December 13, 20187 yr 3 hours ago, HiFlyer said: I always think the people who give up on vr the fastest are also those who tend not to explore its full potential. Perhaps, but I can tell you that although I did at one time really enjoy playing computer games in general and particularly stuff like Medal of Honor, Ghost Recon and the like it did whittle down to flight sim and Racing Sim. To be engaged in such things requires one to be able to suspend one's disbelief. All escape requires that and for some its not an easy thing to do. VR makes suspense of one's disbelief a breeze. It is like being in an alternate reality. I gave it a lot of consideration and anticipated what it would be like but it has completely exceeded my expectations. I think VR is the biggest thing ever in computer games.😁
December 14, 20187 yr I keep testing my new PC, and last night I was at Barajas (LEMD) checking my F1 GTN750 inside carenado´s phenom300 with traffic taxiing and taking off around me and could not understand how some people don´t give VR a chance. I can´t fly on a 2D screen anymore no matter how high my resolution is. Really, I can´t. Cheers Carlos NLR Motion Platform V3, Intel Core i9-9900K OC @ 5Ghz, Gigabyte Gaming OC 11GB RTX 2080ti, Gigabyte Z390 Aorus Ultra. Thermaltake Water 3.0 Riing LED RGB 360. Corsair Vengeance RGB Pro DDR4 3000 PC4-24000 32GB 4x8GB CL15. Lexar Professional NM700 M.2 2280 PCIe Gen3x4 NVMe 1TB SSD. Toughpower iRGB Plus 80 Plus Platinum 850W Full Modular. Thermaltake View32 TG USB 3.0 RGB. Oculus Rift S. Qled Samsung 65Q7FN.
December 15, 20187 yr 19 hours ago, chass32 said: I keep testing my new PC, and last night I was at Barajas (LEMD) checking my F1 GTN750 inside carenado´s phenom300 with traffic taxiing and taking off around me and could not understand how some people don´t give VR a chance. I can´t fly on a 2D screen anymore no matter how high my resolution is. Really, I can´t. Cheers Carlos The phenom is great in VR isn't it. You have a 2080ti. Do you think that card would have solid performance in P3D on a Pimax 5K? A guess will do!
December 15, 20187 yr 10 hours ago, glider1 said: The phenom is great in VR isn't it. You have a 2080ti. Do you think that card would have solid performance in P3D on a Pimax 5K? A guess will do! It is. I love the digital panel even with the original G1000. I`m really happy so far with the new CPU and the 2080ti. As Hiflyier said in one of his videos looks like you can keep increasing parameters and you have the same frame rate always. Don´t get many more if you decrease sliders and not many less if you increase them. Actually I have 40-50 frames on really traffic heavy airports like Madrid (60% Ut live), with sliders medium high, phenom 300 (5-10 fps less with pdms´s 737), gtn750, activesky and photoscenery. And most important, pretty smooth with no stutters at all, all with Supersampling 2.0 which actually should have a huge fps impact. So, yep, I´m quite sure the pimax 5k can run pretty well on this system. Cheers Carlos NLR Motion Platform V3, Intel Core i9-9900K OC @ 5Ghz, Gigabyte Gaming OC 11GB RTX 2080ti, Gigabyte Z390 Aorus Ultra. Thermaltake Water 3.0 Riing LED RGB 360. Corsair Vengeance RGB Pro DDR4 3000 PC4-24000 32GB 4x8GB CL15. Lexar Professional NM700 M.2 2280 PCIe Gen3x4 NVMe 1TB SSD. Toughpower iRGB Plus 80 Plus Platinum 850W Full Modular. Thermaltake View32 TG USB 3.0 RGB. Oculus Rift S. Qled Samsung 65Q7FN.
December 15, 20187 yr Well today I fried my brain in VR 😁. It was all Sim Racing today. Did another stint in Project cars which I must say works really well in VR. The menus are easy to interact with and I finally discovered that the left Ctrl key was the recenter image key. Not that that was a problem in Project Cars but I had quite a bit of fiddling to do in Prepar3D and X-plane getting centered in the VC. So the main thing today is that I got Dirt Rally to work in SteamVR. This was a bit of an ordeal! But once I figured it all out (including the Ctrl key thing) I had my first experience to Dirt Rally in VR. Of everything I have tried yet this one leaves me lost for words. Let me see what I can do. How about "INSANELY OF THE SCALE UNBELIEVABLY AWESOME!" I you haven't tried this yet and you own a wheel and a VR headset I insist that you try it. I anticipate replaying the entire career mode in Dirt Rally. Now its not all roses! I think that people giving up on VR before they really give it a chance is more likely interaction with menus and the VR world more than it is the sense of being there. Who in their right mind wouldn't want the level of immersion. But although I figured out nearly everything to get Dirt Rally up and running I would not interact with the menus with the mouse in the VR world. The menus came up OK and I could see items get highlighted as the mouse cursor when over them but I could not click on any of the items. Basically I had to take of the head set and interact with the menus on my display. Once the race was started I would then put the headset back on and have to fiddle with it to find the sweet spot. Does anyone know how to fix the invisible mouse pointer in Dirt Rally?
