January 9, 201610 yr Folks, is there something that I can set, or use to tone down the 'brightness' of FS9? I'd like my FS9 a little darker than what it is now...default...and just like in XPlane, in that, you have a setting that can be set to a higher, or lower number to do just what I am asking.... Mitch
January 9, 201610 yr Author Well, I guess that I answered my own question...and that is finding and using enbseries Downloaded it...set up the .cfg and it does what I want very well...here's the result: Here's my custom enbseries file: It really brings out the depth and ground detail, but does not alter too dark the sky, or any plane surface: The original had way too much color saturation, even for the dawn picture above. That is default. I have corrected this, and have brought up great ground detail, without making it look garish, or not life-like. Try it out...you might like the difference.... [PROXY] EnableProxyLibrary=0 InitProxyFunctions=0 ProxyLibrary= [GLOBAL] UseEffect=0 AlternativeDepth=1 AllowAntialias=0 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 UseMRTRendering=0 AdditionalConfigFile=enbseries2.ini [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=0 EnableMotionBlur=0 EnableWater=0 EnableShadow=0 DepthBias=0 EnableDepthOfField=0 [iNPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=60 ChromePower=60 UseCurrentFrameReflection=1 ReflectionQuality=1 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=1 ReflectionDepthBias=0 UseLowResReflection=1 ReflectionSinglePass=1 UseEnvBump=0 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=0 [bLOOM] BloomPowerDay=7 BloomFadeTime=400 BloomConstantDay=1 BloomQuality=0 BloomScreenLevelDay=30 BloomCurveDay=0 BloomPowerNight=0 BloomConstantNight=0 BloomCurveNight=0 BloomScreenLevelNight=10 BloomAdaptationScreenLevel=24 BloomAdaptationMultiplier=100 BloomAllowOversaturation=1 BloomMaxLimit=100 [sSAO] UseFilter=1 OcclusionQuality=2 FilterQuality=1 DarkeningLevel=15 BrighteningLevel=20 IlluminationLevel=20 AdditiveIlluminationLevel=25 UseAmbientOcclusion=1 UseIndirectLighting=1 FadeDistance=50 UseForAlphaTest=0 UseForAlphaBlend=0 [colorCORRECTION] DarkeningAmountDay=35 ScreenLevelDay=30 ScreenLevelNight=15 DarkeningAmountNight=5 GammaCurveDay=1 GammaCurveNight=1 ColorSaturationDay=0 ColorSaturationNight=-2 UsePaletteTexture=0 [WATER] UseWaterDeep=0 WaterDeepness=20 WaterQuality=0 [sHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=50 ShadowAmountNight=40 ShadowScreenLevelDay=40 ShadowScreenLevelNight=30 ShadowQuality=1 UseShadowFilter=0 FilterQuality=2 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=8 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=0 MotionBlurRotation=0 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=2 DOFNumberOfPasses=1 DOFFocusRange=50 DOFBlurinessRange=10 P.S. I am glad to say that I am now one of Sascha's EVO groupies...and very happy to state that! This is EVO2015, just out of CYYZ Toronto Pearson, bound in the early morning for KOAK Oakland, California. The man is a FS9 texture 'magician' ....
January 9, 201610 yr That second image is awesome! It matches what I saw returning from Glasgow to Berlin a few weeks before Christmas. Sascha Rieger | EVO Developer What is EVO • How to get Evo 2016 • FS9 Evolution Forum
January 9, 201610 yr Dear Mitch, Do you always talk to yourself in forums? If you need some help in some sort of way, I can make some time to have some conversations with you? When you feel lonely or so? ;-) Bert Veeningen
January 9, 201610 yr Author Dear Mitch, Do you always talk to yourself in forums? If you need some help in some sort of way, I can make some time to have some conversations with you? When you feel lonely or so? ;-) It's my blog style...
January 9, 201610 yr Personally I think it's polite to inform folks if you have found a solution to a question you have posted in a forum. Sascha Rieger | EVO Developer What is EVO • How to get Evo 2016 • FS9 Evolution Forum
January 9, 201610 yr Author Personally I think it's polite to inform folks if you have found a solution to a question you have posted in a forum. +1 :smile:
January 10, 201610 yr It sure was an interesting thing to read. It appeared funny to because it looked like you're talking to yourself. I sure think your posts are helpful, for me they are! I like it when there are new ideas about tweaking fs9 even further. Bert Veeningen
January 10, 201610 yr Author It sure was an interesting thing to read. It appeared funny to because it looked like you're talking to yourself. I sure think your posts are helpful, for me they are! I like it when there are new ideas about tweaking fs9 even further. Well, (large good-natured smile inserted) , most likely It appeared that way. My normal M.O., is to 'add' to a post in a sort of 'blog' way...if something also and in addition, I find...comes into play on the thread topic. I either use a Post Edit comment, or if the post is closed to editing...I will use the respond space...so it could appear that I am holding a conversation with myself, LOLOLOL. Although, if in old age..I ever do...I know that the conversations will be most interesting. Actually there is a good joke, and it follows... ---------------------------------------------------------------------------------- A man could be heard from a hospital bed muttering; "Some people have stated that they think I have schizophrenic tendencies...and I say to all of them all; THAT'S OK......for WE ARE JUST FINE WITH THAT!!!" :wink: -------------------------------------------------------------------------------------------------------- For those who might find this .cfg file rendered too dark to their monitor or personal taste. Look for this section, and just set the following number from 35, to let's say to start, 15, and then you can either lower, or raise that number to lighten (lower), or darken (raise) in your FS9 world. [colorCORRECTION] DarkeningAmountDay=35
January 10, 201610 yr The Blogerator says: "Two blogs at one time is one (or two) too many. That is his personal opinion. Just passing it on.
January 10, 201610 yr Author The Blogerator says: "Two blogs at one time is one (or two) too many. That is his personal opinion. Just passing it on. What exactly ARE you passing on?
January 10, 201610 yr Besides all these ugly posts I don't see any darker effect with your enbseries tweak. Obvisouly your screens show an early morning situation, half dark, half day - nothing more. Bernard Visit: Retroavia Forum - FS9 in the pasts
January 10, 201610 yr Author Besides all these ugly posts I don't see any darker effect with your enbseries tweak. Obvisouly your screens show an early morning situation, half dark, half day - nothing more. Bernard The effect is upon the ground...it darkens the exposed ground/field earth. to greater contrast to the snow cover, that only running FS9 without enbseries would depict. The contrast bring out more of the detail, and less light, and washed out. If you need darker, then just adjust the number that I show, and the world will darken down in tone, more contrast on the land, more contrast on the clouds...etc. [colorCORRECTION] DarkeningAmountDay=35 <-------------this should be sufficient to bring out great winter contrast.
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