May 3, 20206 yr Author I’m tempted to try this:- https://store.hp.com/UKStore/Merch/Offer.aspx?p=c-hp-omen-x-emperium
May 3, 20206 yr Actually, G-Sync has no lower frequency limit. The G-Sync Module can theoratically go down to 1 Hz, but it's limited by the Display used in the Monitor. Officially the Limit is at 30Hz, but G-Sync doesn't stop at this point. If the display isn't able to use the desired frequency, G-Sync just uses some frame doubling method. Thats most likely related to the brightness flickering on some displays when FPS get too low. And here are maybe some quality differences between the displays used in different monitors (because the actual lower limit of the display may vary), but I honestly don't know what's currently good and which manufacturer uses a certain panel type. If 30Hz is the lower limit, it works like this: 34 FPS = 34 Hz 30 FPS = 30 Hz 29 FPS = 58 Hz (!) Frame doubling due to lower frequency limit 31 FPS = 31 Hz So you see, if 30Hz is the actual lower limit on a certain monitor, the Hz will jump to 58 when you only dip to 29 and yes, I'm sure this can cause some weird effects. I don't know if it works the same with FreeSync (the Frame Doubling stuff, or if it will jump back to the default monitor frequency) when you go out of the limits though. I doubt it. Quote Once the framerate reaches the approximate 36 and below mark, the G-SYNC module begins inserting duplicate refreshes per frame to maintain the panel’s minimum physical refresh rate, keep the display active, and smooth motion perception. If the framerate is at 36, the refresh rate will double to 72 Hz, at 18 frames, it will triple to 54 Hz, and so on. This behavior will continue down to 1 frame per second. Regardless of the reported framerate and variable refresh rate of the display, the scanout speed will always be a match to the display’s current maximum refresh rate; 16.6ms @60Hz, 10ms @100 Hz, 6.9ms @144 Hz, and so on. G-SYNC’s ability to detach framerate and refresh rate from the scanout speed can have benefits such as faster frame delivery and reduced input lag on high refresh rate displays at lower fixed framerates (see G-SYNC 101: Hidden Benefits of High Refresh Rate G-SYNC). Source: https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/2/ Edited May 3, 20206 yr by roesti
May 4, 20206 yr 5 hours ago, Mroberts95 said: I am excited and it was on sale thru dell so it will be here Tuesday. I’ll be excited to setup and give it a shot. Is there certain settings you use as far as nvidia goes etc? For Nvidia Control Panel, just make sure you have Gsync enabled globally for both Full and Windowed mode, and then in the P3D profile in Nvidia Control Panel I just have plain vanilla default except Gsync On, Preferred Refresh Rate Highest Available, Power Management Prefer Max Performance, and then make sure Vsync is On in Nvidia Control Panel but Triple Buffering off. So far in P3D settings: Vsync unchecked, frame slider Unlimited and VRR checked is working well. - Kevin Windows 11 / Ryzen 7 9800X3D / MSI RTX-4080 Super 16G Ventus 3X / Gigabyte B850 Aorus Elite WiFi 7 / Arctic Liquid Freezer III Pro / 64GB Lexar ARES Gen2 RGB DDR5 6000Mhz CL30 RAM / Dell Alienware AW3418DW WQHD 3440x1440 GSync / Samsung 970 EVO Plus M.2 2TB (OS) & 860 EVO 4TB SDD / WD Caviar Black 4TB HDD / EVGA Supernova 850 G5 PSU / Be Quiet Light Base 600 LX case / Virpil Warbird base with Constellation Alpha grip / MFG Crosswind rudder pedals / Virtual-Fly TQ6+ throttle quadrant / Winwing Orion HOTAS F-18 Throttle / Virpil TCS+ collective base with Hawk-60 grip / Saitek Trim Wheel / Saitek Radio and Switch Panels / Winwing Combat Ready Panel / Tobii 5
May 4, 20206 yr 7 hours ago, roesti said: So you see, if 30Hz is the actual lower limit on a certain monitor, the Hz will jump to 58 when you only dip to 29 and yes, I'm sure this can cause some weird effects. Yupp, exactly. It is clearly visible on my DELL S2716DG monitor and the reason why I turned off G-Sync for P3D since I got myself this otherwise very nice monitor. And, sadly, also with v5, my FPS are not high enough to constantly remain above 30FPS, that is why G-Sync might remain a no-go for me. I will nevertheless try it, maybe with some settings just one notch down I could maintain 30FPS in all scenarios, but I doubt. I do not want to reduce graphics below a certain limit just to have G-Sync working again. Furthermore, to me, even 40Hz is not really nice to look at. My other games are usually set up as such that they maintain at least 60FPS, as those 60Hz are really easily acceptable. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
May 4, 20206 yr 12 hours ago, roesti said: I don't know if it works the same with FreeSync (the Frame Doubling stuff, or if it will jump back to the default monitor frequency) when you go out of the limits though. I doubt it. For those that have Freesync, according to some research I did, it does the same thing providing the monitor supports it of course. By supporting it, it just needs to be 2.5:1 in the vertical refresh range. eg. 40hz x2.5 =100hz. Thats borderline if you have a 100hz as the max so may not always work 100%. The term they use is Low Frame Rate Compensation. LFC. Leaves me stuck as im at 48hz-100hz. G-sync does it better but they are a whole lot more expensive. Even though my monitor is officially G-sync compatible , its still bound my the lowest range, and since its not 2.5x in the vertical range, theres no frame doubling. Some info for those considering buying a monitor. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
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