May 5, 201610 yr Hello people, My Name is Nicolas, I bought P3D 1 month ago and since that day I ONLY GET BLURRIES ! I HAVE TRIED EVERYTHING and I dont know what to do....my PC: AMD 6300FX RAM: 12GB 1TB of Hard drive GPU: NVIDIA - GeForce GTX 970 4GB GDDR5 2 Normal JOYSTICKs Add ons: ►► Addons P3D ◄◄ ▬ Planes: A318,19,20 and 21 of Aerosoft B737 and B777 of PMDG B757 of Quality Wings B767 of CaptainSim E170,75,90 and 95 of Wilco-Feelthere Other of A2A, Carenado etc... and Freeware sceneries: Aerosoft,FlyTampa,FSDreamTeam, ORBX,VirtualCol, LatinVFR, TAXI2GATE, TropicalSim, RFSCENER Y BUILDING etc... and Freeware ▬ FTX Global, Vector y Open LC Europe ▬ FTX Trees HD ▬ Ground Services X (GSX) ▬ Active Sky Next P3D ▬ Ezdok Camera (EZCA) ▬ IVAP (I FLY ALWAYS WITH IVAO) ▬ FSFX Packages PreciptFX ▬ FSFX Packages 777 Immersion ▬ FSFX Packages A320 Immersion ▬ FSFX Packages 737 Immersion ▬ REX 4 Texture Direct with Soft Clouds ▬ A2A Accu-Feel v.2 ▬ Blue Sky Star A320 sounds and RealismShaderPack_v1.1 Flight plans with: PFPX, https://skyvector.com/ Why is this happening ?! HELP ME PLEASE, WHY FSX WORKS BETTER ? MY P3D.CFG FILE: [AContain] LabelColor=FFFF0000 LabelDelay=1000 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelAirspeed=0 ShowLabelAltitude=1 ShowLabelContainerId=0 ShowLabelDistance=1 ShowLabelFlightPlan=0 ShowLabelHeading=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabels=0 ShowLabelTailNumber=0 ShowUserLabel=0 [ATC] AutoOpenAirTrafficWindow=1 COMM_MSG_AI_ATC_COLOR=0XFF8C00 COMM_MSG_ATC_AI_COLOR=0X00008B COMM_MSG_ATC_USER_COLOR=0X006400 COMM_MSG_ATIS_COLOR=00000000 COMM_MSG_USER_ATC_COLOR=0XA52A2A PilotVoice=0 ShowATCText=0 UsePilotVoice=1 [ATTACHMENTS] AutoWeaponSwitching=False HighlightDuration=1.000000 IgnoreAttachmentForces=True IgnoreAttachmentWeight=True UnlimitedCountermeasures=False UnlimitedWeapons=False WeaponHighlight=False [Avatar] DefaultAvatar=Civilian Male White Shirt Blue Jeans [CONTROLS] Controls_Current=Standard Controls_Default=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 force_master_gain=10000 force_stick_force_enabled=1 force_stick_shaker_enabled=1 force_gear_bump_enabled=1 force_crash_enabled=1 force_ground_bumps_enabled=1 force_machinegun_enab led=1 [DEBUG] ReportLoadErrors=0 [DISPLAY] ActiveWindowTitleBackGroundColor=0,28,140,64 ActiveWindowTitleTextColor=255,255,255 ChangeTime=4.000000 Fullscreen=False FullScreenAutoFill=True FullScreenBackground=False FXAA=0 InfoBrakesEnable=True InfoCountermeasureEnable=True InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerLeftTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoOverspeedEnable=False InfoParkingBrakesEnable=True InfoPauseEnable=False InfoSlewEnable=False InfoStallEnable=False InfoUpperLeftBackGroundColor=0,0,0,0 InfoUpperLeftTextColorNonUser=255,127,0 InfoUpperLeftTextColorUser=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoUpperRightTextColor=255,0,0 InfoUpperRightTextEnable=True