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tazz

Square Looking Landing and Strobe Lights with DX10

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Just purchased Carenado's Phenom 100. I'm getting squarish looking landing and strobe lights with DX10 on. The problem disappears when switching to DX9. Any help with this would be appreciated.


Also just noticed I'm getting a square halo effect with Carenado's Cirrus's landing lights.


-- tazz

 

 

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Thanks for the help Steve ... it looks like Carenado forgot to include fx_CARldn1900D.bmp and fx_strobecar1900D.bmp. I searched for these files on my computer and can't find them. 


-- tazz

 

 

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Same here, only square looking lights for now. Any idea how to get hold on those two files WITHOUT buying Carenado's B1900D?

 

EDIT: I found myself an easy solution.

 

1. navigate to your Microsoft Flight Simulator X/effects folder

2. look for the two effects files named "fx_CARldnEMB500" and "fx_strobecarEMB500"

3. open these files with your editor

4. use the "replace" function and replace "fx_CARldnB1900D.bmp" with "fx_CARldnEMB500.bmp" in the fx_CARldnEMB500 effects file and similarly, replace all "fx_strobecarB1900D.bmp" entries with "fx_strobecarEMB500.bmp" in the other effects file

 

Done! No square looking strobes anymore. This seems to be a minor bug, as the correct .bmp files were installed with the phenom, someone at Carenado simply forgot to change the name of the .bmp in the effects files.


Greetings, Chris

Intel i7-8700K@5.0GHz, 2x16GB 3200MHz CL14 RAM, Gigabyte AORUS 1080Ti, Windows 10 Home 64bit, Prepar3D 4.5

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AnkH ... Thanks! Will give this a try tonight. I contacted Carenado support twice and their only suggestion to me was to reinstall which made no difference obviously.


-- tazz

 

 

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All sorted out. Thanks

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