November 28, 20205 yr Is this the way LM intended to render the cloudscapes with EA? Or can I improve quality in any way. My clouds are already at Ultra resolution. I'm using ActiveSky, maybe it's that application who causes it. But anyhow, it looks bad in my eyes, and I'd like to fix it. EASA PPL SEPL + NQ / CB-IR in progress MSFS24 | X-Plane 12
November 28, 20205 yr https://www.avsim.com/forums/topic/590422-active-sky-pixel-clouds-in-51-hf1/ Michael Moe Michael Moe
November 28, 20205 yr 27 minutes ago, SAS443 said: Is this the way LM intended to render the cloudscapes with EA? Or can I improve quality in any way. My clouds are already at Ultra resolution. I'm using ActiveSky, maybe it's that application who causes it. But anyhow, it looks bad in my eyes, and I'd like to fix it. First of all.....please complain for sure at LM Support as some already did to be sure they got our attention to this. At ASP3D open beta forum you can finde some suggestions. The thread has a Titel with the word pixelated in it. I don't recall it exactly. But you will find it. It's a little bit of a shame LM did update with worse quality compared to v5.1. Marcus Regards, Marcus P.
November 29, 20205 yr I'm new to v5.1.1 from v4.5. I have "blocky" terrain / clouds where EA clouds intersect with mountain terrain, is that the same issue? I also have shimmering of terrain in spots and blurry terrain at times. Using ORBX regions. Bruce [CPL] : I9-9900K @5.0GHz HT ON, Maximus XI Hero, ASUS TUF RTX4080 OC, 32GB DDR4 3200 14, 1TB NVMe SSD, 500GB SSD, 1TB HDD, 40" Samsung 4K TV, Honeycomb Alpha & Bravo, Logitech Rudder Pedals, WIN11
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