InfoWeaponSystemEnable=False MSAA=8 NonActiveWindowTitleBackGroundColor=24,33,87,64 NonActiveWindowTitleTextColor=255,255,255 SKINNED_ANIMATIONS=1 SSAA=0 TEXTURE_BANDWIDTH_MULT=160 TEXTURE_FILTERING=16 TransitionTime=4.000000 TRIPLE_BUFFER=1 UPPER_FRAMERATE_LIMIT=0 VSYNC=1 WideViewAspect=False TextureMaxLoad=6 [DISPLAY.Device.NVIDIA GeForce GTX 980 Ti.0.0] Mode=1920x1080x32 [DISPLAY.Device.NVIDIA GeForce GTX 980 Ti.0.1] Mode=1920x1080x32 [DynamicHeadMovement] HeadMoveTimeConstant=1.000000 LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 RollAccelOnHeadLat=0.010000 RollAccelOnHeadRoll=0.100000 YawAccelOnHeadLat=-0.100000 [FACILITIES] CITY= COUNTRY= GTL_BUTTON=4096 STATE= [GRAPHICS] AIRCRAFT_REFLECTIONS=1 BUILDING_SHADOWS_CAST=0 BUILDING_SHADOWS_RECEIVE=0 CLOUD_SHADOW_CAST_DISTANCE=6 CLOUD_SHADOW_TEXTURE_SIZE=512 CLOUD_SHADOWS_CAST=1 COCKPIT_HIGH_LOD=1 CONTENT_NO_SHADOW=0 DAWN_DUSK_SMOOTHING=1 EFFECTS_DISTANCE=1 EFFECTS_QUALITY=1 EXTERIOR_SHADOWS_CAST=1 EXTERIOR_SHADOWS_RECEIVE=1 GROUND_SHADOW_TEXTURE_SIZE=2048 HDR=1 HDR_BLOOM_BLUR_SIGMA=0.800000 HDR_BLOOM_MAGNITUDE=0.800000 HDR_BLOOM_THRESHOLD=3.000000 HDR_BRIGHTNESS=1.050000 HDR_SATURATION=1.200000 IMAGE_QUALITY=0 INTERIOR_SHADOWS_CAST=1 INTERIOR_SHADOWS_RECEIVE=1 LANDING_LIGHTS=1 LENSFLARE=1 MIPMAP_VC_PANELS=1 NUM_LIGHTS=4 OBJECT_SHADOW_CAST_DISTANCE=4 See_Self=1 SHADOW_LOG_PARTITION_HIGH=0.850000 SHADOW_LOG_PARTITION_LOW=0.850000 SHADOW_LOG_PARTITION_MID=0.850000 SHADOW_LOG_PARTITION_ULTRA=0.850000 SHADOW_NUM_CASCADES_HIGH=7 SHADOW_NUM_CASCADES_LOW=4 SHADOW_NUM_CASCADES_MID=5 SHADOW_NUM_CASCADES_ULTRA=12 SHADOW_QUALITY=4 SIMOBJECT_SHADOWS_CAST=0 SIMOBJECT_SHADOWS_RECEIVE=0 TERRAIN_SHADOW_CAST_DISTANCE=0 TERRAIN_SHADOWS_CAST=0 TERRAIN_SHADOWS_RECEIVE=1 TESSELLATION=1 Text_Scroll=0 TEXTURE_MAX_LOAD=1024 TEXTURE_QUALITY=3 TONEMAP_DAY_EXPOSURE_KEY=0.280000 TONEMAP_NIGHT_EXPOSURE_KEY=0.130000 VEGETATION_SHADOWS_CAST=0 VEGETATION_SHADOWS_RECEIVE=0 DYNAMIC_REFLECTIONS=1 SHADER_CACHE_VERSION=1 ENABLE_MEMORY_OPTIMIZATION=1 [iNTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=1 [MAIN] ContentErrorLogging=0 FIBER_FRAME_TIME_FRACTION=0.03 HideMenuFullscreen=1 HideMenuNormal=0 LabelsSupported=Airplane, Helicopter Location=119,9,1159,788,\\.\DISPLAY1 LocationFullScreen=0,0,1920,1080,\\.\DISPLAY1 Maximized=0 ShowInfoText=1 SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Avatars SimObjectPaths.10=SimObjects\Misc SimObjectPaths.11=SimObjects\Submersible SimObjectPaths.12=SimObjects\Weapons SimObjectPaths.13=SimObjects\Countermeasures SimObjectPaths.2=SimObjects\UT2 Aircraft SimObjectPaths.3=SimObjects\UT2+ Aircraft SimObjectPaths.4=SimObjects\UT2 Aircraft_before_09_2015 SimObjectPaths.5=Aerosoft\Mega Airport Zurich V2.0\simobjects SimObjectPaths.6=SimObjects\Rotorcraft SimObjectPaths.7=SimObjects\GroundVehicles SimObjectPaths.8=SimObjects\Boats SimObjectPaths.9=SimObjects\Animals SimObjectPathsRemarks=These entries were automatically added from SimObjects.cfg