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Murmur

Some cloudscapes

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Using default X-Plane weather engine, but with tweaked datarefs and textures:

 

RnEJmGf.jpg

 

4ZXjLPM.jpg

 

LgKtfuB.jpg

 

JW1bH1B.jpg

 

tUxiwPS.jpg

 

ATcK3US.jpg

 

TNZihzp.jpg

 

JTbAPtP.jpg

 

F5iNvuf.jpg

 

ukJmaz1.jpg

 

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@Murmur

 

The cloud formation is very good but for me bad fps ;) although I am using 50 % clouds under rendering as I am trying Default Cloud Enhancer Lua script.

 

I will try with 10%

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@Murmur

 

The cloud formation is very good but for me bad fps ;) although I am using 50 % clouds under rendering as I am trying Default Cloud Enhancer Lua script.

 

I will try with 10%

 

My tweaks are tuned to use minimum clouds percentage in the rendering settings, so you should absolutely use 10%!

 

Also, you could try disabling the default cloud enhancer script, since the two could conflict.

 

Finally, if you want I can send you .dds textures that have better FPS, but they require that you delete the original cloud_puff.png files that are in the Cloud folder.

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My tweaks are tuned to use minimum clouds percentage in the rendering settings, so you should absolutely use 10%!

 

Also, you could try disabling the default cloud enhancer script, since the two could conflict.

 

Finally, if you want I can send you .dds textures that have better FPS, but they require that you delete the original cloud_puff.png files that are in the Cloud folder.

 

Ya I .dds would be good. No worries about deleting the clouds , already have a backup.

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@Murmur

 

15 fps @10% clouds @LFLP with rain is not bad. Just a thought can you lighten the clouds ? I don't mean light light but lighter

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