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Poppet

Anti-Aliasing, This works for me.

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Hi Brendan, it's a new AA technique but only available on the 9XX series Nvidia cards...

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I just set it through P3D.

 

The only changes I make in NVidia Control Panel are:

 

1. Enable MFAA

2. Enable High Performance Mode

3. Enable Single Display Mode

4. Set LOD to Clamp

Are you sure that this works as the game needs to support this and none of the Fs is one of them.

 

"Nvidia is introducing this nice new AA mode which gives the same quality as 4x MSAA but has only the performance costs of 2x MSAA. It is based on a Temporal Synthesis."

 

http://www.guru3d.com/articles-pages/mfaa-multi-frame-sample-aa-guide-review,1.html


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Hey Gerard,

 

No I'm not sure whether P3Dv2 supports MFAA, but it's ticked on regardless! :)


Philip Manhart  :American Flag:
 

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- "Wise men talk because they have something to say; fools, because they have to say something." ~ Plato

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Actually you can see it working if you enable it and take a flight in a chopper...AA should be apparent, but there is also some strange "artifacting" if you look at clouds through the rotor effects (I'm guessing this is the algorithm trying to work out the difference between the two frames)... 
 

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You know what did it for me- getting rid of SweetFX/Reshade- I was able to modify the prepar3d native HDR.hlsl to achieve the same result, and it actually softened the cockpit nicely, without blurring out detail. 


Brendan R, KDXR PHNL KJFK

Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP)

Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity

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Thank you for all the posts and tips,  learning loads and finally chasing that magic dragon of the Simming world   B)

 

Thank you 


 

 

 

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Thank you for all the posts and tips,  learning loads and finally chasing that magic dragon of the Simming world   B)

 

Thank you

Haha, please be careful! It can be very dangerous to "chase the dragon" ...

 

http://en.wikipedia.org/wiki/Chasing_the_dragon


- Jens Peter "Penz" Pedersen

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By the way, I get by with a very modest 2xSGSS on the GTX670, in my experience it eliminates most flicker; of course 4x is better, but also much harder on frames, at least on my aging GPU. :)

 

P3D settings are FXAA off, 4xMSAA, 4xAnisotropic; then, using NI, set Antialiasing mode to "Enhance the application setting" and add the 2xSGSS Transparency Supersampling.


- Jens Peter "Penz" Pedersen

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By the way, I get by with a very modest 2xSGSS
Yes i have been playing with the settings and dropped mine down to 2xSGSS as well and keep everything else the same as my original NI post and i am still happy with it.  Its a nice balance between quality and performance. 
 
Here is my P3D settings,   the strange thing is though,  when i up my MSSA from 4 to 8, its like it goes in reverse,  the Anti-Alaising comes back into it, i then drop it back to 4 and its perfect again!! Strange, not a problem though, i'm happy. 
 
16659108094_18997862f5_o.pngCapture by *poppet*, on Flickr

 

 

 

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down to 2xSGSS as well

 

I'm with you on this one Elaine. 2xSGSS is fine here. I'd bump up the anisoptropic to 16 though, I doubt that would have a noticeable affect on performance.


Neil Andrews.

Fight or Flight - YouTube | Twitter

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