December 26, 2025Dec 26 Can someone who has some knowledge of the parking structure in MSFS 2024 (or MSFS 2020 for that matter) tell me if AI airliners can use a parking spot defined as RAMP GA MEDIUM? I have been puzzled about the lack of AI planes at EGNM Leeds Bradford for some time, and I have just noticed that the only two parking spots where I ever see airliners are defined as GATE SMALL. The rest are defined as RAMP GA MEDIUM. I have just checked UK2000 EGPK Prestwick (where I know that Ryanair 737-800s park), and they are defined as GATE - RAMP GA MEDIUM. I suspect that IniBuilds have not defined the parking spots properly at this airport (even the updated v2). I have asked them this question before, but I never got a response. I really want an answer this time. Edited December 26, 2025Dec 26 by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 26, 2025Dec 26 I have inibuilds Leeds Bradford and get a good selection of aircraft parked outside the terminal including Ryanair and Jet2. This happens with fsltl models injected by fsltl or using the in game live air traffic option. I'm afraid I have no idea why you aren't seeing them. AMD 9800x3d, 64 GB 6000 RAM, RTX5090, 2 x NVME, 2 x ssd Win11 Monitor 1 Samsung G9 5120x1440 Monitor 2 Samsung 3440x1440
December 27, 2025Dec 27 What are you using to inject Traffic? I don't think the type of parking matters at all, nor should it. But the size of the spots if using most injectors may or will play a roll. They commonly WON'T park in spots that are too small for the aircraft to avoid wing overlap. The one option I know that doesn't use this is PSXT. If the spot is there and an aircraft parked in it, it'll use it. If another aircraft comes to use the adjacent spot and it's too close, it will remove one of them to not have overlap. PSXT will also park the correct aircraft where they park in real life as well.. None of this parking where ever and all over the field that the ai engine of the sim thinks they should park seen in I think EVERY other method. Edited December 27, 2025Dec 27 by Dave_YVR i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
December 27, 2025Dec 27 Author I have never seen any AI airliners in those parking spots in IniBuilds EGNM v1 in MSFS 2020, default EGNM in MSFS 2020, or IniBuilds EGNM v2 in MSFS 2024. I use the full AIG models and flightplans database. It is so frustrating, because I know that the "back wall" at this airport should be full of Jet2 planes early in the morning. Are you using the default airport? If not, which addon airport do you have installed? I would be curious to know how those parking spots are defined if it is a different product. Edited December 27, 2025Dec 27 by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 27, 2025Dec 27 Hello, Not much of a help because i don't have that scenery but for the default EGNM it's normal that you don't see more than two B737. There are only 2 parking spots of more than 17 meters radius (GATE 7 and GATE 8). That's 34 meters diameter or 111 feet. All the others are smaller and no B737 can be spawn there using the built-in in MSFS spawning mechanism. The Inibulds one has probably improved parking spots. You can check that with the Developer mode, simply enable developper mode and then in the 'Debug' menu choose the menu 'Airports -> Parking occupation'. It will show you the info about each parking spots (the example below shows for the default EGNM and you can see only 2 spots with more than 17 meters radius so there will never be more than two B737 spawned in the default scenery, in my screen below the 3rd aircraft is an ATR72 that requires a smaller parking spot) Then, you need to check your planes size (AIG B737 should have 34 meters wingspan so require 17 meters radius parking spots). If you use the 'reduce wings size' option in AIG Manager, they are maybe even smaller to accomodate more parking slots (because the broken MSFS AI engine of sometimes require smaller planes because there is some sort of range that is added, well i won't go into too far with that because it will not be clear 😄) Then another important part is date/time. You didn't tell us at which date/time you tested so we can't tell you if it's normal or not. Based on the AIG schedule, EGNM seems to have lots of aircraft mostly only during night hours. So, for example when i type this (Saturday 8.20am GMT) it's normal to only have 2 planes, if you check deep in the night (2 am / 4 am) you should see a lot more. When i have spawning issues, i try to manually spawn the aircraft on the airport, this will show if it can be spawned or not (if not, it's usually the parking spots size not big enough and i try to spawn it on a bigger airport having huge parking spots to make sure it can be spawned and it's not an issue with the aircraft itself). To spawn an aircraft manually i use AI companion but there are probably other tools around. I edited this part of the message because there is manual 'spawner' tool inside the MSFS 'developper mode' but unfortunately i just noticed that it spawns even if the parking spots is too small and that doesn't happen with simconnect spawning (used by AIG) so you won't get accurate result with the built-in spawner. Well it's just getting to complicated to explain it clearly and maybe you left already 😄 These info are for standard traffic injection using simconnect which is what you use i think, other injectors might not have the issue because some of them do not use standard injection but place the aircraft manually like if it was a scenery object and in that case the parking spot size has no importance at all. Just some info on how to find potential issues if you want to investigate and if you were unaware of them, not really a 'ready to use solution' to your particular problem unfortunately. So yeah i made it too long and not sure you'll read all this (i think you prefer 'straight to the point' replies 🤭😁😁), but if you are really interested to find out what is happening i guess you need to check all these items thoroughly because that's imho the only way to detect a potential problem. 