by Migration Tool. Set RepairConfig=0 in MigrationTool.cfg to disable. User Objects=Airplane, Helicopter, Submersible, ExternalSim, Avatar [MISC] Com_Rate=7 [PANELS] IMAGE_QUALITY=1 PANEL_MASKING=1 PANEL_OPACITY=100 PANEL_STRETCHING=1 QUICKTIPS=0 SAVE_AND_LOAD_PANEL_STATE=0 UNITS_OF_MEASURE=1 PANEL_MAX_UPDATE_PER_FRAME=1 [PointOfInterestSystem] CycleSetting=0 [REALISM] AllowEngineDamage=True AutoCoord=False CrashDetection=False CrashTolerance=1.000000 CrashWithDyn=True GEffect=True General=1.000000 GyroDrift=False GyroEffect=1.000000 ManualLights=True OnCrashAction=0 PFactor=1.000000 RealMixture=True StressDamage=True Torque=1.000000 TrueAirspeed=False UnlimitedFuel=False [RECORDER] RecordAirportVehicles=True RecordAITraffic=True RecordLeisureBoats=True [sCENERY] AUTOGEN_BATCH_LOD=2 AUTOGEN_TREE_MAX_DRAW_DISTANCE=9500.000000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 IMAGE_COMPLEXITY=5 MaxRegionsPurgePerFrame=32 POP_FREE_AUTOGEN=1 [sIM] OPTIMIZE_PARTS=1 SYSCLOCK=0 [slewTextInfo.1] AirSpeed=1,5 Altitude=1,3 Heading=1,4 Latitude=1,1 Longitude=1,2 [slewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [slewTextInfo.3] AirSpeed=1,5 Altitude=1,3 FrameRate=2,1 Heading=1,4 Latitude=1,1 LockedFrameRate=2,2 Longitude=1,2 [sOUND] PrimaryPlaybackDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_LOD=0 SOUND_QUALITY=2 VoiceCaptureDevice={DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} VoicePlaybackDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} [sTARTUP] DEMO=0 LOAD_SIMDIRECTOR=1 LoadCorePlugins=1 LoadWindow=1 STARTUP_DEMO= LOAD_SCENARIO_TOOLS=1 [TERRAIN] AUTOGEN_BUILDING_DENSITY=4 AUTOGEN_VEGETATION_DENSITY=5 DETAIL_TEXTURE=1 ENABLE_BATHYMETRY=0 LOD_RADIUS=6.500000 MESH_RESOLUTION=23 TESSELLATION_FACTOR=90 TEXTURE_RESOLUTION=29 UseGlobalTerrainView=True WATER_CLARITY=30 WATER_DETAIL=2 WATER_REFLECT_AUTOGEN_BUILDINGS=0 WATER_REFLECT_AUTOGEN_VEGETATION=0 WATER_REFLECT_CLOUDS=1 WATER_REFLECT_SIMOBJECTS=0 WATER_REFLECT_TERRAIN=0 WATER_REFLECT_USERAIRCRAFT=1 WATER_REFRACT_AUTOGEN_BUILDINGS=0 WATER_REFRACT_AUTOGEN_VEGETATION=0 WATER_REFRACT_CLOUDS=0 WATER_REFRACT_SIMOBJECTS=0 WATER_REFRACT_TERRAIN=0 WATER_REFRACT_USERAIRCRAFT=0 SWAP_WAIT_TIMEOUT=30 [TextInfo.1] AirSpeed=1,5 Altitude=1,3 Heading=1,4 Latitude=1,1 Longitude=1,2 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 FuelPercentage=1,4 GForce=1,3 LockedFrameRate=1,2 [TextInfo.3] AirSpeed=1,5 Altitude=1,3 FrameRate=2,1 FuelPercentage=2,4 GForce=2,3 Heading=1,4 Latitude=1,1 LockedFrameRate=2,2 Longitude=1,2 WindDirectionAndSpeed=1,6 [TrafficManager] AirlineDensity=0 AIRPORT_SCENERY_DENSITY=0 FreewayDensity=50 GADensity=0 IFROnly=0 LeisureBoatsDensity=25 ShipsAndFerriesDensity=25 [uSERINTERFACE] Map_Orientation=2 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 RestoreTimeOnMove=0 SHOW_MISSION_CAPTIONS=0 SHOW_SCENARIO_WINDOW=1 [VirtualCopilot] VirtualCopilotActive=0 [WEATHER] AdjustForMagVarInDialog=1 CLOUD_COVERAGE_DENSITY=8 