Sign in to follow this  
Tlgoose

WOAI Traffic Not Showing Up

Recommended Posts

Hi

   I have just installed FSX-SE and have added numerous WOAI Aircraft.   I checked the directory C:\Program Files (x86)\Steam\steamapps\common\FSX\SimObjects\Airplanes and all of the aircraft are listed.

 

Does anyone know why these are not showing up when running FSX_SE???

 

Any help would be greatly appreciated.

Thx, Thomas

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Could it be you have a mix of fs9 and FSX aircraft models combined?  If memory serves me correct FS9 models take priority over FSX models when both are combined and end end result is no AI showing.  Just the first thing that came to mind when I read this.  I would search on threads with similar topics and how to resolve it.

 

Clutch

Share this post


Link to post
Share on other sites

Could it be you have a mix of fs9 and FSX aircraft models combined? If memory serves me correct FS9 models take priority over FSX models when both are combined and end end result is no AI showing. Just the first thing that came to mind when I read this. I would search on threads with similar topics and how to resolve it.

 

Clutch

It's actually not the AI models that matter but a mix of FS9 and FSX compiled flight plans.

 

If you have WOAI flight plans that are in FS9 format installed in FSX, then none of the traffic in FSX that runs off of FSX compiled flight plans will show up.

 

Screenshot_2015-09-29-17-33-56.png

 

For thr original poster, make sure you have your airline traffic slider set to 100%. The reason being is that a lot of WOAI traffic files are compiled to only show traffic at a 100% setting, not all packages but a lot of them.

 

Also make sure that your at an airport that has traffic for the airlines you installed. You can check that by ICAO code for the airport at the WOAI site.

Share this post


Link to post
Share on other sites

cmpbellsjc is correct, I had this issue which dogged me for ages until I found that one of my woai traffic bgl files that I thought I had converted to FSX, had in fact not. After conversion using AIFP3, traffic flowed again (in FSX, P3D v2.5 and P3D v3). It only takes one mismatched file to stop the whole process.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this