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Murmur

Incredible! 25.000 airports are now populated!

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Wow, another case of the community addressing the complaints of X-Plane :smile:. I'm presuming because it's using OpenSceneryX it can't be uploaded to the gateway, but it's still a very impressive undertaking. Congratulations to all involved.

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Wow, another case of the community addressing the complaints of X-Plane :smile:. I'm presuming because it's using OpenSceneryX it can't be uploaded to the gateway, but it's still a very impressive undertaking. Congratulations to all involved.

I have noticed though...that the airports, don't have taxi ways out to the runways...I have basically green open field around the runways..but no taxi ways to the actual 'airport property'...  I have this folder sitting right under Global Airports, as directed.  Hmmm...

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I have noticed though...that the airports, don't have taxi ways out to the runways...I have basically green open field around the runways..but no taxi ways to the actual 'airport property'...  I have this folder sitting right under Global Airports, as directed.  Hmmm...

 

From what I understand, only airports with just one runway have taxiways connection. For this reason the package is split in one-runway and multiple-runways files.

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Are the taxiways laid out according to the real world, or are they just default templates?

 

I didn´t quite understand the description - but it sounds like these airports are procedurally generated (with the runways derived from default X-Plane data), so this package might be what could best be named "autogen" airports with little resemblance to real-world facilities, save for the runways...

 

Nevertheless, another good step forward from what we had before!

 

Jan

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Is there a list which airports are included?

 

The download consists of 4 zip files and 1 PDF file in all. One of them is called "List of airports and demo airport.zip".

So I would say the answer is "yes" B) 

I just downloaded this zip and the included CSV file reads 34,254 airport entries...

So this will be a very good extension for X-Plane and I think everyone might very much appreciate it...

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After reading up on it, I'm still confused on one point...

 

Are the airport building, structure, tarmac and taxiway locations accurate for each airport or is this download an effort to populate all airports with plausible "detail" so they are more than just runways in the middle of nothingness? 

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Dont work for me. Everytime when i try to load an airport from the list, it crashes my sim.

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After reading up on it, I'm still confused on one point...

 

Are the airport building, structure, tarmac and taxiway locations accurate for each airport or is this download an effort to populate all airports with plausible "detail" so they are more than just runways in the middle of nothingness? 

 

From what I understand, they're procedurally generated. Still a lot lot better than the default, IMHO, especially considering that it's a perfect complement to the current 1700+ (and growing) crowdsourced airports.

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From what I understand, they're procedurally generated. 

 

What does that mean exactly?

 

How is it determining where to put what?  

From airport charts (for those that have them)?  

Just putting in x amount and size of buildings given the size and/or class airspace of a given airport?

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After reading up on it, I'm still confused on one point...

 

Are the airport building, structure, tarmac and taxiway locations accurate for each airport or is this download an effort to populate all airports with plausible "detail" so they are more than just runways in the middle of nothingness? 

 

As far as I understand it there are 14 different small airport (GA) types for three different climate regions which create plausible scenarios based on available runway, taxiway and ramp XP10 layout data: 

(quote from http://forums.x-plane.org/index.php?app=downloads&showfile=27582)

"14 different airport versions in 3 different climate regions (dry, medium and wet)"

(unquote)

 

Dont work for me. Everytime when i try to load an airport from the list, it crashes my sim.

 

I just updated my OpenSceneryX folder from 2.1.0 to 2.1.1 via the "OpenSceneryX Installer.exe" which worked flawlessly.

No I will try the actual installation. 

Will report... B)

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@Vr:

Thanks for the response.

 

Wish this was more exciting to me.  

I guess it's better than "nothing" at an airport, but I'm not sure it's that great either.

 

I suppose it depends what you're trying to simulate.  If it's just the flying without regard for accuracy in where you're flying to/from it's nice to have "something" at that airport, albeit just made up stuff that's totally incorrect.

 

Hopefully the list of good paid and free airports continues to grow and the existing ones continue to get updated (the latter point being nearly as important as the former)

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@Vr:

Thanks for the response.

 

Wish this was more exciting to me.  

I guess it's better than "nothing" at an airport, but I'm not sure it's that great either.

 

I suppose it depends what you're trying to simulate.  If it's just the flying without regard for accuracy in where you're flying to/from it's nice to have "something" at that airport, albeit just made up stuff that's totally incorrect.

 

Hopefully the list of good paid and free airports continues to grow and the existing ones continue to get updated (the latter point being nearly as important as the former)

 

Everything installed flawlessly. It works! Here are some screenshots:

(I picked some airports from the X-Plane world map of airport development status http://x-plane.cleverest.eu/ )

 

As expected: for big airports like EKBI-(Billund), no change:

EKBI-%28Billund%29.jpg?dl=0

 

For small airports (like for example below in Denmark, Sweden and Norway it works fine).

