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Live Weather Mode - unrealistic unlimited visibility

Featured Replies

 
Please vote this up otherwise Asobo will never implement proper visibility simulation in Live Weather. 
Many thanks!
 
Live Weather does not simulate changes in aerosol density/visibility
 
As a real world pilot and meteorologist, I have noticed that both SU9 and SU10 beta and indeed previous SU's do not simulate changes to aerosol density/visibility during Live Weather. Aerosol density is always 1. This is really unfortunate as it is highly unrealistic to expect visibility to be almost limitless all of the time. Frequently, humidity and aerosol particles are present in the lower atmosphere limiting visibility. 
 
The simulated depiction of aerosols in the atmosphere is excellent with regards to preset weather or custom weather.
 
Please Asobo, I'm literally begging you to implement aerosol density/visibilty changes during Live Weather mode. Every other weather parameter (cloud cover, winds and temperature) throughout the atmosphere is simulated except visibility. 
 
Your reservations for proper visibility simulation in Live weather mode may stem from the fact that some people may prefer to fly and see the wonderful scenery from horizon to horizon. This is understandable. However, from a proper simulation of the atmosphere and the serious simmer, changes in visibility is crucial. I for one dislike endless visibility as it's very rare, especially here in Europe.
 
Therefore may I suggest a way forward...
 
Either, simulate proper visibility using data from meteoblue (carrying the risk of annoying those simmers who prefer endless visibility)
 
or
 
Provide a choice (perhaps a slider) to switch on or off proper visibility simulation in Live weather Mode
 
or
 
if simulation of visibility is not possible using data from Meteoblue, then provide a slider (just like the one for custom weather) for the user to set an aerosol density in Live Weather mode or at least allow an alternative means of adjusting the aerosol density/visibility, perhaps via the Flightsimulator.CFG file
 
Thanks for taking the time to read through this. I hope you understand my wishes. 

Edited by Falconjet112

Is this what you're talking about? Excuse the low Res they're VR pics taken in SU10 Beta, I don't recall seeing this with SU9;

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Edited by MarcG

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

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'actual visibility' is on the list for ASOBO as a part of the WX engine re-write over the next few sim updates.  It may not be on the dev roadmap, but Jorg has mentioned it several times during Q&As.

Edited by Jeff Nielsen

Jeff D. Nielsen (KMCI)

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I'm not sure but for me at look pretty close to what  I see IRL

 

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IMG_0924.jpg?width=1676&height=1257

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

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The "live" weather feature can be amazing when it's on. Sometimes it doesn't depict clouds, but when it does, I've seen some stunning clouds.

MSFS

  • Author
On 7/11/2022 at 10:23 PM, MarcG said:

Is this what you're talking about? Excuse the low Res they're VR pics taken in SU10 Beta, I don't recall seeing this with SU9;

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What you show there is exactly the same in SU9. It's the sun reflecting off simulated particles. Does look good and it is realistic I can't deny....but if you were to view into the distance away from the sun, visibility would be almost limitless. Aerosol density is currently not simulated. However having read further comments above, I hope this  will be simulated in future updates. I cross my fingers. 

 

Edited by Falconjet112

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