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Posted

Here's some more info on how to look at the MSFS2024 Virtual File System (VFS):

https://docs.google.com/document/d/e/2PACX-1vRGZ2lfaCLbtruuUi03QnHTsNHp1BUFYCCNKYHxaQTi6ducqGG1Hh6dIZ0KiRxrZN459GKsZMr3-Hp5/pub

I tried doing this and the base scenery data is not encrypted. Once you follow the instructions as to how to initiate the VFS, the airport, nav etc. BGL files are located at:

C:\Users\<username>\AppData\Local\Packages\Microsoft.Limitless_8wekyb3d8bbwe\LocalState\VFSProjection\scenery

New sections have been added to the airport, nav etc. BGL files that I can see, 0x32 (NAX) 0x34 (ATX) and 0x35 (APX). There may be more new sections. CVX and OBX files seem unchanged. I'm still looking around the VFS, but at least this is something to think about.🤔

 I linked a zip with some sample files from 302:

https://drive.google.com/open?id=1-vOHLNXL7tVRFpemQ-929s28Ndkn3JVg&usp=drive_fs

  • Like 1
Posted
6 minutes ago, jabloomf1230 said:

Here's some more info on how to look at the MSFS2024 Virtual File System (VFS):

https://docs.google.com/document/d/e/2PACX-1vRGZ2lfaCLbtruuUi03QnHTsNHp1BUFYCCNKYHxaQTi6ducqGG1Hh6dIZ0KiRxrZN459GKsZMr3-Hp5/pub

I tried doing this and the base scenery data is not encrypted. Once you follow the instructions as to how to initiate the VFS, the airport, nav etc. BGL files are located at:

C:\Users\<username>\AppData\Local\Packages\Microsoft.Limitless_8wekyb3d8bbwe\LocalState\VFSProjection\scenery

New sections have been added to the airport, nav etc. BGL files that I can see, 0x32 (NAX) 0x34 (ATX) and 0x35 (APX). There may be more new sections. CVX and OBX files seem unchanged. I'm still looking around the VFS, but at least this is something to think about.🤔

 I linked a zip with some sample files from 302:

https://drive.google.com/open?id=1-vOHLNXL7tVRFpemQ-929s28Ndkn3JVg&usp=drive_fs

Thank a lot. This helps.

Never thought about VFSProjection. I searched through my whole AppData folder for BGL files and did not find any. Have to check if or why these are missing here.

I hope to find the missing APX files.🙃

LNM reads these BGL files

# APX	Airports
# ATX	Routing information
# NAX MSFS procedures and navaids with dummy airports and COM
# NVX	Navaids - VORs, NDBs, & associated scenery objects.
# bvcf.bgl	CENTER type airspace boundaries.
# BNXWorld*	Geopolitical and airspace boundaries.

I already tried to read the other files but I found changes in records which did not appear as new types. Strange to change a present record without adding a new type for it.

Alex

 

 

Posted
16 minutes ago, albar965 said:

Thank a lot. This helps.

Never thought about VFSProjection. I searched through my whole AppData folder for BGL files and did not find any. Have to check if or why these are missing here.

I hope to find the missing APX files.🙃

LNM reads these BGL files

# APX	Airports
# ATX	Routing information
# NAX MSFS procedures and navaids with dummy airports and COM
# NVX	Navaids - VORs, NDBs, & associated scenery objects.
# bvcf.bgl	CENTER type airspace boundaries.
# BNXWorld*	Geopolitical and airspace boundaries.

I already tried to read the other files but I found changes in records which did not appear as new types. Strange to change a present record without adding a new type for it.

Alex

 

 

APX files have only 2 new items, text markings and VDGS objects, neither of which seem needed for LNM to function properly. 

Posted
Just now, jabloomf1230 said:

APX files have only 2 new items, text markings and VDGS objects, neither of which seem needed for LNM to function properly. 

Ok. Sounds good. Not at my flying computer now but I'll have a look tomorrow. In the past the changes were relatively easy to detect if they use new record types.

