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Frame Rate & Performance

Featured Replies

I know this isn't Call of Duty and you don't need huge FPS but I'm getting 10-17 on ultra and 25-30 at Low-End.

It's very jumpy around airports like LAX when coming into land on customer settings a lot either HIGH or Medium.

Here's my specs

  • SSD with 543GB free after install.
  • GPU: RTX 2060 Super
  • 16GB DDR4 3200mhz RAM
  • CPU: AMD 3600X
  • Motherboard B450 Pro
  • 2 Monitors, HDMI & DVI 1080p (playing on one only)
  • NVIDIA drivers up to date, latest yesterday

While my machine isn't high end, I see a LOT of other people getting way better framerates. I also though I'd see a huge improvement when set to low end but didn't.

The only thing in my community folder is the FBW A320NX and 30 livery folders for it. I do have the Orbx Changi WSSS scenery from the marketplace as well.

The only other things open is Chrome. 

What can I be doing wrong?

Edited by NZAA

3 hours ago, NZAA said:

I know this isn't Call of Duty and you don't need huge FPS but I'm getting 10-17 on ultra and 25-30 at Low-End.

It's very jumpy around airports like LAX when coming into land on customer settings a lot either HIGH or Medium.

Here's my specs

  • SSD with 543GB free after install.
  • GPU: RTX 2060 Super
  • 16GB DDR4 3200mhz RAM
  • CPU: AMD 3600X
  • Motherboard B450 Pro
  • 2 Monitors, HDMI & DVI 1080p (playing on one only)
  • NVIDIA drivers up to date, latest yesterday

While my machine isn't high end, I see a LOT of other people getting way better framerates. I also though I'd see a huge improvement when set to low end but didn't.

The only thing in my community folder is the FBW A320NX and 30 livery folders for it. I do have the Orbx Changi WSSS scenery from the marketplace as well.

The only other things open is Chrome. 

What can I be doing wrong?

 

Something is not right, I had a RTX 2060 when the game first came out and was getting more like 30-40 FPS on high/ultra most of the time.  Well unless you were in an airliner holding short at O'Hare or JFK in a thunderstorm with full traffic.  But even my 3070 does not handle that.

First thing to do is turn on the FPS counter in DEV mode and see if the limitation is "GPU" or "main thread".

If it is "main thread" you need to cut back on the various LOD settings, reduce the glass refresh rate, and reduce the amount of AI traffic.

If it is GPU you need to drop back a few things including clouds and potentially set your rendering scaling to 90%.

 

Even on my current 3070 I still tend to wind some of the settings back ... this is my current settings:

 

 

Here are a few short clips at high/ultra 1440p.  Note any stutter is the OBX recording software, not the game. 

These are on a3070 but same principle, note the reduced frame rates close to the ground, near dense scenery like the yachts at Julianna, near airports and in aircraft (Pipistrel) with a glass cockpit.

 

 

 

 

 

 

 

Edited by Glenn Fitzpatrick

  • Author
54 minutes ago, Glenn Fitzpatrick said:

rst thing to do is turn on the FPS counter in DEV mode and see if the limitation is "GP

Ultra settings. Clear Skies, FBW end of the runway, somewhere in the middle of the US at midday(ish).

Is RAM my issue? sat there idle at 80% without doing anything.

Test2.png

test.png

Edited by NZAA

31 minutes ago, NZAA said:

Ultra settings. Clear Skies, FBW end of the runway, somewhere in the middle of the US at midday(ish).

Is RAM my issue? sat there idle at 80% without doing anything.

 

Ram will mainly effect how many stutters you get and how severe.  More ram will not have a significant effect on average FPS it mainly helps with the 1% lows.

The biggest issue here for your frame rates is definitely the GPU it is struggling and it should not be at that resolution .

Why does it have such an odd resolution?   1920x1017 is not normal.  Are you running in a Window?  Running in a window instead of borderless might be effecting your FPS.

Also do you run with other windows on a different screen?  Popping out the VFR map and glass MFD screens and putting them on another desktop is known to cause severe frame rate issues.

 

 

 

Edited by Glenn Fitzpatrick

  • Author
20 minutes ago, Glenn Fitzpatrick said:

 

Ram will mainly effect how many stutters you get and how severe.  More ram will not have a significant effect on average FPS it mainly helps with the 1% lows.

The biggest issue herefore your frame rates is definitely the GPU .

Why does it have such an odd resolution?   1920x1017 is not normal.  Are you running in a Window?

Also do you run with other windows on a different screen?  Popping out the VFR map and glass MFD screens and putting them on another desktop is known to cause severe frame rate issues.

 

 

 

Yeah it was windowed. Here's a small improvement going to full screen, exact same set up.

In these scenarios, I've had no other MSFS windows open. I've noticed that does a huge drop in FPS.

I do have chrome open (2 windows with 10ish tabs each) and another small application. No games or anything. 

test3.png

 

So you seem to have picked up about 15% going borderless.

Chrome does eat a lot of memory but you are only using 8359 out of 16332 so I doubt it is having much effect.

Compared to your first image the GPU bar is now only 50% red 😄  Though your CPU bar is yellow so at some point as you improve the GPU, that will start to be an issue as well.  Which makes sense as even though its overall usage is quite low it is probably hammering the one core that has the main thread on it.

Is this a laptop or desktop ?

Things to try as a temporary test:

- check your GPU temps, also if you overclocked it, drop it back to default clocks temporarily as a test
- on the CPU side drop the LODs back to 90% and set glass cockpit refresh rate to "medium" and turn off all traffic for now
- for GPU, set clouds to medium or high, rendering to 90% and drop trees, buildings, grass etc back to high, shadow maps and terrain shadows to lowest number, Depth of field, motion blur, lens correction, lens flare all off temporarily.

