June 6, 20178 yr Quote <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>ES-Vol-6-1</AddOn.Name> <AddOn.Description>Scotland 6.1 by Earth Simulations</AddOn.Description> <AddOn.Component> <Category>Autogen</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\P3Dv2.2\Autogen</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\P3Dv2.2\Effects</Path> </AddOn.Component> <AddOn.Component> <Category>Texture</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\P3Dv2.2\Texture</Path> <Type>GLOBAL</Type> </AddOn.Component> <AddOn.Component> <Category>Sound</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\P3Dv2.2\Sound</Path> </AddOn.Component> <AddOn.Component> <Category>SimObjects</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\P3Dv2.2\Simobjects\Airplanes</Path> </AddOn.Component> <AddOn.Component> <Category>SimObjects</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\P3Dv2.2\Simobjects\Boats</Path> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-Vol-6-1\ES-6-1-Terrain</Path> <Name>ES-6-1-Terrain</Name> <Layer>700</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-Vol-6-1\ES-6-1-Vectors</Path> <Name>ES-6-1-Vectors</Name> <Layer>701</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-Vol-6-1\ES-6-1-TFX</Path> <Name>ES-6-1-TFX</Name> <Layer>702</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-Vol-6-1\ES-6-1-Photo</Path> <Name>ES-6-1-Photo</Name> <Layer>703</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-Vol-6-1\ES-6-1-3D</Path> <Name>ES-6-1-3D</Name> <Layer>704</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-Vol-6-1\ES-6-1-Airports</Path> <Name>ES-6-1-Airports</Name> <Layer>705</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-3D</Path> <Name>ES-3D</Name> <Layer>706</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>G:\Autogenesis\P3D\P3D-30cm-Pro-Edition-Install\Earth Simulations\ES-SFX</Path> <Name>ES-SFX</Name> <Layer>707</Layer> </AddOn.Component> </SimBase.Document> Here's the xml for adding on vol6-1 in P3D4. Just change the paths to your install locations..... Rather presciently, ES distributed their backups neatly in the required folders, so all you have to do is unzip your ESI-packs (if you made them) and structure the add-on.xml accordingly. Easy-peasy! Cheers K EDIT: ensure scenery components have a layer number (doesn't have to be consecutive) and a name. I kept getting content error messages saying the 'TITLE' attribute was required...what it meant was it needed the <Name>...</Name> entry! Nice to know LM is continuing the MS tradition of an opaque SDK :p Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
June 6, 20178 yr Good work Kevin, also make sure that the name is unique as a duplicate name will overwrite the previous entry!!.. Jorge
June 6, 20178 yr Are the other ES scenery packages working in P3D v4, Kevin? Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
June 6, 20178 yr I, too, have all the ES Sceneries, some as ESI packs and others not - ie disk images, so I will also be interested in following this thread. At 73, I am finding the SDK somewhat less clear than "opaque". Regards. Maurice. Very Best Wishes, Dr T. Maurice Murphy
June 6, 20178 yr Hello Kevin I notice there is a link to the ES autogen folder that would normally be in P3d root. How does this fair with the autogen description files? Does the autogen merge with other autogen descriptions and work as one? I have been using Arno’s autogen configuration merger from FSdeveloper with V3 and have tried his V4 version which is in beta although it does not convert the Legacy files at the moment, which seems to be causing problems for me. Also is the only way to add the scenery manually? As that would involve a lot of typing to create an XML file. Thanks
June 6, 20178 yr For treescapes, I just copy the texture folder to the appropriate photoscenery folder, works fine. I've only got experience with treescapes, though. No sign of a return from Darren and Vicki? It was a rather sudden departure. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
June 6, 20178 yr I would love to hear from Darren and Vicki. I miss them Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
June 6, 20178 yr Author 3 hours ago, Christopher Low said: Are the other ES scenery packages working in P3D v4, Kevin? unclear at present I have not tested. am proceeding v slowly watch this space.... Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
