Jump to content
Sign in to follow this  
alike

Rain Drops in VC?

Recommended Posts

Will PMDG (and others...) be able to animate rain drops in VC with P3Dv2, or is it not possible like in FSX? 

Share this post


Link to post

It is possible, even in FSX. It has to be created by the developer using a custom system though.


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

Share this post


Link to post

One of the main reasons why developers are disinclined to animate raindrops is for the very good reason of it's detrimental affect on performance. PMDG is a clear candidate, with all the animations and rendered effects in the VC, adding raindrops would be a high hit on resources which need to be used more efficiently elsewhere.


Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX3090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, Philips BDM4350UC 43" 4K IPS, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

Share this post


Link to post

Will PMDG (and others...) be able to animate rain drops in VC with P3Dv2, or is it not possible like in FSX? 

 

It's not a 737 but Orbx's Vans RV4 has animated rain drops on the canopy in P3DV2 and FSX.

 

gb.


YSSY. Win 10, 6700K@4.8, Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

Share this post


Link to post

Don't get me wrong here...I totally love PMDGs products...

 

but wouldn't it be a great addon to realism etc. to leave some of those trillions of perfectly animated locks, hatches, switches and so on behind

and add effects like VC Rain/icing and some stuff like that?

In my opinion flying with a smooth framerate and less VC animations is a better experience/realism than flying in a VC that immerses me with animations

and high resolution textures ans struggling with frames around 25-30 even in a high end PC.

Looking at Majestics Dash 8 i know it is possible to get a descent VC and really ( i mean REALLY) smooth graphics in FSX.

 

Best regards,

Tom

Share this post


Link to post

Completely agree Tom. Am pretty sure another reason is animation limits, I completely disable the outside model of the 777 since I don't fly from the outside.

 

Would be nice to have an option to enable rain drops instead of glowing brakes/spoiler and flap animations etc etc.   


Rob Prest

 

Share this post


Link to post

I also agree. While like many I suspect, I fly the NGX as realistically as possible, but sure, there are still loads of animations which IMO would be a good candidate to drop in favour of some nicely animated windshield rain. I would have thought it would have been an easy enough option to include in the options CP.


Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX3090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, Philips BDM4350UC 43" 4K IPS, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

Share this post


Link to post

Howard,

 

If I remember correctly PMDG reached the animation limit with the NGX and as such had to cut down 'nice-to-have' animations, sticking with operationally required animations.

 

I have no doubt a talented team like PMDG could easily create some fantastic window rain effects (as proven on the JS41 and some GA aircraft by other developers), however there is (in my opinion) little point in putting much effort into this effect until a proper refraction shader/technique is available (not least one that doesn't downgrade you to flying in PowerPoint)- otherwise any rain effect is just changing the opacity of some areas on your windscreen, not causing the blurry distortion that is the true annoyance when flying in precipitation. 

 

However even if the above was achievable, it does not negate the issue of the hardcoded animation limit, so the only option (for FSX at least) is to use a gauge file...remember I said something about flying in PowerPoint?

 

Perhaps with Direct2D utilization, or some very clever cubemap trickery, something that looks nice/performs acceptably would be possible- however if the fundamental issue of precip, being a distorted and blurred view, isn't at all possible within FSX/P3D at the moment, there's really little point in putting much effort into it in my opinion.

 

In the future if LM allow us to execute custom shader code, and support refraction/real time reflections etc then the idea of rain on the windscreen is more of a possibility.

 

TL;DR: This effect currently requires heavy use of animations or performance crushing gauge files. Core 'effect' not even possible due to requirement of advance shader functions not present. In future LM may introduce these and the ability to make custom shaders. Let me know when its time to dig out FX Composer.


Jordi Blumberg

 

Share this post


Link to post

It can be done without animations, without performance impacts, totally procedurally. But it takes some skill.


Jonathan "FRAG" Bleeker

Formerly known here as "Narutokun"

 

If I speak for my company without permission the boss will nail me down. So unless otherwise specified...Im just a regular simmer who expresses his personal opinion

Share this post


Link to post

Care to explain Jonathan? I remember reading one of your FSX-related posts on a DirectX development forum, and IIRC you were basically asking how to hack into the game while it was running? This is not an acceptable commercial development practice, or any way to go about implementing a stable feature for FSX/P3D IMO.


Jordi Blumberg

 

Share this post


Link to post

I agree with all above. I hope the limit is removed/increased in P3Dv2, and that we some day get this. It's annoying me every time i fly during rain/snow...  

Share this post


Link to post

@Jordi: it can now be done without any form of "hacking" into default files. It's still tricky, but it can be done.


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

Share this post


Link to post

Now you've got me excited... :lol:

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...