January 23, 20242 yr Thanks for the info. Works great. Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44
January 23, 20242 yr I believe I always have had it OFF in my v5.4 installs, and since I am on an RTX 3060 Ti with only 8GB VRAM but the VRAM usage never goes past 3.4 or close to that, I'm fine with it disabled... This is probably due to very few addons installed other than ORBX Global, Vector with John's fix and LC Europe, and only 2 addon airports, Lisboa and Porto, Active Sky P3D and RealTurb - this is ALL I have added to P3D's default World, and could be even less in P3D v6 because I've read it's World is even more detailed by default(?) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 23, 20242 yr 19 hours ago, Sparkrite said: Maybe I need to go to "SpecSavers" because, for the life of me, I can't find this option in V6.1. Also, I don't really "get" this thread, as to why the switching off of "Dynamic Texture Streaming" is being presented as if it's new discovery or something akin to one. This option has been in P3DV5 for quite sometime now and it even tells you that turning it off will increase performance but at the cost of more Vram usage. In 6.1 it's in the prepar3d.cfg file and not in the UI. If I remember it correctly the entry is DynamicTextureStreaming = 0 or 1. It's not new but this option isn't necessarily needed any longer with the newer GPU's having a lot more VRAM. In 6.1 it's turned on by default and for others they may have forgotten that it was turned on. Edited January 23, 20242 yr by Sabre57 I9-9900, 32 GB RAM, RTX 3090 FTW
January 23, 20242 yr 31 minutes ago, Sabre57 said: In 6.1 it's in the prepar3d.cfg file and not in the UI. If I remember it correctly the entry is DynamicTextureStreaming = 0 or 1. It's not new but this option isn't necessarily needed any longer with the newer GPU's having a lot more VRAM. In 6.1 it's turned on by default and for others they may have forgotten that it was turned on. Phew! Thank God for that, nothing wrong with my "minces" so. 😁😁 Yep, found it buried within the cfg file and knocked it off. Cheers, for that.👍
Archived
This topic is now archived and is closed to further replies.