 

This is just temporary settings to get a base line to work from. See what FPS you get in that same scenario and post again. Also post up a screen shot of your settings.

 

Edited by Glenn Fitzpatrick

I have similar specs But with 32Gb ram and a B550 mb.  I dont fly the big jets, only GA but can stick at a smooth locked 30fps on Ultra setting in almost every situation i throw at it.  (Only things i've turned down are Terrain LOD to 100 as going higher after the WU4 patch suddenly caused a lot more stuttering, and stuff like motion blur, lense flare and lense correction has been turned off)

I'll install the FBW a320 mod in a bit and load up in the same area and see what i get for comparison.  WIll post results in an hour or two once i've got a few chores out of the way.

Edited by The_Moose

Try just running one monitor, I know you are running MSFS only on one, but just try it, see if it makes a difference.

I am using 3 monitors (2 for instruments) and since update 3 the frame rates decreases significantly with the use of additional monitors, even if I do not place instruments there....

 

Most of what is said on the Internet may be the same thing they shovel on the regular basis at the local barn.

In case you have signatures turned off here's my specs for comparison

Ryzen 5 3600 | RTX 2060 Super | 32GB HyperX Fury 3200mhz | B550 Aorus Elite v2 | Corsair RM650w PSU | 1TB WD Blue PCIE4.0 M.2 | 4x500Gb Kingston SSD

Same airport.  Settings below.  Surprised myself with the results actually.

Flight Simulator profile in Nvidia control panel left at default apart from Texture Filtering on High Performance.

Running at 1080p

Windows settings Game Mode off and HAGS off.

FlightSimulator.exe Compatibility tab  Disable full screen optimisations CHECKED  Run as admin CHECKED  Override High DPI scaling CHECKED.

42-45 FPS sat on the runway ready to take off.

 

a320-FPS-test.png

Settings1.png

Settings2.png

(I unchecked the Vsync / 30FPS limit for the in cockpit FPS pic obviously 😉 )

EDIT:  Glass cockpits was on LOW for this test actually.. i forgot that i turned it down yesterday evening whilst testing something else.  All other graphics settings are unchanged from the pics.

Really cant see why your frames are so much lower.. Your CPU is very slightly stronger. My extra ram wont make an FPS difference.  

 

EDIT 2 :   Glass cockpit refresh rate on high and chrome open in the background  with a 1440p 60FPS youtube vid playing at the same time.   Made no difference to FPS

a320-FPS-test2.png

 

EDIT 3 :  Final test i started 35 miles from LAX and hand flew it in (and for someone who hasn't a clue about passenger jets it was a surprisingly buttery landing 😄 )  

It ran at my usual vsync/30fps settings.  It stayed locked at 30 with a few stutters on approach,  dropping to 26 on touchdown and taxi.   

 

Edited by The_Moose

You can try closing game mode if u are using win 10. 

C. Uygar

Aircraft Maint. Engineer. at LTFJ

you really need 32GB if you are going to try Ultra

https://fsprocedures.com Your home for all flight simulator related checklist.

  • Author
16 hours ago, Glenn Fitzpatrick said:

So you seem to have picked up about 15% going borderless.

Chrome does eat a lot of memory but you are only using 8359 out of 16332 so I doubt it is having much effect.

Compared to your first image the GPU bar is now only 50% red 😄  Though your CPU bar is yellow so at some point as you improve the GPU, that will start to be an issue as well.  Which makes sense as even though its overall usage is quite low it is probably hammering the one core that has the main thread on it.

Is this a laptop or desktop ?

Things to try as a temporary test:

- check your GPU temps, also if you overclocked it, drop it back to default clocks temporarily as a test
- on the CPU side drop the LODs back to 90% and set glass cockpit refresh rate to "medium" and turn off all traffic for now
- for GPU, set clouds to medium or high, rendering to 90% and drop trees, buildings, grass etc back to high, shadow maps and terrain shadows to lowest number, Depth of field, motion blur, lens correction, lens flare all off temporarily.

 

This is just temporary settings to get a base line to work from. See what FPS you get in that same scenario and post again. Also post up a screen shot of your settings.

 

I'm not sure if it's overclocked or not. I'm not that much of an expert.

GPU temp is shown above, 70c

What's LOD's?

I've turned my second screen off using "WIndows + P" key combination and made it windowless like yesterday. Another improvement

 

test4.png

 

1 hour ago, NZAA said:

I'm not sure if it's overclocked or not. I'm not that much of an expert.

GPU temp is shown above, 70c

What's LOD's?

I've turned my second screen off using "WIndows + P" key combination and made it windowless like yesterday. Another improvement

That is far closer to what you would expect from a 2060 Super on the runway of a non-crowded airfield.

Changing the LOD settings under graphic options changes how far away you see objects like terrain and buildings and they effect the CPU load.   As you are still limited by GPU, I would not worry too much about changing them at present.

The only other thing I would try is setting render scale to 90% and see what difference it makes to quality and frame rate.  For many people the visual difference is minimal but you pick up a few more frames. It is a personal thing, try it and see if you are happy with the look of the sim at 90% render or not.

Edited by Glenn Fitzpatrick

I have a similar system AMD Ryzen 3600 cpu (no X), 2060 super, B 450 pro MB, 16 GB memory, 1080P monitor.

Until the French update I got about 27 to 42 anywhere with everything on ultra. No stutters. But some of the French heavy scenery induces tiny stutters and drops to about 20 fps. Having stutters is new to me. Up to now I just locked into 30 fps and everything was smooth everywhere on full ultra MSFS settings. It still is if I keep my army planes out of France.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

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