June 27, 20241 yr 1 hour ago, Sweetd31 said: Trust me my imagination ran wild when they announced mission, I immediately thought mission editor. - Traffic copters, etc, I miss Simcopter + Sim City 2000. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
June 27, 20241 yr Sounds like some types of missions will be procedural. You won't be flying to same place every time. Edited June 27, 20241 yr by Tuskin38
June 27, 20241 yr 2 minutes ago, Tuskin38 said: Sounds like missions will be procedural. You won't be flying to same place everytime. Are you sure? Jörg kinda implied the sdk is able to create the missions (Hellisimmer interview), I understood they created the missions, but maybe the "placement" system will be procedural, they migh spawn procedurally and you can accept them (my assumption). 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
June 27, 20241 yr 11 minutes ago, ca_metal said: I miss Simcopter + Sim City 2000. 1000% what i had in mind! I loved simcopter
June 27, 20241 yr 6 minutes ago, ca_metal said: Are you sure? Jörg kinda implied the sdk is able to create the missions (Hellisimmer interview), I understood they created the missions, but maybe the "placement" system will be procedural, they migh spawn procedurally and you can accept them (my assumption). It was said in the Helisimmer interview that "Missions are not scripted and not pre-ordained to single paths" (from lwt1971's summery) But maybe there will be support for rigid mission structure as well. Edited June 27, 20241 yr by Tuskin38
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