October 11, 20214 yr 1 hour ago, Republic3D said: Hah, that's exactly right. And then they give you 4,000 feet in an area with 7,000 feet mountains, just to get you back up to 10,000 two minutes later.... *Cancel IFR*... It's bad! I have been using ATIS by pulling it up on LNM, then inputting it to retrieve arrival weather info which hopefully appears as far out as 60-70m, then choose an appropriate runway and approach. It usually syncs but not always. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
October 11, 20214 yr 22 hours ago, Trovis said: All of this is going to be in SU6? Re-read what you quoted, they said "It will be addressed in the next few updates." Not the next update. 13 hours ago, hanhamreds said: Version 1 of wake effects I believe, this will be evolved over time so eventually we will get wake effects from AI and airliners etc. Overall the SIM is moving in the right direction Yeah, they said version 1 of wakes will only effect aircraft that are in the air, as it's important for the Reno Air Races content. Ground wakes will be coming early 2022. Edited October 11, 20214 yr by Tuskin38
Archived
This topic is now archived and is closed to further replies.