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 DisableTurbulence=0 DownloadWindsAloft=0 DynamicWeather=0 MaxGustRampSpeed=200 MaxGustTime=500 MaxVarRampSpeed=75 MaxVarTime=50 MinGustRampSpeed=1 MinGustTime=10 MinVarRampSpeed=10 MinVarTime=5 OPTIMIZE_DENSE_CLOUDS=0 THERMAL_VISUALS=1 TurbulenceScale=1.000000 VolumetricFog=1 WeatherGraphDataInDialog=0 WindshieldPrecipitationEffects=1 [DISPLAY.Device.NVIDIA GeForce GTX 970.0.0] Mode=1920x1080x32 [MOUSE] EnableGestures=False [JOBSCHEDULER] AFFINITYMASK=14 [bUFFERPOOLS] UsePools=1 PoolSize=250000 [MULTIPLAYER] condAccountPassword=0 IMAGES OF MY SETTINGS AND THE BLURRIES: https://scontent-mia1-1.xx.fbcdn.net/t31.0-8/13147327_1191518604192041_4415203448838471876_o.jpg https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpl1/t31.0-8/13173129_1191518600858708_2912752264936924742_o.jpg https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/13173329_1191518597525375_8717451212745777147_o.jpg https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xtf1/t31.0-8/13131608_1191518680858700_8090813891863960131_o.jpg https://scontent-mia1-1.xx.fbcdn.net/t31.0-8/13119811_1191518690858699_3175083223831891707_o.jpg https://scontent-mia1-1.xx.fbcdn.net/t31.0-8/13131236_1191519037525331_5851006327802609309_o.jpg https://scontent-mia1-1.xx.fbcdn.net/hphotos-xpl1/t31.0-8/13161758_1191519104191991_9101870203221008068_o.jpg https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xft1/t31.0-8/13161882_1191519150858653_4549688552122176748_o.jpg Other is that my FPS are not the best, I got at TNCM of Fly tampa 6 or Maximum 12 FPS menwhile in FSX I got like 20-25 FPS ! And the textures of the planes takes like 2 minutes for load up and if I change the view and then I want to see the Planes from the outside again other 2 minutes....HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
May 5, 201610 yr You somehow probably managed to break your .cfg file. Delete it and let it rebuild itself. Don't add anything after it rebuilds. EDIT: And please don't yell in the forums. People will be more likely to ignore you. Philip LaBianca _____________________ "I think, therefore I am."
May 5, 201610 yr Author HEY ! no more blurries ! now my quetion is, What is a good Config for my settings and P3D.CFG ? for Improve performance and quality ?
May 5, 201610 yr HEY ! no more blurries ! now my quetion is, What is a good Config for my settings and P3D.CFG ? for Improve performance and quality ? Why not leave it as it is for awhile, fly, and change your sliders a bit at a time and see what happens when you do. No magic solution.
May 5, 201610 yr HEY ! no more blurries ! now my quetion is, What is a good Config for my settings and P3D.CFG ? for Improve performance and quality ? Leave it alone. Don't edit it. Lockheed Martin has modified it to be as good as possible. Just mess around with your sliders in the settings. Philip LaBianca _____________________ "I think, therefore I am."
