November 11, 20205 yr It appears that they did better color correction on ground textures, which can make a world of differences. 9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11
November 11, 20205 yr I'm finding that with the new TAA, I can drop supersampling without too much of an impact (running native 3840x2160 at 100 scaling)...
November 11, 20205 yr 35 minutes ago, DylanM said: I'm finding that with the new TAA, I can drop supersampling without too much of an impact (running native 3840x2160 at 100 scaling)... I can't see super sampling doing anything on mine now. With SS completely off or x8 - I can't really detect any difference. I have never been convinced it has worked properly from the start to be honest, but it seems redundant now anyway with the latest graphics quality. As you say the TAA is much better now. 👍 I find I still need AF at x 16 though to stop the fuzzy white runway lines in the distance etc. But this is normal in all sims of course. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
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