Alex

Posted

Hi folks - good job by @jabloomf1230 .

If/when the airport reference data is obtained, there are still challenges with the PLN file itself because of Working Title's design to have the EFB App the hub-of-all-things-nav rather than API's in the sim, and the 'load PLN' functionality in the 'traditional' sense (you have a PLN file from somewhere, you want to load that) doesn't seem to have been planned AT ALL. So what we have currently is a retrofit with an extra 'Load/Save PLN' button within the EFB app in addition to the planned  EFB-only 'Load Flightplan' button which works with Working Title's web app planner.flightsimulator.com and exchanges data 'internally' (I think it actually uses Xbox storage). IMHO none of this is really quite ready for go-live.

This mostly impacts the gauge (or simconnect app) access to the 'flightplan' data after the 'Load PLN' is clicked as now it's the EFB app loading the flightplan, generating it's own version of a 'planned route' given that PLN and that's what gets served inside the sim where realistically only the Working Title Garmins can receive that data.

So the LNM functionality should be updatable to be 'ok' feeding the EFB and thus the MSFS Garmins, although there might be a bit of trial and error comparing what you feed in vs. what the Garmins ultimately display (e.g. currently the PLN title and waypoint names are discarded). Use cases outside those Garmins are really struggling though, especially our gliding usage of PLNs for which LNM has been very helpful (thanks).

Posted
2 hours ago, B21 said:

If/when the airport reference data is obtained, there are still challenges with the PLN file itself because of Working Title's design to have the EFB App the hub-of-all-things-nav rather than API's in the sim, and the 'load PLN' functionality in the 'traditional' sense (you have a PLN file from somewhere, you want to load that) doesn't seem to have been planned AT ALL.

Not sure if I understand everything.
I have no idea what Working Title is doing there but I can load a plan file into the MSFS EFB. Good enough for me. If they need their own plan format I can add it.

The PLN format has changed slightly (even to the better - no redundant waypoints) and you have to select procedures manually. I'll add the MSFS 24 format in the next update.

Alex

Posted
3 hours ago, albar965 said:

I can load a plan file into the MSFS EFB.

sure - I think from that standpoint you have no issues at all. It's inside MSFS2024 where the nav API's that used to be connected to the PLN have all been altered/removed and the EFB serves it's *routePlan* which has a slightly tenuous relationship to what was in the PLN. You could reasonably take the view that's nothing to do with LNM but it's a niche detail to be aware of. Pilots using the MSFS in-game Garmin panels and the nav in the big jets will be fine.

Posted

Can it still be used as a moving map in MS2024?

Harry S. | System Builder

I7-9700K @ 5Ghz, AORUS Z390 Master Motherboard, Corsair 240mm H100i Platinum AIO CPU Cooler, AORUS GTX 1080ti Xtreme Graphics, HyperX Predator 32GB DDR4 3200 RAM, Samsung 1TB NVMe SSD, 2 x Samsung 1TB SSD, 27" LG UltraGear 27GL850-B QHD Monitor, Cooler Master MasterCase H500 Case, Cooler Master 1000 Watt PSU, Win10, MSFS, Saitek/Logitech X52 Pro

Posted

Hi, I supported the request to MS2024 to include LNM connect ivy, and have the latest LNM version which worked very well in 2020 - thank you ! I read some settings here somewhere and change LNM to use MS2020 scenery etc and can connect to MSFS 2024 but it's not showing my aircraft location, what do I need to do further please?

 

Posted
2 hours ago, fl95 said:

Do you see a chance to display the Multiplayer Aircrafts from FS2024 in LittleNavMap ?

 

Hi Achim, I'll have a very close look at SimConnect again but I'm not sure. This is a long lasting problem. Looks like another petition is needed for this.🙃

 

All: Regarding the airports from MSFS 2024: A friendly user on Github pointed my nose to the right functions and I'm now trying to fetch the data through SimConnect. Still experimenting with it but it looks good so far. This is actually a path I tried to avoid due to the big effort but I guess I've no choice.

Alex

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