EKSB (Sonderborg):

EKSB-%28Sonderborg%29.jpg?dl=0

 

ESKB (Barkarby):

ESKB-%28Barkarby%29.jpg?dl=0

 

ENDU-(Bardufoss):

ENDU-%28Bardufoss%29.jpg?dl=0

 

Where it does not seem to work correctly is when no ramps are defined by default like in EKAH-(Aarhus):

EKAH-%28Aarhus%29.jpg?dl=0

 

So IMO it is definitely an optical enrichment to the standard scenery of small airports. If one wants or must have perfection in airport detail though, this is for sure not the usage intended by the scenery's author...

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I hope they mean 25,000 airports and not 25 airports (25.000 as posted)

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hehe...

 

I think the decimal place is used to denote thousands in non USA countries.

 

I sometimes post based on the fact that these forums are in the USA... hehe

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hehe...

 

I think the decimal place is used to denote thousands in non USA countries.

 

I sometimes post based on the fact that these forums are in the USA... hehe

 

Not sure how that would work, If you had 10.125, how would they tell you meant 10125 vs 10.125?

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Not sure how that would work, If you had 10.125, how would they tell you meant 10125 vs 10.125?

Its not that hard  :lol:

Point for thousands, and a comma if you want to write decimals. 10,125 is not the same as 10.125  :wink:

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Just a quick correction to @Murmur's post.  His number of 1,700 custom airports is far too low.  I keep an active spreadsheet of the custom airports I've loaded into my sim and if you include airports embedded in packages such as the great AussiePak series (and many others), the total number I've added is well over 4,500.  These are all user designed freeware airports, most of which are available on .org

 

I did download the 25,000 airport files but have not installed them yet.  I will likely NOT take the time to add each and every one of them to my spreadsheet - far too much time and work.  I need to FLY.

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Wow, another case of the community addressing the complaints of X-Plane :smile:. I'm presuming because it's using OpenSceneryX it can't be uploaded to the gateway, but it's still a very impressive undertaking. Congratulations to all involved.

A big thanks to the author, for sure. It took getting used to, with 2 or more runways at airports, not having interconnecting taxi ways from the main terminal property...but getting past that...a very nice addition for sure..and again, a big THANK YOU!

 

I was flying around Ontario, Canada's, Muskoka Region, and saw that this effort will even populate marine installments as I show in some pics in the Screenshot Forum.  The XP franchise keeps getting better and better.  BTW, Tony...I wouldn't run XP without your W2XP effort. It is that good....and it has transformed (through SimHeaven files) North America for me...even though data is still behind Europe for file creation. It is still night and day better over anything else!  A great THANK YOU to you for coming up with it!!!

 

One more thing...Ben...Ben...with Extended DSF coming to XP....it is another whole new sim....the vistas are amazing....  What do you have up your sleeve for v11.x????????   Jeez...   My 12 GB's of system RAM, isn't even sweating it, alongside Andras's HD and SHD mesh files....not even breathing hard.... :) Hitting 25-30 FPS (locked) most anytime...

 

Mitch

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A big thanks to the author, for sure. It took getting used to, with 2 or more runways at airports, not having interconnecting taxi ways from the main terminal property...but getting past that...a very nice addition for sure..and again, a big THANK YOU!

 

I was flying around Ontario, Canada's, Muskoka Region, and saw that this effort will even populate marine installments as I show in some pics in the Screenshot Forum.  The XP franchise keeps getting better and better.  BTW, Tony...I wouldn't run XP without your W2XP effort. It is that good....and it has transformed (through SimHeaven files) North America for me...even though data is still behind Europe for file creation. It is still night and day better over anything else!  A great THANK YOU to you for coming up with it!!!

 

One more thing...Ben...Ben...with Extended DSF coming to XP....it is another whole new sim....the vistas are amazing....  What do you have up your sleeve for v11.x????????   Jeez...   My 12 GB's of system RAM, isn't even sweating it, alongside Andras's HD and SHD mesh files....not even breathing hard.... :) Hitting 25-30 FPS (locked) most anytime...

 Mitch

Agree re W2XP - did a like for like San Fran with P3D Orbx here

 

http://forum.avsim.net/topic/469612-a-question-for-x-plane-users-here/?p=3249408

 

Which shows that where there is data it is even more extraordinary.

 

cheers

Peter

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BTW, Tony...I wouldn't run XP without your W2XP effort. It is that good....and it has transformed (through SimHeaven files) North America for me

 

Thank you kindly Mitch, I'm glad you're enjoying the scenery and it gives the scenery a bit of variety. :smile:

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Thank you kindly Mitch, I'm glad you're enjoying the scenery and it gives the scenery a bit of variety. :smile:

It sure does...my Midland and Muskoka shots were all yours... :)

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Really appreciating the work and effort of this Dev, for this fine freeware addition!  Thank you!

 

Here I am just doing a fly-by of a little airport spruced up by the software, in North Carolina, near the coast. The Inter-coastal Waterway can be seen in the background.

 

Car_C337_22.png

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