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Virtualwombat

Spot plane view point distance

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Just downloaded Dino Cattaneo's T-45C Goshawk. Excellent plane with a fantastic VC, which is all too rare in FSX freeware a/c. But there is trouble in paradise! When I go to spot plane view, the plane is too far from the view point. How can I change the spot plane view point distance for this plane? Is it buried somewhere in the Aircraft.cfg file?Edit: I mean the view point not the zoom level...Cheers,Noel.

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The short answer is no, there is no means of doing that with the .cfg,the long answer is that Bill Leaming recently produced a gauge to allow modification of the spot view position and its included with the Eaglesoft SR22G2/3 turbo and the SR22G2 upgrade, curiously it was over the weekend someone adapted this gauge for use in other aircraft in order to rectify this problem .The reasons it happens is there are parts , most often tie downs that are increasing the planes " bounding Box " in sim, the problem can be mitigated in the model but not cured as in FS9 by using Afcad to adjust the aircraft radius and as a result the developers have needed to come up with different methods to fix this, none of the methods are in the SDK and most are never published in forums due to the complexity involved and competitive nature of the industry.

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You can move the view point easily enough -- just hold CTRL down while pressing "-" (closer) or "+" (further away). Unfortunately you can't save the new position. Zoom works as before (ie without the CTRL key).

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The two XML key_events are in the FSX SDK and may easily be implemented by anyone who knows even a little bit about XML gauge scripting.These two commands will only work while IN Spot View or Locked Spot View.

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Hi Bill. I am still confused. Where do your two camera views go in the T-45C aircraft.cfg? Do they go before the existing camera views and how are they numbered and how are the existing camera definitions re-numbered? Thanks and best regards, Bob.

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>Hi Bill. I am still confused. Where do your two camera views>go in the T-45C aircraft.cfg? Do they go before the existing>camera views and how are they numbered and how are the>existing camera definitions re-numbered? Thanks and best>regards, Bob.Bob, those new camera definitions I had posted the other week turn out not to even be recognized by FSX at all. Period. Nada. Nyet. Nichtwahr. :-eek In any case though, in general any new camera definitions would be placed either before or after any others that might already be in the aircraft.cfg file, as long as their numbers are different...They don't even need to be in numeric order; just different! ;)

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>The short answer is no, there is no means of doing that with>the .cfg,>the long answer is that Bill Leaming recently produced a gauge>to allow modification of the spot view position and its>included with the Eaglesoft SR22G2/3 turbo and the SR22G2>upgrade, curiously it was over the weekend someone adapted>this gauge for use in other aircraft in order to rectify this>problem .Me :)Hopefully something is in the works to fix this problem associated with quite a few FSX aircraft, without having to purchase the SR22 G3... though I'd recommend getting the SR22 G3 anyway!! :) :) :)I was looking through the SDK and I've never done any xml programming, but I know a little bit of C++, does it have anything to do with this line?:ERR trigger_key_event( ID32 event_id, UINT32 value)

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Just add these lines to your aircraft.cfg ---- make sure the CameraDefinition numbers are in sequence to other cameras already there. The InitialZoom number is the magic key ---- bigger number is closer and smaller is farther away from the plane ---- the default was 1.0. Works for me. If you accidentally hit the eyepoint reset keys (Cntl+space) then you will have to use the plus/minus keys to reset your zoom otherwise both the spot and locked spot views should load and stay nice and close. [CameraDefinition.007]Title = SpotGuid = {BCA3FDD1-FB83-4BBA-8407-4922A7F0D00C}Description = This is the description of the spot view.Origin = CenterSnapPbhAdjust = OrdinalSnapPbhReturn = FalsePanPbhAdjust = SwivelPanPbhReturn = FalseTrack = FlatChaseShowAxis = NoAllowZoom = YesInitialZoom = 10.0SmoothZoomTime = 2.0ShowWeather = YesXyzAdjust = FALSETransition = YesShowLensFlare=TRUECategory = OutsideClipMode = SpotPitchPanRate=30HeadingPanRate=75PanAcceleratorTime=0[CameraDefinition.008]Title = Locked SpotGuid = {BCA3FDD1-FB83-4BBA-8407-4922A7F0D00D}Description = This is the description of the spot view.Origin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FalsePanPbhAdjust = SwivelPanPbhReturn = FalseTrack = FlatChaseLockedShowAxis = NoAllowZoom = YesInitialZoom = 10.0SmoothZoomTime = 2.0ShowWeather = YesXyzAdjust = FALSETransition = YesShowLensFlare=TRUECategory = OutsideClipMode = SpotPitchPanRate=30HeadingPanRate=75PanAcceleratorTime=0HotKeySelect=3Cheers!

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I'm sure that is a good suggestion if you want the aircraft to "appear" closer, but it is important to point out that "zoom" factor is not the same as the camera position being close to the aircraft. If you set a high initial zoom setting, EVERYTHING in the scene will be zoomed in including the scenery.I think what people are looking for here is not zoom settings, which just magnify the scene. They are looking for the camera to be closer to the aircraft, without having to zoom at all. The two look very different.Cheers,Rob Young

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>I'm sure that is a good suggestion if you want the aircraft>to "appear" closer, but it is important to point out that>"zoom" factor is not the same as the camera position being>close to the aircraft. If you set a high initial zoom setting,>EVERYTHING in the scene will be zoomed in including the>scenery.>>I think what people are looking for here is not zoom settings,>which just magnify the scene. They are looking for the camera>to be closer to the aircraft, without having to zoom at all.>The two look very different.Precisely correct! What needs to be done is to adjust the Chase View* distance......something which is not at all obvious from the SDK.*Note: this is a deliberate hint... ;)

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What others have said is that they have adopted our Cirrus Series Viewpoint Gauge as found in our Preflight Gauge for use with other vendors aircraft...What Bill has said is that users/developers who wish to build such a gauge for their own use would be able to so by following his hint and the SDK.Our Gauge happens to be proprietary in nature and we cannot support its use with other vendors products:-)

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