June 6, 20178 yr Author 1 hour ago, dabba said: Does the autogen merge with other autogen descriptions and work as one? That premise is the reason for this test. I discussed it with Arno this morning regarding whether ACM is necessary under v4. Right now I can say the xml returns no content errors. Need to load the scenery for a flight as a full test but didnt have time before work this morning. Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
June 6, 20178 yr Author 1 hour ago, dabba said: Also is the only way to add the scenery manually? As that would involve a lot of typing to create an XML file. Cut and paste works wonders. This xml file took less time to put together than addind all the entries to scenery.cfg and copying files to folders... Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
June 6, 20178 yr Author 1 hour ago, OzWhitey said: For treescapes, I just copy the texture folder to the appropriate photoscenery folder, works fine. I've only got experience with treescapes, though. No sign of a return from Darren and Vicki? It was a rather sudden departure. Treescapes are different thats just agn files which dont need to be referenced in an add-on.cfg No chance of a Darren and Vikki reprise sorry.... Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
June 6, 20178 yr They quit at the wrong time. They had some good tech there, that was thwarted by bad marketing and a horrible distribution platform. But the idea for what they were doing was great, and we've now got the sim and graphics cards to do justice to high-density 'autogen'. TReescapes used to be impossible to run with sliders to the right, now its a piece of cake. Kevin, you seem linked in with this. Why no chance of a Darren/Vicki reprise? They could even just pop in to a thread like this and see how much their work was appreciated, I got the impression they felt undervalued near the end. If they want to come and join us here, I will make the tea and we can sit arouind and chat about photoscenery. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
June 6, 20178 yr Hello Kevin! I suppose we can do the same with Earth Simulations, Isle of Man? Simulators: Prepar3D v5.4 | X-Plane 12 | DCS World | MSFS 2024 | PC Hardware: Dell U3417W | AMD Ryzen 7 9800 X3D | ASUS TUF 5070 Ti | ASUS TUF B580 Plus Wifi | G.Skill Z5 Neo 64GB 3000Mhz CL30 | Samsung 990 Pro 2TB + 970 EVO Plus 1TB + 860 EVO 2TB + 850 EVO 1TB, Western Digital Black Caviar Black 6TB | Corsair RM1000i | Corsair 280 Titan RX | VRM Fan | Fractal Design Define S2 Gunmetal | Flight Controls: Fulcrum One Yoke | Virpil VPC WarBRD Base | Virpil VPC MongoosT-50CM Grip, Thrustmaster Warthog+F/A-18C Grip | VIER IM POTT Sidestick CPT Side | Thrustmaster TPR Rudder Pedals | Virtual Fly TQ6+Throttle Quadrant | Sismo B737 Max Gear Lever | Monsterteck Desk Mounts | WINWING EfisL+FCU+MCDU | My fleet catalog: Link
June 6, 20178 yr HI Kevin I have had a quick play with both the XML method & Arno’s Autogen Merger. Tested on ES , Orbx Airfields, Sim720 Airfields The Autogen merger appears to work although does not as yet merge the Legacy file which may or may not be the problem I have at the moment which is the Dynamic 3d autogen vegetation needs to be ticked, and at the moment I am getting CTD at different places within ES areas when the trees are active. No issue as yet with the buildings, only the trees (if I untick Dynamic 3d autogen vegetation only the buildings show) and no issue. Orbx & Sim720 appear OK. I have also tried the XLM method with the same issues above plus random areas within Orbx airfields have no autogen. AS an odd ball chance I have tried to change the ES AutogenDescriptions to AutogenDescriptions_Legacy with still the same issues above. I assume something about the trees does not like the new Dynamic 3d autogen vegetation, or requires a conversion. Regards
June 6, 20178 yr Author 56 minutes ago, OzWhitey said: Kevin, you seem linked in with this. Why no chance of a Darren/Vicki reprise? They could even just pop in to a thread like this and see how much their work was appreciated, I got the impression they felt undervalued near the end. If they want to come and join us here, I will make the tea and we can sit arouind and chat about photoscenery. Please just accept it's not going to happen. I am aware of more than I'm willing to post publicly. I was a huge fan of their work and I feel their loss tremendously, but I am not going to plaster anyone's personal business all over the internet, sorry. Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
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