September 1, 201411 yr Hi All' First my specks. Intel 3750 @ 4.5, Nvidia GTX780ti, Windows 7, p3d v2.3, Rex 4, ASN sp1. For this oom test I set all settings to maximum on Rex 4 control panel with DX 5 textures. Nvidia control panel set to 8x super sampling P3D control panel: 30fps no vsync,FXAA off MSAA 8 samples, texture filtering 8, texture resolution 4096 All sliders right on Scenery page Water quality ultra Shadow quality ultra, cloud shadows 80000m, object shadows 6000m, HDR switched on and off throughout the test. Weather set to 100m although ASN changes this between 60 and 100m, cloud cover maximum, volumetric fog switched in and out throughout the test. Airline traffic 40%, GA 20%, road 15%, ships 100%, boats 30%. Aircraft used Beech Duke and Iris Raptor. all normal windows background programmes running + Plan G, process explorer, GPUz and core temp. The flight was around Orbx Uk starting on the east coast flying west to Liverpool then through Wales and along the south coast. Previously on similar flights I would run out of vas around Liverpool (less than 1hr) with much more reasonable settings flying the Duke only, however, today I flew the Duke right down to the south coast approx. 1.5hrs changing, views from vc to spot to my own panel, changing weather from ASN historical to live also using P3D’s own preset (building storms) all the way. I then changed to the Raptor and flew for approx 10 minutes at between 700 and 1000kts between 500 and 1000 feet ( fps around 20 on 3 screens switched to single monitor and frames around 30 almost stutter free and more inportantly for me no blurries) and as would be expected I ran out of vas! Remember most of this was using 4 monitors. What did I change? Well I guess like lots of computer savvy users straight after installing Windows 7, I changed virtual memory paging file to a max of 512 mb to save on hd space. All I did yesterday was change it back to let windows manage it automatically. Could this explain why some users don’t get oom’s and some do. Anyway it works for me and I hope it works for others too. A word of warning: do not mess with the paging file unless you have some idea of what you are doing! Mick
September 2, 201411 yr I have 32GB 2400ghz RAM. We don't need no stinking paging file. Disclaimer: [email protected] on Asus Maximus X Formula, G.Skill TridentZ RGB 4x8GB 4266/17 XMP, EVGA 2080 ti Kingpin (8400/2160Mhz), Samsung 960 EVO 250GB PCIe M.2 NVMe SSD , 28TB HDD total - 4TB+ photoscenery, Romex Software PrimoCache RAM and SSD cache (must have!), 3x1080p 30" monitors, Samsung Odyssey VR HMD, Pimax 4k & BE HMDs, Samsung Gear VR '17, Homdio v1, Cardboard, custom loop 2x 360x64ML Rads, Thermaltake View 71, VRM watercool, Thermal Grizzly Conductonaut CPU (naked die), Fujipoly / ModRight Ultra Extreme System Builder Thermal Pad on MB VRM. 8x Corsair ML120 (slight positive pressure). 🙂
September 2, 201411 yr Author Well thanks for reading and giving such a polite answer. If you don't try it, how do you know it wont help? For information I have 16gigs of 2100 ram and it works for me.
September 2, 201411 yr Commercial Member A word of warning: do not mess with the paging file Good advice! Steve Waite: Engineer at codelegend.com
September 2, 201411 yr I have 32GB 2400ghz RAM. We don't need no stinking paging file. RAM itself is used differently than the paging file. A lot of apps use the page file regardless of how much RAM you have free. Nathan Allen Pinard Virtual Pilot in Training Composer/Sound Designer www.nathanallenpinard.com
September 2, 201411 yr If you have a 64-bit O/S and more than 4Gb of RAM it makes no difference what the page file is set too. I have mine entirely switched off. The only Game / App that has ever complained is Guitar Hero 3 Ian R Tyldesley
September 2, 201411 yr I use 12GB of RAM in a RAM Cache. PrimoCache, 90 day trail. http://www.romexsoftware.com/en-us/primo-cache/index.html IT WORKS WONDERS for quickly reloading scenery. I HIGHLY recommend it. It can also cache your most used files on platters to SSD. Disclaimer: [email protected] on Asus Maximus X Formula, G.Skill TridentZ RGB 4x8GB 4266/17 XMP, EVGA 2080 ti Kingpin (8400/2160Mhz), Samsung 960 EVO 250GB PCIe M.2 NVMe SSD , 28TB HDD total - 4TB+ photoscenery, Romex Software PrimoCache RAM and SSD cache (must have!), 3x1080p 30" monitors, Samsung Odyssey VR HMD, Pimax 4k & BE HMDs, Samsung Gear VR '17, Homdio v1, Cardboard, custom loop 2x 360x64ML Rads, Thermaltake View 71, VRM watercool, Thermal Grizzly Conductonaut CPU (naked die), Fujipoly / ModRight Ultra Extreme System Builder Thermal Pad on MB VRM. 8x Corsair ML120 (slight positive pressure). 🙂
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