April 28, 201412 yr As I understand, photo scenery eats up VAS even while you are not flying over them. Since I am no fan of it anyways, I would like to know how to detect them in my scenery library and then remove it without causing problems. I have loads of freeware scenery and payware. Do they have certain files extensions? Thanks in advance P.S. I don't have sceneries covering large areas except FTX global. Naif Almazroa My Youtube channel: https://www.youtube.com/user/Youmou0205
April 28, 201412 yr You can deselect them in the scenery library. They will have an entry. If you have all of them in the addon scenery folder, that's not good. Make a folder for each addon and add the scenery manually so you can turn them on when you want. Brent Baker
April 28, 201412 yr They are ordinary *.bgl files. Best to switch scenery on and off via Scenery Config Editor. What happened to AVSIM
April 28, 201412 yr Author Got it. Thanks Naif Almazroa My Youtube channel: https://www.youtube.com/user/Youmou0205
April 28, 201412 yr Keep in mind that FTX global is a global addon and will have a large VAS footprint. Al Stiff
April 28, 201412 yr This is an automatic message. This topic has been moved from "MS FSX Forum" to "The Photoreal Scenery Support Forum". This move has been done for a number of possible reasons. The most likely reason is that the post was off topic. The topic could also have contained images or a video that were not appropriate to the original forum it was posted in. The images might not have been "illustrative" or "explanatory" in nature. The topic could have been moved because we deemed it to be more appropriately placed elsewhere. Please ensure that your posts are "on topic" and contain illustrative images or videos as appropriate. Do not post videos or images just for entertainment purposes anywhere but in the screen shot or video forums. See our image posting rules here. Members who continue to post off topic posts can be denied entry to specific forums in order to reduce and remove the practice. Your cooperation is appreciated. ADMIN BOT... Do not PM or send Email.
April 28, 201412 yr Thy not use VMMAP from Microsoft Sysinterals to check that the effects on VAS actually are? Gerry Howard
April 28, 201412 yr Keep in mind that FTX global is a global addon and will have a large VAS footprint.Wrong. They're repeating textures, not unique images like photoscenery. FTX Global takes up no more vas than a default FSX install does (maybe slightly more if the textures are higher resolution). And FSX doesn't load in memory all the textures all over the world like it does for photoscenery. Brent Baker
April 28, 201412 yr Wrong. They're repeating textures, not unique images like photoscenery. FTX Global takes up no more vas than a default FSX install does (maybe slightly more if the textures are higher resolution). And FSX doesn't load in memory all the textures all over the world like it does for photoscenery. Wrong. They're repeating textures, not unique images like photoscenery. FTX Global takes up no more vas than a default FSX install does (maybe slightly more if the textures are higher resolution). And FSX doesn't load in memory all the textures all over the world like it does for photoscenery. Its funny you say this. Many folks having VAS issues are using FTX or UTX, even with a lean scenery.cfg they still have issues ans bust the 4GB limit. Al Stiff
April 28, 201412 yr FTX-G doesn't "behave" like photoscenery and its worldwide "coverage" isn't really a factor - but it increases the amount of autogen and, thereby, does affect VAS. The lower you're flying, the more your VAS creeps up. What happened to AVSIM
April 28, 201412 yr Commercial Member Keep in mind that FTX global is a global addon and will have a large VAS footprint. That's not true - it's just replacements for the normal textures in the sim. They're applied in the same way, it isn't an individualized texture for every single LOD cell like photoscenery is. That's where the hit from the photo stuff comes from - nothing is reusable because every cell is unique. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
April 28, 201412 yr That's not true - it's just replacements for the normal textures in the sim. They're applied in the same way, it isn't an individualized texture for every single LOD cell like photoscenery is. That's where the hit from the photo stuff comes from - nothing is reusable because every cell is unique. It could be I am confusing this with the landclass package they offer. I do know on several occasions that users of FTX are seeing larger VAS usage compared to those that do not use it. I would be curious to see if th OP could complete the same flight with FTX disabled. And for the record I never said that FTX has a larger VAS footprint over photo scenery. I said it has a large VAS footprint over default (like any addon would). The 4GB limit puts you in a position of making choices of what is most impotant to the user and what addons you use to fill that 4GB. Al Stiff
April 28, 201412 yr The ground textures of FTX-G call more autogen objects which, in turn, consume more VAS than the autogen in default ground textures. That's what the VAS increase stems from. But that effect is different from the VAS penalty of photoscenery. What happened to AVSIM
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