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VR Issue - Quest 3 Wobble

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Hi all,

Im just checking, have the new Quest 3 and suffering serious "Wobble" effect in the sim, even with the extra plugin of the OpenXR System. I've really tried everything and at a dead end on this:

 

The only way to solves this, regardless of if my graphic settings are on Low or Ultra, is to turn the Terrain level of details to minimum "10"

 

System Specs:

         Operating System: Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
                 Language: English (Regional Setting: English)
      System Manufacturer: Gigabyte Technology Co., Ltd.
             System Model: H510M H
                     BIOS: F18 (type: UEFI)
                Processor: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz (16 CPUs), ~3.5GHz
                   Memory: 32768MB RAM
      Available OS Memory: 32562MB RAM
                Page File: 13551MB used, 21058MB available
              Windows Dir: C:\Windows
          DirectX Version: DirectX 12
      DX Setup Parameters: Not found
         User DPI Setting: 96 DPI (100 percent)
       System DPI Setting: 96 DPI (100 percent)
          DWM DPI Scaling: Disabled
                 Miracast: Available, no HDCP
Microsoft Graphics Hybrid: Supported
 DirectX Database Version: 1.4.7
           DxDiag Version: 10.00.22621.0001 64bit Unicode

Many thanks for any help on this.

Yep, i went into Oculus Debug tool and disabled Mobile ASW.

for PC Asyncchronous SpaceWarp: set to Force 45fps, ASW Disabled. But as soon as a i close the debug tool, this resets.

2 hours ago, Guest Yogi said:

Yep, i went into Oculus Debug tool and disabled Mobile ASW.

for PC Asyncchronous SpaceWarp: set to Force 45fps, ASW Disabled. But as soon as a i close the debug tool, this resets.

I had the same issue, it used to wobble / shake when I turned my head, I installed VDXR and it help alot to non existant - I do have my settings at medium in fs2020 though.

https://github.com/mbucchia/VirtualDesktop-OpenXR/wiki

I7-10700F RTX 3070 32 Gig Ram

Tried all that, still exists, even bought a new cable. I have to say the QUEST 3 is just a awful product, compared to the Valve Index, this really is a step backwards.

On 10/23/2023 at 4:13 AM, Guest Yogi said:

Hi all,

Im just checking, have the new Quest 3 and suffering serious "Wobble" effect in the sim, even with the extra plugin of the OpenXR System. I've really tried everything and at a dead end on this:

Hi,

can you say what video card you are using?

do you have oculus tray tool installed? Are you using OpenXR Toolkit? Have you made any other adjustments in the oculus debug tool?

It's possible to have all three running and maybe, unknowingly, they are offsetting each other 

 

Edited by dogmanbird

What graphics card do you have ? 

I7-10700F RTX 3070 32 Gig Ram

Sounds like you are rendering beyond your PC's capability. What Video Card are you running?

  • 6 months later...

A little late to the chat, but I just came across this post and thought I'd try to help.  I had the same issue with a Quest 3 when using Oculus Link, wired or Air Link.  It wouldn't happen all the time but it would happen about 70% of the time and nothing would fix it using Oculus Link.  When I switch to Virtual Desktop the issue went away and I was getting better FPS with the same settings.  I have a 10900k and a 3090.  Try Virtual Desktop, I have had a much better experience and improved performance using it for MSFS VR,

In case it's due to ASW still running - you can try one of the keyboard combinations below while in flight and see if there's one that looks pleasing. I think they'll override what has been chosen it oculus debug tool

spacer.png

 

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