May 5, 201610 yr P3D doesn't require "tweaking" ... the only adjustment you might want to consider is this one: [JOBSCHEDULER] AffinityMask=14The value "14" will vary based on your hardware/CPU. There is a long thread here about setting the AffinityMask, results seem to vary considerably, so you'll have to experiment. Here is a link to an AffinityMask calculator. Cheers, Rob.
May 5, 201610 yr Commercial Member Yes it's supposedly a true 6 core, 6 threads, 0-5, so leaving out that AM=14 probably helped a bit since it's only three cores of the six. There's few real choices of AM for that 6 core: Performance leans toward loading scenery: No AM 6 cores, and addons exe's on 1,2,3,4 avoid 0,5. Or AM=31 5 cores, addons on 0,2,3,4 avoid 1,5. Performance leans toward frame rate: Or AM=30 4 cores, addons on 0,2,3,5 avoid 1,4. Or AM=60 4 cores, addons on 0,1,3,5 avoid 2,4. Steve Waite: Engineer at codelegend.com
May 5, 201610 yr Affinity mask with 3.2 will likely to cause more issue than anything.. so unless you have special needs (ie: octacore and wanna free some cores for external apps / streaming or such...) don't touch it. All the AM settings you'll find on the net/old posts are outdated.
May 5, 201610 yr Commercial Member No AM is actually AM=63 on that 6 core! Steve Waite: Engineer at codelegend.com
May 5, 201610 yr Commercial Member All the AM settings you'll find on the net/old posts are outdated. Probably not. OK riddle-me-this npole: I've got a 6 core Intel. When I'm using with HT disabled, P3D makes 6 threads one per core. Is that because its desire is to have one thread per core? When I enable hyper threading, P3D makes 12 threads, two per core (one per logical processor). Does it intend to make two threads per core or does it require HT enabled, or is it fooled by HT into seeing 12 physical cores? Actually v3.2 is slightly improved in the threading department, but not in the way you describe, unfortunately. Steve Waite: Engineer at codelegend.com
May 5, 201610 yr I was talking about the affinity mask set to meet specific a necessity, not about how good P3D uses all the cores available (despite the fact that as you mentioned, recently the situation is much more improved). If you're running P3D v3.2 and you aren't doing anything else (ie: streaming), in other words if you're using the sim only, then NOT setting any affinity mask (and to expand the concept: not modifying the vanilla cfg) will be your best bet. The config file should be tweaked only when you know you need a non-standard settings for whatever reason, the classic example is about (lowering) the FFTF. there's people who accept to have a slower loading texture loading (and blurred/unloaded scenery) because that's the only way to run the sim at minimum fps with a sub-optimal spec'ed PC. But that doesn't mean you're optimizing your config, you're just accepting a compromise: you're sacrificing something, to have a better result in something else. If there's would be a "magic", Locked Martin would have applied it already automatically.
May 5, 201610 yr The guy is long gone and will probably never come back... Nizar Thabti VATSIM Germany - RG Frankfurt My AI paints: ntflight.tk
May 6, 201610 yr Commercial Member The guy is long gone and will probably never come back... The OP and any other can happily opt out of a thread if he has no interest in further discussion, of notes arising from the thread, or other points of interest that might occur. :wink: Steve Waite: Engineer at codelegend.com
May 6, 201610 yr Commercial Member npole, you're certainly on a trail there with changing affinity, but I think marginally off course. Maybe at least in the manner you describe. I think the gain in performance you see comes from moving a normal AM=0 spread of threads off of one or more LPs, corralled onto a lesser count of LPs, leaving some LPs, or cores more effectively, suddenly free for the jobscheduler to hit with other processes, say the networkling invoked by simconnect clients running in the dlls. However it doesn't cater for the exe's. The spare cores created from the change to affinity are allowing the sim to improve on performance that way. The jobscheduler will move regular threads off of heavily used LPs (logical processors) and works very well indeed. The P3D threads that occupy those LPs assigned in the AM are slightly different and stick to their LPs. No-one need worry about the credibility of the jobscheduler and P3D, as it happens P3D utilises hyperthreading mode and the affinity mask jobscheduler section in the cfg better than all the other variations of this simulator to date. Steve Waite: Engineer at codelegend.com
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