Everything posted by nathanpinard
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Angle of Attack "Trial"
Well, no it isn't. The files they serve are from a different structure of servers that are sync'd worldwide, and download faster than any stream. Streaming is not the same as downloading. Not by a long shot. For one, streaming downloads at the rate the video plays. Also some streaming services charge per stream, as opposed to file sharing services that charge per MB/GB etc. That beings said I feel they could've used Vimeo's service (as they do on some videos) but I'm unsure what limitations Vimeo has. Afterall, there is a LOT of video.
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Angle of Attack "Trial"
I will say this. The videos are worth it. Just to watch, not even to use with PDMG. It's fairly detailed. However, the fact they want to charge for downloads is iffy. They serve those files on a different server with what they stream. They could've offered some kind of premium service to pay for downloads, but also give a free slower download option. But streaming vs. download services are kind of iffy on whether you have to right to download something you are streamed or not.
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Angle of Attack "Trial"
A pop-up comes up saying your card will be charged $0.00. It's rather confusing. I wasn't even sure how to buy the real product honestly.
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Clouds kill FPS in 2.3
Tweak sure as heck works all around. 30fps in KDPX airport with real weather (broken clouds)
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Clouds kill FPS in 2.3
Interesting. I haven't seen this tweak suggested yet. Curious to see others results.
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Maybe a little more news on Dovetail Games's plans for FSX . . . .
They are allowed to fix the multiplayer and make FSX Steam compatible, so steam will accept it. My guess is that's all.
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Is this an answer to OOM's
RAM itself is used differently than the paging file. A lot of apps use the page file regardless of how much RAM you have free.
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Airbus plans virtual cockpit experience
It could be allowed, just not EVERY single detail. As I've stated, I've been on an airline where the entertainment system would tell you airspeed and altitude, with a map of where you are. Those stats could be grabbed from other sources not directly connected to the airplane (maybe GPS). But access to entire flight data? Errr...probably not. And in a way, that may be boring. I wouldn't mind seeing some kind of segment where you see the cockpit via video feed. That's it. No direct stats needed. That's probably what the general public would be interested in. Or you could even do some kind of introduction segment where the pilots tell you things. Sort of a live video tour.
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Clouds kill FPS in 2.3
Those using addons with no P3D support are going to get mixed results with any updates. At least the supported addons will update accordingly (as most have with 2.3)
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Any Plans For FScaptain type product?
Just FYI to the OP: http://fscaptain.proboards.com/thread/1886/notam-fscaptain-1-5-brewing They seem to update at the forums, and don't bother with the site.
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Airbus plans virtual cockpit experience
Flying Frontier once they allow you to see airspeed, alt, etc. However, only at cruise altitude. Um...they are recorded and every move of the plane is recorded. Though those recordings only come to light in a disaster.
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Clouds kill FPS in 2.3
Actually it wasn't me that flew. It was my friend that wanted to try. I had him try the F22 at first in PDX. Then I had him try the Q400 to show how realistic it is. I loaded up PAYA, with real weather. I screwed up the checklist (which I didn't even really have, it was by heart) and he took off at the LOWEST prop setting. After that I realized it, fixed it, but then he entered some weather. All red. Roller coaster ride. On top of that, I didn't pay attn to ice. That happened. Getting out of the clouds fixed everything to a smooth ride. Shows just how awesome OpusFSI is. Note: We were both drunk. Also FSUIPC was NOT installed. However, I am going to install it because there are some really weird lag/dead zone issues by default.
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Clouds kill FPS in 2.3
Yes, I don't get FPS hit when going through clouds. I however did get a hit when going through weather that no pilot in their right mind (in a q400) would enter. All red on the radar between the north pole and Alaska.
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I am just blown away
Wait, so does this software make any monitor or HDTV into 3d? Or does that still take a specific model? I still don't really know why 3d support is needed. Is it the polarization that's needed? I thought that was WITHOUT glasses (like the Nintendo 3ds)
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Clouds kill FPS in 2.3
I don't seem to have any major stutters, and I'm not using FSUIPC at the moment. Anyone here NOT using that AND getting stutters?
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Maybe a little more news on Dovetail Games's plans for FSX . . . .
Err....TS2013 to TS2014 was free I believe. At least it was for me.
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Why We Fly! A video.
I thought it was a flight sim at first as there are stutters. No really...there are. But due to the camera or YouTube.
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Where is P3DV2.3 better than FSX Dx 10
If you are speaking to me, I did a full re-install on a brand new SSD. I deleted the folders from Documents and AppData as well.
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Clouds kill FPS in 2.3
Ah, well I only run at a standard 1920 x 1080 on an HDTV.
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Where is P3DV2.3 better than FSX Dx 10
I've heard that's for subs and such, but I've never seen the difference or what it actually does.
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Clouds kill FPS in 2.3
As I stated in the other FPS thread: Try turning off ALL water reflections. I'm curious if that helps at all. Mine were initially all off.
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Where is P3DV2.3 better than FSX Dx 10
My god I want to frame this. Like seriously. I may print it out and put it in my cubicle. Regarding the cloud FPS issue. I had a thought: devgrp, Can you turn off all your reflections in the water? See what that does. I current have no reflections, they don't look right to me. The clouds to my knowledge do not mirror like that in real life, building do but not nearly as perfect. Same for trees. I just wanted the light, which still reflects. Bathemetry can be turned off as well probably.
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Clouds kill FPS in 2.3
Same. I use OpusFSI which doesn't have layers, just certain options. In this case "Auto Cirrus Clouds" which makes pretty brilliant looking blankets of overcast. I wish I had taken screenshots from the test last night. Using default weather in P3D with the special weather situations you can select doesn't seem to look as good, or run as good for whatever reason. I'm not using NI at all, my drivers are 337.88, my shadows are something like 60,000km, high quality shadows, full view distance, full scenery. "selective" texture/mesh settings (not full, but close to full) Titan GTX running at 16x, with PCIe 2.0. CPU is 2600k with 4.7 OC, Memory is GSkill 32gb I'd be curious to know if any OpusFSI (beta) users have this issue? Also what EXACTLY causes the issue, as I may not have even done it right.
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Clouds kill FPS in 2.3
For those having cloud FPS issues, what weather addon are you running? I'm not getting this with OpusFSI, at least not at a glance. I haven't flown through much clouds, but it doesn't seem to tank or anything. I would expect a storm to though.
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26APR14 - P3D Development Status Thread - Updated
You aren't going to get an update on a thread that was initially posted with an update in April. That would be a new thread, with a new date.