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Little Navmap Support for MSFS 2024

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Any ideas what's going to happen with LNM for MSFS2024? Support for PLN files seems mostly 'deprecated' by Working Title in favor of their in-game 'EFB' tablet talking directly to their in-game Garmin panels. The World Map 'load PLN' option has gone. The EFB tablet is supposed to have a 'load PLN' button but this looks like it's only just been added as an afterthought (the button still shows its 'reference' title instead of the expected label text) and everything in the PLN gets thrown away except for the lat/long of each waypoint.

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  • The request below was removed and discussion now continues here: https://devsupport.flightsimulator.com/t/provide-readable-airport-data-for-little-navmap/11926 I started a request in the MSFS sup

  • Well, getting closer. Very close now. Still testing the flight plan stuff. Here is the changelog for your entertainment: https://github.com/albar965/littlenavmap/blob/release/3.0/CHANGELOG.txt 🙃

  • Reading data is so far no problem as you see in my post above:  But there is still a lot of annoying work and testing to do. Very unlikely I have a beta before Christmas but maybe one this year.

No idea. The bigger problem is their not documented BGL format. If this changes significantly it might be anything between a lot of work to undoable. We'll see. I have no access to their stuff yet.

2 hours ago, B21 said:

everything in the PLN gets thrown away except for the lat/long of each waypoint.

Doesn't make sense to me. You cannot define a plan by coordinates only.

Alex

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16 hours ago, albar965 said:

define a plan by coordinates only

I assume this is currently a work-in-progress, although the sim comes out in a couple of weeks. A forum post from WT today suggests they're going to come out with a new PLN format so we'll have to wait and see. IMHO they'll likely have a strong focus on what they need for their EFP in-game webapp to talk to their Garmin instrument panels though, rather than finding out how LNM has been used over the centuries.

2 minutes ago, B21 said:

I assume this is currently a work-in-progress, although the sim comes out in a couple of weeks. A forum post from WT today suggests they're going to come out with a new PLN format so we'll have to wait and see. IMHO they'll likely have a strong focus on what they need for their EFP in-game webapp to talk to their Garmin instrument panels though, rather than finding out how LNM has been used over the centuries.

I looks like the PLN format did not change (yet) according to documentation for 2024: https://docs.flightsimulator.com/msfs2024/html/5_Content_Configuration/Mission_XML_Files/Flight_Plan_XML_Properties.htm?agt=index
Although this is for missions. Not sure if a user can still load plans from the user interface. 

Alex

 

 

 

Hello everyone, will the latest version of LNM work with MSFS 2024 which arrives on November 19, 2024

Thank you in advance for your answers.😉

Newdeclic

 

Thank you for your quick response. I'll wait as long as it takes👍

Newdeclic

 

I'm hoping that if LNM references the base BGL files that contain the default airports, navdata,  airspaces etc., that they are automatically streamed.

I'm pretty sure that SimConnect hasn't changed since this would break a lot of applications and add-ons.

This means that you should be able to use your MSFS 2020 scenery library database to plan and use LNM for flight following in MSFS 2024 in the meantime.

Alex

I just realized why you weren't too concerned about MSFS2024 streaming its files to the user's PC. This is a quote from a Moderator on the MSFS Official forums:

FS2024 is going to offer you the choice of cloud storage, and streamed to you, or stored on your device.

11 hours ago, jabloomf1230 said:

I just realized why you weren't too concerned about MSFS2024 streaming its files to the user's PC. This is a quote from a Moderator on the MSFS Official forums:

Thanks but I#m not sure how this affects LNM. All I need is the same or at least a similar structure for BGL airport files. Looking at the documentations they still have manifest and layout files like 2020.

Alex

On 11/8/2024 at 9:47 AM, albar965 said:

Thanks but I#m not sure how this affects LNM. All I need is the same or at least a similar structure for BGL airport files. Looking at the documentations they still have manifest and layout files like 2020.

Alex

If all that was available was streamed data, when creating its database, LNM would have to have every default airport and navdata BGL streamed instantaneously, which could take a lot more time than just reading local files.

20 hours ago, jabloomf1230 said:

If all that was available was streamed data, when creating its database, LNM would have to have every default airport and navdata BGL streamed instantaneously, which could take a lot more time than just reading local files.

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