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Icing & Realism things I have read in Private Pilot Mags

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I am just curious I have read some crazy real life episodes where a pilot got into some wild icing conditions and barely made it home..I was wanting to know if anyone has experienced some pretty wild and or worst icing conditions they have gotten into in fs2004 besides the pitot tube freezing. I have my fs2004 set to not prevent icing and in my fsuipc registered version I have it set to 4 for the worst icing conditions.I have read of pilots windows actually turning into a thin sheet of ice they could not see if they put there hand on the window and that the plane has gotten extremly heavy and sluggish and that they have had the engines cobbed and are still losing altitude.Does this happen in flight sim 2004?And could someone share with me the worst icing experience they have had in flight sim 2004 please. Thanks,

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In RL I was flying with a group in a Convair 580. The pilot started the engines in the morning in Kelowna and forgot to turn the engine deicing off and burnt a hole in the cowling of the engine. One of the guys put a piece of tape over the hole and we continued with the flight. And no, this wasn't an airline...billg

I flew the C172 in the clouds in severe icing conditions in FS2002 and eventually the plane started losing altitude despite having the throttle to the firewall and maximum trim to try to keep the nose up.I've tried doing the same thing in FS9 but saw no effect.That and carb ice are two features I think are sorely lacking in FS.BlairCYOW

>In RL I was flying with a group in a Convair 580. The pilot>started the engines in the morning in Kelowna and forgot to>turn the engine deicing off and burnt a hole in the cowling of>the engine. One of the guys put a piece of tape over the hole>and we continued with the flight. And no, this wasn't an>airline...>>billg>Woah that would have been a trip..Hope it wasn't a rental :( UGH

>I flew the C172 in the clouds in severe icing conditions in>FS2002 and eventually the plane started losing altitude>despite having the throttle to the firewall and maximum trim>to try to keep the nose up.>I've tried doing the same thing in FS9 but saw no effect.>That and carb ice are two features I think are sorely lacking>in FS.>Blair>CYOWHmm.. I have been wondering about that...Hope someone comes out with something or does more research on how to implement that into FlightSim 2004

I thought that FS9 didn't have icing simulated

>Does this happen in flight sim 2004?To properly simulate icing in FS204 you would first have to have much better weather in FS2004. It is now beyond the scope of current computer generation.Michael J.WinXP-Home SP2,AMD64 3500+,Abit AV8,Radeon X800Pro,36GB Raptor,1GB PC3200,Audigy 2

Michael J.

>>>Does this happen in flight sim 2004?>>To properly simulate icing in FS204 you would first have to>have much better weather in FS2004. It is now beyond the scope>of current computer generation.>>>Michael J.>WinXP-Home SP2,AMD64 3500+,Abit AV8,Radeon X800Pro,36GB>Raptor,1GB PC3200,Audigy 2I thought Active Sky helped make up for that lack of weather generation in fs2004...That is what I am trying to figure out. Is it a gap in FS2004 or in Active Sky...Because I have been in some conditions where if I wonder why my wings didn't generate no ice or have any icing conditions... The plane should been probably turning into a slug... But the only thing that happened was lost airspeed... Turned on pitot heat and well call it good for that situation.. When I probably shoulda been wondering why my trim on the AP is cranked and I am still losing altitude.Just wondering... Is it FS Cause I know that ActiveSky has the options added... But from what bit I have read I can set my icing level in FSUIPC. clean on up to 5.. It is set to 4 now... But from what I have read if you have it set to 5 you can not hardly get the pitot tube cleared out...Why does Icing in flight sim only effect the pitot tube???

The same reason that the scenery isn't 100% photoreal yet, or the flight models 100% etc.Doing complete icing simulation would be very complex-rime, clear, mixed, accumulation rates-tail vs. wing and aerodynamic results. As with all things in FS the next version will probably have improvement in this area. Will it be 100%?-doubt it.Pitot icing was and airspeed was a good start for this version-w'ell see what the next one holds.http://mywebpages.comcast.net/geofa/pages/rxp-pilot.jpg

Geofa

WANTED DEAD OR ALIVE-the best Flight Sim!

>Why does Icing in flight sim only effect the pitot tube???I will answer you the above if you answer me this: why we don't have realistic fog and moisture in FS9 ????? Why, Why ???? And why runways are still flat ?? Why, why ???Michael J.WinXP-Home SP2,AMD64 3500+,Abit AV8,Radeon X800Pro,36GB Raptor,1GB PC3200,Audigy 2

Michael J.

pitot and structural icing is simulated in FS9. search this formum, about 4 months ago or so the programmer for FSUIPC had quite a long reply to this very subject.

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I tried it again and, yes, icing is modelled in FS9.I set a full overcast layer at about 1,500 feet with icing set to "severe", then tried straight and level flight in the Flight 1 Cessna 152. After about 10 or 15 minutes I was at full power and had the nose up about 10-15 degrees just to stay level at 2,000. Eventually the airspeed decayed to about 45 knots and I had to descend.BlairCYOW

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I froze my nuts off once. That was pretty scary.

:-xxrotflmao

"... speed ... is the only reason for flying." - Clyde V. Cessna

Flight Unlimited II did it in 1997. I know because I crashed the C172 in that sim..just couldn't keep her flying. Scary as h*ll.

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