March 7, 20251 yr I have got the Honeycomb Charlie rudder pedals but they do not work properly in MSFS 2020 or 2024. When I start to taxi if I try to follow a taxiway I cannot because they follow a very shallow arc usually across the grass and end up on a hill or building somewhere. They are set up correctly (I think) and I really do not know what to do. I wonder is someone might be able help me. Thanks. Kind regards Richard Richard Binns MSFS 2020 & 2024- Asus ROG Strix Z390-E - Skylake i7 9700k - Asus Geforce RTX 4070 Super OC 12gb, 64gig G.Skill TridentZ DDR4 - Thermaltake Thor 850w Platinum PSU - Corsair H150i AIO Liquid CPU Cooler - H150i AIO Liquid CPU Cooler - Thermaltake V71 Case - Samsung SSD 850 EVO M.2 500GB - 2 x Samsung SSD 970 EVO Plus V-Nand 1TB
March 7, 20251 yr Try going to SENSITIVITY settings and see what happens when you use them? You could try adjusting in there. Also have you calibrated them in windows device settings? Check they work smooth and over the full range? Russell Gough SE London
March 7, 20251 yr Author Thank you for your help, I have tried messing with the SENSITIVITY setting to no avail. Where do I find the windows device settings in Windows 11? please. It seems like I have wasted $500. regards Richard . Richard Binns MSFS 2020 & 2024- Asus ROG Strix Z390-E - Skylake i7 9700k - Asus Geforce RTX 4070 Super OC 12gb, 64gig G.Skill TridentZ DDR4 - Thermaltake Thor 850w Platinum PSU - Corsair H150i AIO Liquid CPU Cooler - H150i AIO Liquid CPU Cooler - Thermaltake V71 Case - Samsung SSD 850 EVO M.2 500GB - 2 x Samsung SSD 970 EVO Plus V-Nand 1TB
March 8, 20251 yr 10 hours ago, rgbinns said: Thank you for your help, I have tried messing with the SENSITIVITY setting to no avail. Where do I find the windows device settings in Windows 11? please. It seems like I have wasted $500. regards Richard . This sounds like a calibration issue, not sensitivity. I don't have the charlie pedals, but there will be a calibration page in Windows somewhere (control panel/devices and printers/game controller settings). Depending on the design of the Charlie pedals, they may require some kind of external calibration program like the MFG Crosswind pedals do. MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
March 8, 20251 yr You need to go into Setup USB Game Controllers and select the pedals. Then click Properties and calibrate. Jase
March 8, 20251 yr Hi When you go to Sensitivity (MSFS2020)/Hardware Settings (MSFS2024) and push left or right to the physical limits, does the ball go right into the top/bottom corners of the graph: 2020... 2024... Or does it stop short, more like this? : 2020... 2024... If it stops short, then yes - it indicates that there must be some sort of calibration/settings option for the Honeycomb Charlie either in its own software or in Windows But if it goes right into the corners, both left and right, then there is a perfectly good signal getting from the pedals to the sim and it is something in, maybe, the aircraft settings that needs a tweak. Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset
March 8, 20251 yr I've noticed in 24 that once you go above a certain speed that turning effectiveness decreases and exhibits what you are experiencing. It is almost like you are on a slippery surface and skidding. The speed at which this starts is somewhere above 10kts. My 2 cents it that this is a bug as I've seen this with pedals other than the charlies. I9-9900, 32 GB RAM, RTX 3090 FTW
March 8, 20251 yr 54 minutes ago, Sabre57 said: I've noticed in 24 that once you go above a certain speed that turning effectiveness decreases and exhibits what you are experiencing. It is almost like you are on a slippery surface and skidding. The speed at which this starts is somewhere above 10kts. My 2 cents it that this is a bug as I've seen this with pedals other than the charlies. ISTR that FSX and P3D had some heuristic-based ground steering, so perhaps the new sims are still using legacy code. Here's a bookmark I found about that: https://forum.pmdg.com/forum/main-forum/pmdg-737-ngxu-for-prepar3d-v4/26998-let-s-talk-about-taxi-steering. In passing, it looks like the OP has assumed that the steering behaviour is a consequence of the rudder action not following the pedals, but this is by no means certain for a number of reasons, including the one just mentioned. It will also depend on the way the specific aircraft he is using models its steering - for example, a Cessna 172 is only steerable to about 10 degrees right or left with the rudder pedals, so sharper turns would need to use the brakes. I would think the first task is to establish a full range of rudder control, then investigate further from there. MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
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