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CPU consideration on MSFS - 11700KF vs 13900KF

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Good day, I built a gaming pc last month, with 11700kf and a RTX 3090, mainly for flight simulations (DCS World, MSFS). In MSFS, it’s difficult to handle 4k@60fps, probably due to single thread issue of the game.

Acqually I have gpu load about 40-50%, cpu similar but with single core heavy workload in windows task monitor, and the warning of Main Thread Limit in dev mode. I’m using TLOD/LOD around 80-100.
Actually I see fps drop when rotating virtual view in cockpit (it drops to 40-50fps, then returns to 60 once view is fixed)
Do you think upgrading from 11700kf to 13700kf (13900) will change this substantially, or not?

I chose the 11700 because I thought the extra cores would be useless with msfs, but seeing now that performance is at its limit , I think maybe the more modern 13-series architecture could warrant me an improvement and let me stabilize 4k@60fps.

What do you think? Is it worth the cpu upgrade?

Andrea

Get a 4080/4090, turn on frame generation, and go fly! Simple as that. 

No, do as suggested above.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

To add to the comments above, as counter intuitive as it may seem, upgrading your GPU to 4000 series and turning on frame generation will at least double your current FPS. A CPU upgrade may get you 30-40% improvement but that's a far cry from the aforementioned 100%+ boost.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

I went from a 12700 K / 32 GB ram / 1080 Ti to a RTX 4080 and basically got 4x fps in most situations using frame generation.  Be advised though if you do not have at least a Gysnc compatible monitor you will get vsync tearing issues in frame gen.

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

3 hours ago, ryanbatc said:

I went from a 12700 K / 32 GB ram / 1080 Ti to a RTX 4080 and basically got 4x fps in most situations using frame generation.  Be advised though if you do not have at least a Gysnc compatible monitor you will get vsync tearing issues in frame gen.

I don’t notice tearing here. Can’t use Gsync because of the awful flickering, that is perhaps even more evident on my OLED screen. 

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 
3 hours ago, GCBraun said:

I don’t notice tearing here. Can’t use Gsync because of the awful flickering, that is perhaps even more evident on my OLED screen. 

Then you need a proper g-sync monitor. Flickering is caused on g-sync compatible screens. It doesn’t happen on g-sync module screens or g-sync ultimate. 

3 hours ago, Ianrivaldosmith said:

Then you need a proper g-sync monitor. Flickering is caused on g-sync compatible screens. It doesn’t happen on g-sync module screens or g-sync ultimate. 

The LG OLED TVs do have Gsync support. The issue is actually better with FG activated, considering that it is mostly caused by low fps when using 120Hz+ screens. 

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 
42 minutes ago, GCBraun said:

The LG OLED TVs do have Gsync support. The issue is actually better with FG activated, considering that it is mostly caused by low fps when using 120Hz+ screens. 

Yes but they’re only G-Sync compatible, not proper g-sync. I have both and a real g-sync display is way better than the LG TV’s with g-sync compatible. 
And yes I agree with you RE the higher frames. 

Edited by Ianrivaldosmith

I use a 4K 60Hz TV, with no G-sync capabilities whatsoever, as my main monitor and I don't get any tearing with frame generation enabled.

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

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