YukonPete

LatinVFR John Wayne Crashing V4

Recommended Posts

I am unable to post this at the LatinVFR forum as I am waiting on registration. I purchased John Wayne airport for P3Dv4 today but I can't load it. It crashes when loading @75%. It only happens when I choose John Wayne. Any tips? Thanks

Share this post


Link to post
Help AVSIM continue to serve you!
Please donate today!

Have the same problem. I turned all antogen to normal and LOD down several notches. I was able to load it after that.

Also found that with AS 2016 and Asca, once it ctd' S, I have to manually shut both as16 and Asca down before starting up p3dv4 again.

Share this post


Link to post
11 minutes ago, JeffB said:

Have the same problem. I turned all antogen to normal and LOD down several notches. I was able to load it after that.

Also found that with AS 2016 and Asca, once it ctd' S, I have to manually shut both as16 and Asca down before starting up p3dv4 again.

Turning down autogen & LOD didn't help. but thanks

Share this post


Link to post

I've got the same problem and I believe it occurred after I installed the hotfix for V4.

Share this post


Link to post

+1 Same issue - I get a CTD on load and it looks like the culprit is terrain.dll.  I bought it on a Simmarket sale recently and installed after hotfix one so can't tie it to that specifically.  Following as I can't post on the flycay (LatinvFR) forums for support either.

Share this post


Link to post

I went in and unchecked all of the options in the lvr CP and it loaded. 

Share this post


Link to post
14 minutes ago, jbrett2634 said:

I went in and unchecked all of the options in the lvr CP and it loaded. 

That worked for me. Cheers

Share this post


Link to post

For me its the lights option in the LatinVFR KSNA config center that causes the crash. I can check all other options.

Share this post


Link to post

It's conflicting with OpenLC or Global, can't remember...had the same problem in v3.x

Share this post


Link to post
6 hours ago, Sesquashtoo said:

It's conflicting with OpenLC or Global, can't remember...had the same problem in v3.x

With SoCal Region...

 

If you have SoCal ORBX region installed, there is known problem with KSNA, you have to disable three files for enhanced ORBX airport. There is solution on ORBX forums posted by Holger called somehow like "SoCal compatibility".

I had to do it with v3, but I do not remeber that it was needed for v4. Same problem was with KTNP and something else too KLAX?/KONT? I do not own any 3rd party for that airports.

Share this post


Link to post

Hi....I installed Latinvfr KSNA into P3d V4 and experienced the same crashes.

I also have Orbx FTX Global and SoCal installed.

Jiri is correct...the solution is in the ORBX forums....I searched for compatibility issues with LatinVFR KSNA and found instructions on how to "turn off" certain .bgl files in the ORBX scenery for SoCal and to turn off a LC file in the KSNA scenery.....voila, that fixed the problem.  The scenery loads and works fine now.

Hope this answer works for you.  Cheers.

Share this post


Link to post
9 hours ago, p3dnerd said:

Hi....I installed Latinvfr KSNA into P3d V4 and experienced the same crashes.

I also have Orbx FTX Global and SoCal installed.

Jiri is correct...the solution is in the ORBX forums....I searched for compatibility issues with LatinVFR KSNA and found instructions on how to "turn off" certain .bgl files in the ORBX scenery for SoCal and to turn off a LC file in the KSNA scenery.....voila, that fixed the problem.  The scenery loads and works fine now.

Hope this answer works for you.  Cheers.

http://www.orbxsystems.com/forum/topic/107877-sca-compatibility-with-latinvrf-ksna-john-wayne-airport/#comment-970842

Here's what Holger says:

Update Dec 22: If you're using LatinVFR KSNA in P3D it installs an additional landclass file that needs to be deactivated:

 

DEACTIVATE: (by renaming from .bgl to .bgl.off)  

>>> in \LatinVFR\OrangeCo_KSNA\Scenery

LC_1620.bgl.OFF

  • Upvote 1

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now