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Day Texture Squares at Night

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Hi All,


I am experiencing a fairly large number of square daylight textures when flying at night on P3DV4.3. I have come across a few topics where others are having the same or similar issues, but their issues seem to be arising from Orbx scenery conflicts. However I haven't got any Orbx products installed. I have only ever touched Orbx to install the free Iceland demo, but have since un-installed this product. Any help would be greatly appreciated.








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My quick off-the-cuff suggestion is to delete the contents of your shader folder, then restart P3D (it will rebuild the shader cache).

This assumes you have enough hardware to operate at the settings you're running.

Your dropbox images aren't public / do not work for me.


i7-8700k @ 5.0 ghz, 32 GB G.Skill TridentZ, 1080Ti, 32" BenQ, 4K res

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My solution was to put the landclass (*LC.bgl) entries if I had any below my other “normal” scenery entries...worked every time for me.

Supposedly it was a bug in 4.3 and fixed in the 4.4 update according to the change log...

Devin Pollock


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Thankyou both for your suggestions. Deleting the contents of the shader folder is something I do regularly, I just did it again and I am still seeing these weird square daylight textures at night. 

I have a few addon sceneries installed, please see screenshot below.


Here is a screenshot of the problem I am having....



Thankyou in advance for your help.



Edited by agbailey

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9 hours ago, agbailey said:



Updating to P3DV4.4 has fixed the issue for me.



I just noticed this moments ago using actually v4.4! Can't remember having this before. It's happening in the Florida area.

Best regards,


Wanthuyr Filho



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