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Scenery Gateway Should Accept: VFR + Effects too

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I think the new Scenery Gateway should accept more than just airports, specifically VFR + Effects.

Why stop at airports? We have all these photogrammetry bridges with curtains. They could be fixed by talented community developers. Same for World VFR why not include those sceneries in the base sim. Same goes for effects, for instance the new Fireworks effects. Why reinvent the wheel, include in the base sim and credit all the community developers.

Why stop at airports?

bloat and the inevitable FPS hit

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6 hours ago, Greazer said:

I think the new Scenery Gateway should accept more than just airports, specifically VFR + Effects.

Why stop at airports? We have all these photogrammetry bridges with curtains. They could be fixed by talented community developers. Same for World VFR why not include those sceneries in the base sim. Same goes for effects, for instance the new Fireworks effects. Why reinvent the wheel, include in the base sim and credit all the community developers.

If you peruse flightsim.to you'ld be amazed how many of the bridges are already fixed.  I've downloaded and installed everyone I could get my hands on along with some payware from Rkbridger at simmarket.  Makes a huge difference.  Many US and European cities are covered by these improvements.

Not only that, but there are some really talented VFR landmark producers like mv46 and droide covering castles and other european architectural points of interest.  Their models are not simple google map rips, but are efficient custom built creations that add a lot to the sim.  I've download all of them and can attest to there being virtually no impact on FPS.

If I were MS I would just be writing these guys a check and putting their work in a world update.  They are really good!

  • Author
37 minutes ago, VFXSimmer said:

If I were MS I would just be writing these guys a check and putting their work in a world update.  They are really good!

My point exactly. Better world content does not impact FPS, it is the drawing settings which does. And it takes a lot of effort to manually download and install each one and monitor the updates that come.  Better if those can be submitted to MS to be checked and be part of official world scenery.

To open up freely to adding assets and 3D models that Asobo havent made isnt a very good thing. They need to have control so something doesnt break the performance of the sim both on pc and xbox. So i think it will never happen. Its the same with xplane scenery gateway. You can only use their own lego bricks.

  • Author
43 minutes ago, Cyrex1984 said:

To open up freely to adding assets and 3D models that Asobo havent made isnt a very good thing. They need to have control so something doesnt break the performance of the sim both on pc and xbox. So i think it will never happen. Its the same with xplane scenery gateway. You can only use their own lego bricks.

You failed to understand. With the Scenery Gateway the content is submitted for review. The admin staff check everything, the file size, performance, accuracy etc etc.  If it is deemed to pass then it can become official content. Obviously for VFR, users would be submitting new assets but the size and all must be acceptable (minimum). 

22 minutes ago, Greazer said:

You failed to understand. With the Scenery Gateway the content is submitted for review. The admin staff check everything, the file size, performance, accuracy etc etc.  If it is deemed to pass then it can become official content. Obviously for VFR, users would be submitting new assets but the size and all must be acceptable (minimum). 

No you cant make new 3dmodels and submit them. The way the scenery gateway works is to build airports with the assets allready made by asobo. 

  • Author
44 minutes ago, Cyrex1984 said:

No you cant make new 3dmodels and submit them. The way the scenery gateway works is to build airports with the assets allready made by asobo. 

Typically yes for airports, but for any vfr objects and effects they could accept original assets such as unique bridges or castles etc, test they work and check file size is small etc and then include in MSFS.  Why reinvent the wheel.

36 minutes ago, Greazer said:

Typically yes for airports, but for any vfr objects and effects they could accept original assets such as unique bridges or castles etc, test they work and check file size is small etc and then include in MSFS.  Why reinvent the wheel.

Of course your point is great, but i doubt Microsoft will ever do it like that because Its so much in licensing and legal stuff involved. And making a free to submit your own 3D assets will require a huge team just to control and approve all of it. 

The addition of assets to fix, clean up, and add to the world was what I envisioned the gateway to provide. 

If it was properly curated as stated above, the world could be a better place.

After seeing ORBX's Catalina Island work and detail....I'm a believer that the sky is the limit with MSFS scenery!

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