March 14, 201610 yr Hey guys Just wantin know if any of you are using this tweak? My sim is running nice and smooth. But some major airports like EGLL in the pmdg 777 Panning in vc airport in and out of sight. Airport get black squares takes a second to load. I am using ssd's It's not a major issue but hey if I can get the textures to load faster that'll be great. Cheers Mike
March 14, 201610 yr Same here Got the same thing at other airport to, and also with AI ... i7 4777k 4.6mhz, 32gddr3, GTX 760 4g sci ,Saitek x52,yoke and quadrant, 60 Led . SSD
March 14, 201610 yr Hi Mike (mikeymike), I use a value of 30 for TextureMaxLoad. This is likely to be system dependent. Also, I found leaving TEXTURE_BANDWIDTH_MULT at 30 works well for me. I guess sometimes we have to accept that LM know what they are doing Regards, Mike
March 14, 201610 yr I never touched anything on the prepar3d.cfg file and I let the the software to work on their own tweak. I always received a great sim without touching the CFG file. Tried yourself, by deleting the cfg file and let the sim build on their own. Than you work on the configuration of the sim itself.
March 14, 201610 yr Commercial Member From the P3D site: [DISPLAY] TextureMaxLoad=6 Non-Default entry. This entry will not exist in your Prepar3D.cfg file by default and must be added to the file. Performance Tuning Tip: This can induce stutters. Use multiples of 3 only such as 3, 6, 9, etc. This is perfect for photorealistic scenery Instead, we can choose values between 10 and 200 with TBM, and no stutter: [Display] TEXTURE_BANDWIDTH_MULT=180 (Smoother texture handling with medium+ autogen.) TEXTURE_BANDWIDTH_MULT=10 (Smoother frame rate with very low or no autogen.) With a well tuned system these will make only small differences, and is hard to see without careful measurement. I've been testing recently on an older system with PMDG and Mega EHAM and it's not a problem for it. Perhaps something else is causing a problem, and these cfg tweaks won't help out in this case. Steve Waite: Engineer at codelegend.com
March 14, 201610 yr Author Hi Mike (mikeymike), I use a value of 30 for TextureMaxLoad. This is likely to be system dependent. Also, I found leaving TEXTURE_BANDWIDTH_MULT at 30 works well for me. I guess sometimes we have to accept that LM know what they are doing Regards, Mike Cheers mate I am assuming that texturemaxload is not in cfg by default? Only tweaks I have in cfg are fftf 0.01 and am 116 30hz running smooth as silk Like I said not a major problem and it's only at larger airports. Mike
March 14, 201610 yr Author From the P3D site:[DISPLAY]TextureMaxLoad=6Non-Default entry. This entry will not exist in your Prepar3D.cfg file by default and must be added to the file.Performance Tuning Tip:This can induce stutters. Use multiples of 3 only such as 3, 6, 9, etc. This is perfect for photorealistic scenery Instead, we can choose values between 10 and 200 with TBM, and no stutter:[Display]TEXTURE_BANDWIDTH_MULT=180 (Smoother texture handling with medium+ autogen.)TEXTURE_BANDWIDTH_MULT=10 (Smoother frame rate with very low or no autogen.)With a well tuned system these will make only small differences, and is hard to see without careful measurement.I've been testing recently on an older system with PMDG and Mega EHAM and it's not a problem for it. Perhaps something else is causing a problem, and these cfg tweaks won't help out in this case. Thank you Steve I am running an i7 4790k non oc with 2 Titans sc 2x ssd 2x8gb 1600mhz 8,8,8,24 ram H110 water cooler corsair hx 850w My system is quite powerful Only cfg tweaks and AM 116 and fftf 0.01 ht on process lasso for addons etc etc as advised by you All my textures are set at 1024 at 30hz unlimited fps vsync tripple buffer on 30hz P3d settings medium Sim is running smooth as silk just the pan in vc pmdg 777 with black squares for a second while airport loads Cheers Mike
March 14, 201610 yr Commercial Member Seems a good enough setup. You got NI limit set to 30 as well? FFTF try 0.4. Steve Waite: Engineer at codelegend.com
March 14, 201610 yr Author Seems a good enough setup. You got NI limit set to 30 as well? FFTF try 0.4. No I haven't Arm I have enhance the application setting 4xsgss Atm until I get a 4K which I haven't had any major issues through dense clouds don't know how others have reported bad stutters and fps drops And high quality texture Will try fftf 0.4 Cheers Mike
March 14, 201610 yr Commercial Member Could be SGSS capping your performance. Also may be a good idea to create a fresh NI profile since the latest drivers. Steve Waite: Engineer at codelegend.com
March 14, 201610 yr Till last weekend I used TBM=400. Then I had P3D make a new cfg which has TBM=30. I have not been able to defect any improvements. Also no loss of framerate or smoothness. Therefore I have it at default and no TML entry either. The P3D guide is the same since a long time and the sim is evolving... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
March 14, 201610 yr Commercial Member That's right Gerard, should be very little difference, hard to spot, have to change autogen values as well, and take care about framerate, they all go into the mix. Guy's, when observing changes and tweaks, make sure to let the sim run for a couple of minutes before comparing. Keep your eyes off the display for at least a minute until all those concurrent processes are up and running and the sim has settled down internally. Steve Waite: Engineer at codelegend.com
March 14, 201610 yr Author Could be SGSS capping your performance.Also may be a good idea to create a fresh NI profile since the latest drivers.I don't think it's sgss i tried with it off and same thing only at larger airports EGLL yssy Cyyz I will update nvidia drivers to latest tonight and new cfg and reset inspector and delete shaders and see if that helps If it continues well, I can live with it and it's only with larger airports and ai for a split second not scenery outside airport and onwards panning Cheers Mike
March 14, 201610 yr Why do you have a unlocked cpu and h110 running at stock? I'm pretty certain overclocking it without even changing any settings will improve texture loading. Shanan ASUS Z170 PRO, I7 6700K @ 4.85ghz (HT ON), ZOTAC AMP EXTREME 1080TI GTX (OC), 16 GB DDR4 G.SKILL TRIDENTZ RGB @ 3230MHZ CL 16-17-17-33 (OC) 4X SSDS : WIN 10 (NVME 960 EVO) + P3D + OTHER GAMES, 2X WD BLACKS RAID 0 + 1 SEAGATE BARRACUDA, CORSAIR AX860i PSU, CORSAIR 760T CASE (BLACK), 27 INCH IPS PREDATOR GSYNC 165HZ 1440p + 24 INCH IPS DELL 1080p, THRUSTMASTER HOTAS FCS THROTTLE + FCS16000M CORSAIR K95 RGB + CORSAIR M65 RGB + CORSAIR MM800 POLARIS RGB, CORSAIR H115i v2, CREATIVE GIGAWORKS 7.1 + ASUS D2X XONAR
March 14, 201610 yr Author Why do you have a unlocked cpu and h110 running at stock? I'm pretty certain overclocking it without even changing any settings will improve texture loading. No need to overclock mate. 4.4 GHz is enough power It's all about balance.
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