December 15, 20187 yr 1 hour ago, Avidean said: Well today I fried my brain in VR 😁. It was all Sim Racing today. Did another stint in Project cars which I must say works really well in VR. The menus are easy to interact with and I finally discovered that the left Ctrl key was the recenter image key. Not that that was a problem in Project Cars but I had quite a bit of fiddling to do in Prepar3D and X-plane getting centered in the VC. So the main thing today is that I got Dirt Rally to work in SteamVR. This was a bit of an ordeal! But once I figured it all out (including the Ctrl key thing) I had my first experience to Dirt Rally in VR. Of everything I have tried yet this one leaves me lost for words. Let me see what I can do. How about "INSANELY OF THE SCALE UNBELIEVABLY AWESOME!" I you haven't tried this yet and you own a wheel and a VR headset I insist that you try it. I anticipate replaying the entire career mode in Dirt Rally. Now its not all roses! I think that people giving up on VR before they really give it a chance is more likely interaction with menus and the VR world more than it is the sense of being there. Who in their right mind wouldn't want the level of immersion. But although I figured out nearly everything to get Dirt Rally up and running I would not interact with the menus with the mouse in the VR world. The menus came up OK and I could see items get highlighted as the mouse cursor when over them but I could not click on any of the items. Basically I had to take of the head set and interact with the menus on my display. Once the race was started I would then put the headset back on and have to fiddle with it to find the sweet spot. Does anyone know how to fix the invisible mouse pointer in Dirt Rally? The issue is of course that dirt rally is not designed to be run in VR on anything but the oculus Rift. Revive gives you an opportunity, but there may be issues that are at present insurmountable....... I've Found it's not hard to navigate the menus with the keyboard or, failing that, a XBOX Joypad. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
December 16, 20187 yr @Avidean By the way, in the thread below, I did post a link to a project cars 2 demo. You might want to try that out as it has support for a wider array of VR headsets. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
December 16, 20187 yr 1 hour ago, HiFlyer said: By the way, in the thread below, I did post a link to a project cars 2 demo. You might want to try that out as it has support for a wider array of VR headsets. Thanks, I will 😁 I had a few hours today and I tried Google Earth in VR. Again I an getting my mind blown every time I put that thing on my head. Its beginning to scare me! Gradually working my way through the learning curve. Getting Prepar3D V4.4 to work very well in VR.
December 16, 20187 yr On 12/12/2018 at 9:44 PM, glider1 said: I think the Discus X cockpit glass is less clear in VR in 4.4 because of PBR. I tried it this morning. The canopy wasn't to bad. It fact I think its far worse on a screen. But I do have a fix for that over the top reflection which I'll implement later. Now here is something I can get my teeth into as a comparison between VR, 2D screen and reality. Since I have a good deal of experience with the latter two. But more about that later. I have to run 😁
December 16, 20187 yr 55 minutes ago, Avidean said: I tried it this morning. The canopy wasn't to bad. It fact I think its far worse on a screen. But I do have a fix for that over the top reflection which I'll implement later. Now here is something I can get my teeth into as a comparison between VR, 2D screen and reality. Since I have a good deal of experience with the latter two. But more about that later. I have to run 😁 Could you share that canopy fix please please please ? The Discus X is a great glider in VR. The fix at Aerosoft doesn't work any more for the cockpit the link to the texture is gone. Thanks!
December 16, 20187 yr 2 minutes ago, glider1 said: Could you share that canopy fix please please please Sure I can! Can't do it now though but I do have the replacement textures saved so I'll get them to you later.
December 16, 20187 yr 3 hours ago, glider1 said: Could you share that canopy fix please please please ? Since we are on the subject I don't suppose you know of a cure for vario volume DLL that no longer works. I though I remember hearing the the Aerosoft K21 Vario DLL worked as a replacement for the Discus Vario DLL. Have you tried that?
December 16, 20187 yr 6 minutes ago, Avidean said: Since we are on the subject I don't suppose you know of a cure for vario volume DLL that no longer works. I though I remember hearing the the Aerosoft K21 Vario DLL worked as a replacement for the Discus Vario DLL. Have you tried that? Far as I know no one has fixed the vario volume control knob on the C4 flight computer anywhere. The only way to control it is with the sound sliders in P3D (think it the cockpit one). Here is the unofficial guide for installing the unsupported Aerosoft gliders into P3D v4 from the most experienced people in virtual gliders over at UKVGA. https://www.dropbox.com/s/duas6xr2dceqmyq/Installing_aerosoft_gliders_P3D.pdf?dl=0 Unfortunately for us, my guess is that Aerosoft is holding off updating the v4 gliders because they want us to buy their soon to be released VR gliding simulator. Only a theory!
December 17, 20187 yr Here is the Two files required to reduce the canopy reflections in the Aerosoft discus X. Shouldn't be to difficult to figure out where they go. I remember you have to place them in each variant. Just over wright the existing files of the same name. Just do one variant to see if its to your liking first before you do all of them. https://www.dropbox.com/s/yuq24a7u5a47epa/less-reflections.zip?dl=0
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