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Sully water landing

Featured Replies

Hello everyone,

I would like to reproduce the Sully Water landing using P3D-V4 and canot find any thing on the subject.

Anyone having managed to do that? Any addon? Any trick like creating a seaport on the hudson bay? (but would a non amphibian acft waterland on a sea port? )

I can not imagine nobody worked on that?

Thank you so much in advance

Best regards

All

 

  • Moderator

Welcome to AvSim. Here’s a good link to that incident. You’ll need an Airbus A320 as a minimum.

https://en.wikipedia.org/wiki/US_Airways_Flight_1549

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

  • Author

Hi guys,

In fact I just can not technically water land.

Either the aircraft bounces on the water and go around (crash détection OFF I think) or it crashes like if it were on the land (crash detection ON)

I might have to add that I am using the Prosim A320

Can you water land with your 320? (P3D V4)

Tx a lot

  • Moderator
1 hour ago, Al340 said:

Can you water land with your 320? (P3D V4)

I’ve never tried and don’t have any A320. But even the PMDG737 would encounter the same problem. That’s the difference between a professional flight simulator and a desktop one costing $50.

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

Al340 -- what speed are you using to land on the water? IRL we were taught that successful water landings seem to generally made by stalling the aircraft onto the water otherwise the plane acts like a rock that is skipping across the water... 

Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

  • Commercial Member

As @PavlinS mentioned, DRZEWIECKI DESIGN New York City X is your best option. One of the scenery features is: 

A dedicated entertaining mission featuring Hudson emergency ditching,
as a mission or load flight plan.

Technically, you can edit the aircraft.cfg file to add some "float" type undercarriage in [contact_points] to simulate the buoyancy of fuselage.

But probably no one knows where and how much to put it to get it at least some kind of "simulation" feeling in P3D then...

  • Author

Hello,

Thanks a lot, I will definitely try the DRZEWIECKI design (hope it is compatible with P3D-V4?). Regarding the acft buyancy, it is very interesting. Real airbus has a syst that seals the cargo bays to increase buyancy. Volume and location are known. Once could just integreate that (if not already done?).

But does an aircraft sinks in P3D (unless it is a hydroplane)? And should I understand that everything relies on the aircrafft config or some of the logic is still in P3D?

I just can wait to test it again. Will do that today and will come back to you

Tx a lot

2 hours ago, Al340 said:

I will definitely try the DRZEWIECKI design (hope it is compatible with P3D-V4?).

It is compatible, no worries, I have it and I am on v4 HF3 as well. 

You may need to add some contact points to the aircraft.cfg, all marked as floats. That way, P3D will consider your 'bus as an amphibian.

Maybe a point in the back, other in the front (just in the front of the NLG doors) and maybe one in each wingtip will do the job?

Edited by Luis Hernandez

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

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