🍺 Edited December 27, 2025Dec 27 by Bad_T
December 27, 2025Dec 27 Just had a look at the Airport Parking info for Inibuilds EGNM and I count 17 spots that have a radius of 17 or over AMD 9800x3d, 64 GB 6000 RAM, RTX5090, 2 x NVME, 2 x ssd Win11 Monitor 1 Samsung G9 5120x1440 Monitor 2 Samsung 3440x1440
December 27, 2025Dec 27 Author I experimented with the "reduced wingspan" option in the AI Manager, but it did not make any difference. I still wonder if those parking spots need to be defined as "GATE - RAMP GA MEDIUM" (like the ones at UK2000 EGPK Prestwick), or maybe "RAMP GA LARGE". I am not convinced that "RAMP GA MEDIUM" is correct, but maybe they just need to be made a bit larger? It puzzles me why no other users of the IniBuilds EGNM Leeds Bradford airports have mentioned this. If nobody else is suffering from the same problem, then I am even more baffled!! Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 27, 2025Dec 27 i think the type of parking makes no difference, it's just the size that matters 😊 you still didn't tell us at which date/time you tried, have you tried middle of the night (between 2am and 4am) just to see if you see more aircraft ? But well withoug some tools to see the size of your aircraft and your active flightplans schedules it's a bit hard to help from here unfortunately. Edited December 27, 2025Dec 27 by Bad_T
December 27, 2025Dec 27 Author I will check out the middle of the night, and report back. I have tried early in the morning (around 6 AM) and early evening, and my test yesterday was at 10AM. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 27, 2025Dec 27 I would try the method suggested by Bad_T. Those medium ga spots might be set to 14m which would be too small for 737/A320 sized aircraft. This is another one of the reasons why I moved to using psxt for my traffic injection. My inib EGNM has the right aircraft parked all along that row when they should be there. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
December 27, 2025Dec 27 Author I guess that PSXT ignores the parking spots themselves? It just positions the aircraft in exactly the same spot as the real world aircraft? What does it do if the user does not have the specific aircraft/airline type? Does it try to match as closely as possible based on the installed database of aircraft models and repaints? Edited December 27, 2025Dec 27 by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 27, 2025Dec 27 25 minutes ago, Christopher Low said: 1. I guess that PSXT ignores the parking spots themselves? It just positions the aircraft in exactly the same spot as the real world aircraft? 2. What does it do if the user does not have the specific aircraft/airline type? Does it try to match as closely as possible based on the installed database of aircraft models and repaints? 1) Yes, but it also uses its knowledge of the airport parking stands to accurately place the aircraft model. 2) Depends on your settings in PSXT Edited December 27, 2025Dec 27 by SierraDelta Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
December 27, 2025Dec 27 Psxt doesn't ignore the parking spots at all, just the parking spot sizes. It also recognizes potential wing overlap and removes one of the aircraft to avoid that from happening. Now, if a live aircraft taxis to a spot on the apron that doesn't have a parking spot, it will still park there but psxt will not learn that spot and the aircraft will disappear as soon as its transponder is turned off. You can also add in extra parking to any airport that psxt will use and also learn from. If you don't have that specific airline or aircraft type you have the option to select what level of model matching you want it to use. It's certainly not perfect, the downside is coverage but overall it's far far superior then anything I have seen or used before. It's amazing going to places like EHAM or KBOS etc and seeing real time converging ils approaches with departures in between arrivals etc. Traffic is properly spaced with actual real world separation on final and not overtaking each other etc. Edited December 27, 2025Dec 27 by Dave_YVR i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
December 28, 2025Dec 28 Here for reference, showing Sunday Dec28 at 0800 local. Also the correct liveries for each reg. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
December 29, 2025Dec 29 Author I also hardly ever see anything at EGFF Cardiff..... Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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