Jump to content

Sign in to follow this  
EGLD

Arma 3 engine for simming?

Recommended Posts

Hi All,

 

This has crossed my mind before, but with the upcoming release of the Apex addon for Arma 3, and the island of Tanoa, I don't think there is a superior world engine out there currently.

 

It runs beautifully on my PC, the only downside I see is that the flight models suck, but as a graphical engine for reproducing a realistic world to explore, it's unsurpassed.

 

arma3_tanoa_screenshot_01.jpg

Share this post


Link to post

That's just a 100 square KM island game.  FSX/P3D/X-Plane cover the world.  FTX/Orbx has some decent scenery for small areas such as this.  But I agree it does look realistic...


Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

Submit News to AVSIM
Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

Share this post


Link to post


Just Flight Beta Tester
 
We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i7 8700K @ 5.0GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ZOTAC GAMING GeForce® RTX 2080 Ti Triple Fan / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / Windows 10 Pro 64-bit / Gigabyte Z370 AORUS Gaming 5 Motherboard

Share this post


Link to post

Where Arma and other "game" engines (e.g. the GTA V engine) fall down is when you ask them to deal with distances and altitudes that are required for normal flight as they normally achieve their convincingness at ground level by simply shoving everything close together (e.g. "cities" of just a mile or so across and straight up into extremely high mountains) or by implementing a thick haze that doesn't matter too much at ground level or when flying nap of the earth (as in Devon's video) but becomes an issue if you climb to what would be a relatively normal GA cruise altitude (say, highest terrain + a few thousand), resulting in a "pea soup" flying experience and generally at reduced scale speeds.

 

For example, look about 5 minutes in to the below:

 

 

For comparison purposes, similar sort of flight done in DCS, look at 40 seconds to about 2 minutes in and observe the difference in handling of distance and scale.

 

 

It's not necessarily that the engine *couldn't* do it, properly configured, but that there is nothing to explicitly show that those limitations could be overcome, even if content generation over the coverage area wasn't a factor.

 

If you're talking blue sky engine selection, Outerra is probably the most promising as it has proven ability to deal with the scale involved.


30xhnrt.png

Banner_MJC1.png

Share this post


Link to post

Oh my goodness! What a stunning virtual cockpit... :LMAO:


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556

Interests: Gauge Programming - 3d Modeling for Milviz

Many Thanks to All That Donated To Our Server Drive!

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    18%
    $4,720.00 of $25,000.00 Donate Now
×
×
  • Create New...