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Installing Linux for X-Plane

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2 hours ago, mSparks said:

i only ever built it for linux, it was built on centos7, iirc bjoern needed to compile it against the arch libraries.

I am getting a XTlua error when compiling.

So just copied the VC folder to plugins

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

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VC is not showing up in PluginAdmin

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Downloaded the Xlua and compiled , trying it now.

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Not working, VC not showing up in Pluginadmin 

Anyway i will use the default clouds or just go back to the darkside called Windows.

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

  • Author
29 minutes ago, HumptyDumpty said:

or just go back to the darkside called Windows.

Well so am I. I can't get the sound working in the Toliss and I miss Active Sky, Traffic Global and X-Vision. 

24 minutes ago, jarmstro said:

Well so am I. I can't get the sound working in the Toliss and I miss Active Sky, Traffic Global and X-Vision. 

Have you installed OpenAL ?  Are those aircraft Linux compatible , meaning do they use some plugins ?

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Yeah I've installed open al. I think it's to do with the new fmod sounds but I am at the stage where I don't think it's worth the struggle for a few extra fps.

2 hours ago, HumptyDumpty said:

I am getting a XTlua error when compiling.

So just copied the VC folder to plugins

when you clone it needs a

submodule init

and a 

submodule update

AutoATC Developer

17 minutes ago, mSparks said:

when you clone it needs a

submodule init

and a 

submodule update

Can you post them here ?

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Just now, Greazer said:

30 pages of XP Linux problems. I rest my case.

What problems do you see ? 

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1 hour ago, jarmstro said:

Yeah I've installed open al. I think it's to do with the new fmod sounds but I am at the stage where I don't think it's worth the struggle for a few extra fps.

No nothing about the fmod, does zibo use it ? 

   Yep for someone not familiar with Linux will find it a struggle.  But at least now  you have a personal manual to reinstalling Ubuntu and XP whenever you feel like tinkering with it :tongue:

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2 hours ago, HumptyDumpty said:

Can you post them here ?

git clone https://github.com/mSparks43/Volumetric-Clouds.git
cd Volumetric-Clouds/
git submodule init
git submodule update
make

For the old version

git clone https://github.com/mSparks43/Enhanced-Cloudscapes-Engine.git
cd Enhanced-Cloudscapes-Engine/
git submodule init
git submodule update
cp -R ../Volumetric-Clouds/SDK/ SDK
make

for the new one (assuming git clone called from the same folder for VC and ECE - a cd .. after the first make)

AutoATC Developer

On 3/3/2021 at 8:41 PM, HumptyDumpty said:

What exactly is the cause of this  ? Is it the drivers ? 

Since it works in OpenGL, yes. Could simply be that your GCN 4 (Arctic Islands) type GPU does not have driver-level support for the instructions required by the Vulkan-OpenGL bridging used by X-Plane, either on the Mesa levelor the underlying AMDGPU one.

You could still try to file a bug with Mesa (to check if it's their or AMD's responsibility), but it might require detailed instructions to make it as convenient as possible for the devs to reproduce it.

 

Quote

Works fine in Opengl in Linux but the performance is down.

See my post here regarding a preset with minimal FPS loss: https://forums.x-plane.org/index.php?/forums/topic/218819-enhanced-cloudscapes-freeware-volumetric-clouds-for-x-plane-11/&do=findComment&comment=2127678

Read the instructions and read and understand them well before asking for support (as I will whack anybody not doing so with a frying pan).

Edited by Bjoern

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

9 hours ago, Bjoern said:

Since it works in OpenGL, yes. Could simply be that your GCN 4 (Arctic Islands) type GPU does not have driver-level support for the instructions required by the Vulkan-OpenGL bridging used by X-Plane, either on the Mesa levelor the underlying AMDGPU one.

You could still try to file a bug with Mesa (to check if it's their or AMD's responsibility), but it might require detailed instructions to make it as convenient as possible for the devs to reproduce it.

 

See my post here regarding a preset with minimal FPS loss: https://forums.x-plane.org/index.php?/forums/topic/218819-enhanced-cloudscapes-freeware-volumetric-clouds-for-x-plane-11/&do=findComment&comment=2127678

Read the instructions and read and understand them well before asking for support (as I will whack anybody not doing so with a frying pan).

frying pan :laugh:  

Guess i can leave with opengl in Linux , as I still get performance or just use it under windows. 

I was just trying if EC would have worked with Mesa in Vulkan , maybe they will release a driver, not yet tried amd proprietory ones as installing them is a pita.

 

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

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