November 25, 20205 yr Commercial Member @cavaricooper Do you mind recording a video and posting it here? That way I can see what's going on with performance and the runway bump? I don't think it's my airports. I think it's the sim and it's photogrammetry. Lots of geometry going on in the area. And CLW is in a very dense area so it could be that. SDK tools are very limited. But I've had 3-yrs building airports with higher poly counts. Only thing I'm thinking it could be is the normal maps but I'm not sure. Your vid should help. 🙂
November 25, 20205 yr Commercial Member 5 hours ago, sidfadc said: I do see VerticalSim content in the Marketplace but not this airport. I'm trying my hardest not to buy 3rd party content from a plethora of different sources to keep everything in one place. The only exception to this is buying ORBX content which I prefer to do through ORBX Central. Any idea when this will be on the Marketplace? @sidfadc It was sent to MS last night, so probably in another week or so because of the holiday. 🙂
November 25, 20205 yr 11 minutes ago, Verticalsim said: @cavaricooper Do you mind recording a video and posting it here? That way I can see what's going on with performance and the runway bump? I don't think it's my airports. I think it's the sim and it's photogrammetry. Lots of geometry going on in the area. And CLW is in a very dense area so it could be that. SDK tools are very limited. But I've had 3-yrs building airports with higher poly counts. Only thing I'm thinking it could be is the normal maps but I'm not sure. Your vid should help. 🙂 Nice job with the update for KCLW. MSFS
November 26, 20205 yr 24 minutes ago, Verticalsim said: @cavaricooper Do you mind recording a video and posting it here? That way I can see what's going on with performance and the runway bump? I don't think it's my airports. I think it's the sim and it's photogrammetry. Lots of geometry going on in the area. And CLW is in a very dense area so it could be that. SDK tools are very limited. But I've had 3-yrs building airports with higher poly counts. Only thing I'm thinking it could be is the normal maps but I'm not sure. Your vid should help. 🙂 No idea how to... just high speed taxy along the runway at PCM and it will manifest itself for you. I was looking around and there seemed to be a slight tear in the ground surface (as you say it may well be the photogrammetry). If I see that again, I will grab a screen shot. C Best- Carl Avari-Cooper
November 26, 20205 yr 1 hour ago, cavaricooper said: No idea how to... just high speed taxy along the runway at PCM and it will manifest itself for you. I was looking around and there seemed to be a slight tear in the ground surface (as you say it may well be the photogrammetry). If I see that again, I will grab a screen shot. C What's your AI traffic set to? Disable AI traffic and see if it helps. MSFS
December 23, 20205 yr Commercial Member @cavaricooper KPCM V1.3 now out. -Fixed AI not spawning -Fixed runway elevation issue -Added more clutter
December 23, 20205 yr Happy Xmas! Ta! C Edited December 23, 20205 yr by cavaricooper Best- Carl Avari-Cooper
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