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Cielosim KJAX

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After I purchased KJAX, I tested the scenery and everything looked good. I also received a P3D v4 installer from the dev in order to beta test it. I did not discover any issue. I have not checked the scenery in P3d v4.2. Let me check to make sure that everything still looks good and I'll post back in a few.

MSFS

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On 11/27/2017 at 10:22 PM, Gregg_Seipp said:

Bingo!  Thanks Doc!

Here's the post that has the zip file at the bottom.

https://orbxsystems.com/forum/topic/144253-grass-over-runway/?do=findComment&comment=1276135

You put the file in <P3D4>\Scenery\0302\scenery

Here's me sitting on the runway after the fix...

eqeR68c.jpg

Thanks for the HU. I tried KJAX without the updated file and I had texture bleed all over the place. It's working with the updated file.

MSFS

8 hours ago, DJJose said:

Thanks for the HU. I tried KJAX without the updated file and I had texture bleed all over the place. It's working with the updated file.

 

What about the update installer provided by the dev? Doesn't it solve the issue?! If not, maybe they should be aware and fix it themselves.

Best regards,

Wanthuyr Filho

Instagram: AeroTacto

  • Author
22 minutes ago, Wanthuyr Filho said:

 

What about the update installer provided by the dev? Doesn't it solve the issue?! If not, maybe they should be aware and fix it themselves.

No it did not. I'll let the dev know.

MSFS

Installed Cielosim KJAX P3Dv4 Jacksonville v1.1 and I have missing buildings parts that attach jetways. I hope the developer provides a fix. In FSX has no issues.

Patricio Valdes

  • 3 weeks later...
On ‎8‎/‎22‎/‎2017 at 6:01 AM, DJJose said:

Can anyone please confirm is Cielosim KJAX is working well?

Cielosim KJAX working as a charm in FSX but not in P3Dv4.

Patricio Valdes

On ‎8‎/‎22‎/‎2017 at 12:22 PM, DJJose said:

Point the installer to p3d v4 folder, then add the scenery manually. It doesn't get any easier than that.

I installed in P3Dv4 but buildings disappearing .....

Patricio Valdes

On ‎8‎/‎22‎/‎2017 at 12:34 PM, twincessna340a said:

KJAX works in P3D v4 with no problems

In my system KJAX in P3Dv4 buildings disappearing .....

Patricio Valdes

On ‎9‎/‎15‎/‎2017 at 10:00 PM, bluesman1 said:

Forget the above. My bad its in and running great. I forgot I already cried about this before and got help. Again sorry, carry on........Mike

Do you get disappearing buildings in KJAX from P3Dv4? I can't find a fix for that.

Patricio Valdes

Here is what I get when I move the KJAX scenery ,,,,, the building appears and disappears. Any try from P3D settings?

P3Dv4KJAXbuildingon.jpg
P3Dv4KJAXbuildingoff.jpg

Patricio Valdes

I'm not having disappearing buildings but I am having the default terminal show through in p3d v4.2 (like shown in screenshot 2 above). This didn't happen in the previous versions.

Temporary workaround is to disable OBX26210.bgl in Lockheed Martin\Prepar3D v4\Scenery\0302\scenery by renaming to OBX26210.bgl.off. Clearly the developer needs to update his airport file to exclude the default scenery for p3dv4.

Edited by JasonPC

21 hours ago, JasonPC said:

Temporary workaround is to disable OBX26210.bgl in Lockheed Martin\Prepar3D v4\Scenery\0302\scenery by renaming to OBX26210.bgl.off.

Unfortunately didn't work for me. It became worse, no building at all.

P3Dv4KJAXbuildingout.jpg

 

Patricio Valdes

The (boxy looking) building was the default scenery. So at the very least it got rid of that. I'm not sure why the kjax scenery wouldn't be showing. I would ensure all files were installed and that the order of the scenery is at the highest level.

Edited by JasonPC

3 minutes ago, JasonPC said:

I'm not sure why the kjax scenery wouldn't be showing

KJAX building is shown but incomplete and it disappears/appears on and off while we move area (panning). Also, the installer is for v3 not for v4. But, since I have others scenery only for FSX and P3Dv3 it works for v4 as a charm. I thought KJAX could work fine in v4 without issues. So far, just the building has issues...... I think we can leave it as is until Cielosim Developer releases a v4 installer.

Patricio Valdes

My problem seems similar to Trisho0's.

Though the use of exclusion boxes in KJAX_ADEX_ADE.bgl, I was able to block out all default buildings EXCEPT for the passenger terminal building. 😞 You can see what I mean in the links. If I place a box over the terminal itself and exclude "generic buildings" and "library objects" I can get the default terminal to go away, but then I also lose the jetways as well. below

Can anyone think of a work around to solve the problem?

https://www.dropbox.com/s/7yoezncfkyadpmb/KJAX 3.png?dl=0

https://www.dropbox.com/s/r2hrcu8sxgfqo0b/KJAX 4.png?dl=0

Thanks,

Emerson

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