August 25, 20205 yr What caused microstutters for me was the fact that I had plugged in my peripherals (yoke/rudder/throttle) and then started FS 2020 without restarting my computer. If I restart the PC before launching FS the stutters are gone. I'm guessing it has something to do with USB. At least for me. AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
August 25, 20205 yr 8 minutes ago, Republic3D said: What caused microstutters for me was the fact that I had plugged in my peripherals (yoke/rudder/throttle) and then started FS 2020 without restarting my computer. If I restart the PC before launching FS the stutters are gone. I'm guessing it has something to do with USB. At least for me. Hmmm... this definitely needs further investigation!!! Chris Camp
August 25, 20205 yr IMHO, high FPS is not the Holy Grail. FPS consistency is. Try setting the maximum FPS externally to 30 in the nvidia control panel or rivatuner. It's been my experience that consistently timed frames are the secret to perfectly smooth performance with just the occasional judder (not stutter) as textures get loaded now and then. Edited August 25, 20205 yr by smoothchat Specs: Win10, 4790K, nVidia 1080ti, Saitek Yoke+Quadrant+Radio/Switch and AP panels, VRInsight 737 overhead, Virtual Avionics 737 MCP. 3 x 1440*900 main display + 1024*600 VDU display. NLR V3 Motion seat. Oculus DK2 CV1 HTC Vive VR headsets.
August 25, 20205 yr On 8/23/2020 at 7:16 AM, Ianrivaldosmith said: They appear to be unavoidable for now..... I wonder if a patch will resolve this, apparently they weren’t there in alpha/beta. I suppose that based on who you talk to/believe I suppose though. Ha! Sounds like a post from 2005. (-:
August 26, 20205 yr More FPS does not always equate to smooth operation! The simconnect issue is proof of that. Hooks, calls etc.
August 26, 20205 yr Like I said in an earlier post , frame timing consistency is more important than FPS alone. Specs: Win10, 4790K, nVidia 1080ti, Saitek Yoke+Quadrant+Radio/Switch and AP panels, VRInsight 737 overhead, Virtual Avionics 737 MCP. 3 x 1440*900 main display + 1024*600 VDU display. NLR V3 Motion seat. Oculus DK2 CV1 HTC Vive VR headsets.
August 26, 20205 yr 18 hours ago, Kilo60 said: Hmmm... this definitely needs further investigation!!! I'm sorry to say the stutters are back. I followed the guide in the video, set up my sim and flew off. No stutters. Then I landed at a small airport, and when I taxied to the terminal there was massive stutters. Then I started the same flight again from the same departure airport, and the stutters were there too. It seems like it has something to do with the local cache. When I set it to 128 GB the terrain looked weird. If I clear the local cache it gets better for a bit. Now I'm back to the recommended 8 GB and terrain looks normal, but I get stutters sometimes. Clearing the weather helps a bit, but stutters are back when looking towards buildings. My system: R9 3900X / RTX 2080 Super / 64 GB 3600 MHz / M.2 500 GB / 3440x1440 AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
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