Jump to content

Archived

This topic is now archived and is closed to further replies.

z06z33

How to make better landings in the 320?

Recommended Posts

OK so I'm a rookie to the A320 and my landings are pretty poor usually In the -350 to-250 rpm though these aren't bad I usually land the 777 and NGx at less than -100 fpm.


David Womacks CFI,CFII,MEI

Copilot: Captain have you ever flown a 777 before?

Captain:Nope,but we got a strong tail wind and the bar in Hong Kong stays open till 5am, so lets kick the tires, light the fires and, get the hell outta here.

 

Share this post


Link to post
Share on other sites

Keep the thrust up until 30 ft AGL.

 

And manually counteract the following small pitch down effect of the fly-by-wire, blending into ground law. EDIT: flare mode, my mistake.

 

Related popcorn threads:

 

http://forum.aerosoft.com/index.php?/topic/74364-airbus-a320-landing-rates/?hl=%2Bflare+%2Blaw#entry531092

 

http://forum.aerosoft.com/index.php?/topic/73461-airbus-a320-321-flare-technique/?hl=%2Bflare+%2Blaw


What happened to AVSIM

Share this post


Link to post
Share on other sites

Don't listen to that fella in the cockpit judging your cognitive abilities either ! :)

Share this post


Link to post
Share on other sites

Don't listen to that fella in the cockpit judging your cognitive abilities either ! :)

Hahahaha

David Womacks CFI,CFII,MEI

Copilot: Captain have you ever flown a 777 before?

Captain:Nope,but we got a strong tail wind and the bar in Hong Kong stays open till 5am, so lets kick the tires, light the fires and, get the hell outta here.

 

Share this post


Link to post
Share on other sites

Below 50 ft AGL the bus will switch into flare mode. When it does you gently flare and hold! the stick because in flare mode the input to the elevators will not be held automatically (as in normal flight mode). When 20 ft AGL you move the throttle to idle and let it "glide" to the ground. A bit of practice is needed not to pitch up too much when flaring (then it will bounce off the runway). I try to use the end of the runway as a visual reference to avoid extensive flaring.

Share this post


Link to post
Share on other sites

Its a matter of training, nothing else. Have a look here: www.fsipanels.com


_______________________________________________________________________________________
Best regards / Schöne Grüße
Werner

Banner_FS2Crew_Bus4.png

Share this post


Link to post
Share on other sites

Seriously. practice, practice then practice some more. Ya aint gonna keel nobody.

Share this post


Link to post
Share on other sites

Actually in a different thread this was discussed. What really improved my landings in the Aerosoft Bus was to add 5 knots to V app, retard at 50 then gently pitch up. Gives me super smooth landings.

Share this post


Link to post
Share on other sites

Has anybody else seen on the MCDU that when they select a STAR the speeds seem absurdly high for the last couple waypoints right before the runway? Like they say something like 400/2300 or something like that. Now I've just manually changed these each time but is there a way where it will calculate the correct speeds for those waypoints? I don't know what happens if you don't change them because I always do. Does the plane really approach the runway at 400KTS? 

Share this post


Link to post
Share on other sites

Has anybody else seen on the MCDU that when they select a STAR the speeds seem absurdly high for the last couple waypoints right before the runway? Like they say something like 400/2300 or something like that. (...)

 

 

If it's 'small print' you can ignore it: The interpolations are wrong and Aerosoft haven't (yet?) corrected them. The hard restrictions should be correct, though.

 

As for adding speed to the calculated Vapp: adding 3 kts results in pretty much the correct attitude/pitch on short final. May help with the flare and touchdown stuff.


What happened to AVSIM

Share this post


Link to post
Share on other sites

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    18%
    $4,720.00 of $25,000.00 Donate Now
×
×
  • Create New...