October 26, 201510 yr I'm trying to figure out what P3D v3 is doing differently if anything than v2 for volumetric fog Here I use OPUS FSI - the METAR is 2SM BR SCT001 OVC004 At 3000 (I must be near the tops) I get some blue sky with volumetric on: And with it disabled: Why does one have blue sky? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
October 26, 201510 yr I think with Opus, they recommend having the option for Vol Fog enabled, to get the proper presentation. The photo on the top is correct. Brendan R, KDXR PHNL KJFK Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP) Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity
October 27, 201510 yr Volumetric fog is a function of the weather engine, not the texture. If there are issues then its probably best to take it up with the weather engine creater. As I recall, any change in Volumetric Fog settings in a single sim session Opus requires the weather engine or the sim to be re-started. It's covered if you Read Their Fine Manual. At least the last version I used. That might be the cause of any issues ?
October 27, 201510 yr This is what i get with Vol fog set... its never been better. Very nice, what weather engine are you using? Jim Jim Vasto
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