garyeikoow

Texture problem

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Hi, i already got 4.4 on my pc. but now i have this problem with horizon texture. Here my problem. Thx for your help.

 

https://imgur.com/a/fDNFWLF

 

Ty for your help!

Edited by charliearon
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3 hours ago, garyeikoow said:

Hi, i already got 4.4 on my pc. but now i have this problem with horizon texture. Here my problem. Thx for your help.

 

https://imgur.com/a/fDNFWLF

 

Ty for your help!

Ah haa, this is interesting.... I am experiencing exactly the same problem. The photo textures are all over exposed with blown out highlights. Do you have Envshade installed? see this that I posted today... 

 

Edited by Rockliffe

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I use envshade and don't have that issue at all.

 

 

Vic

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Have you just upgraded to 4.4 with the client only if so you should delete your shader folder contents C users /yourname/ AppData / Local /Lockheed Martin / shaders /select all delete, P3D will rebuild the shaders on start up then add your custom shaders.

PS I have Envshade and Envtex no problems.

Edited by rjfry
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Ty for you reply.

 

I only have Envtex... i already delete Shaders folder and nothing. 

 

my addon's for visual are: Envtex, REX direct, REX HD airport

 

i follow this video guide for complements together 

 

 

 

ty

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Are you running anything like PTA or tomato shade? 

Try updating your video driver - do a clean install.

 

Vic

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Some are reporting an issue with Resdade in 4.4.

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Driver reinstall, delete shaders and rebuild shaders, reinstall client...still the same issue.  

 

 

 

Edited by Rockliffe

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16 hours ago, vgbaron said:

I use envshade and don't have that issue at all.

 

 

Vic

Same here: Envtex + Envshade, no issues.

Cheers,

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Unsure what has caused this. I did a full client reinstall, after uninstalling shaders and cfg., did not install any shader mod, like Envshade, and the issue still remained. I eventually did a full reinstall of a 4 week old backup, returning to v4.3, I then installed client only, following the correct protocols. After doing this, so far things are as they should be, but I don't know what the cause was in the first place, so unsure whether it will happen again.

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If you are using PTA, try just to charge the default texture into PTA software and launch prepare3d.

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5 hours ago, germano said:

If you are using PTA, try just to charge the default texture into PTA software and launch prepare3d.

No, no PTA and Envshade disabled with shaders deleted and rebuilt.

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