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Underwhelmed by Auto Ortho

Featured Replies

8 minutes ago, Mike_CFII_MEL said:

reshade isn't illegal

By LR's standards it is. don't want to see it legalized and de-stigmatized. You do. Badly apparently. But you clearly don't want it bad enough. You haven't peddled your recipes far and wide enough to make a sufficient dent in the statistics gathered by LR. Fussing about it here is woefully inadequate.

 

10 minutes ago, Mike_CFII_MEL said:

If they did come clean about the filters

They certainly did. Most filter combinations are currently bad. All filter combinations are subject to instability forever and ever. It's not their responsibility to coddle plugins that cause massive instability for their support and dev channels. Not even your cockpit is big enough to change that status.

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

  • Replies 97
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  • DeltaWho
    DeltaWho

    Those pesky folks at Laminar are ruining everyone's fun 😈 It's pretty simple, if you ain't paying for ortho, it ain't yours. There are a few legal exceptions to the rule, and they usually revolve

  • Bjoern
    Bjoern

    "Streaming geo data" means anything and is certainly no indication of "we'll do exactly the same as MSFS does and provide you with free, high-res orthos for the globe". For all it's worth, he could ha

  • DeltaWho
    DeltaWho

    You know... I had this whole bit written out to explain things (laced in with some minor Elmer Fudd ranting, and thoughtful prose). But then I stopped when I realised that most of you nailed the criti

12 minutes ago, blingthinger said:

They certainly did.

If they came clean about the filters then why is litjan here from discord stating the following? "As stated multiple times before - ReShade introduces bugs/crashes" when it should read "certain filters in reshade have been shown to cause issues, instabilities and/or crashes with Xplane. Maybe he didn't get the memo? Do you have a link to this statement?

Reshade filter issue is no different than if it were an incompatible plugin within XP12

Edited by Mike_CFII_MEL

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

25 minutes ago, Mike_CFII_MEL said:

why..."ReShade introduces bugs/crashes"

But there's nothing inaccurate about that statement.

26 minutes ago, Mike_CFII_MEL said:

when it should read

Because what you wrote isn't unconditionally correct now or looking forward in time. The recipe you've found could very well just be a lucky coincidence for your machine setup.

27 minutes ago, Mike_CFII_MEL said:

no different than if it were an incompatible plugin

Reshade is wildly different. It's not even tweaking the "forbidden" back-door art datarefs. It's sneaking in through the vulkan basement. Messing with art drefs just leads to weird display on screen. Reshade is a messy CTD.

Recently they did ban all incompatible plugins. Across the board, for multithreading violations. They squash the mosquitoes as necessary.

Conversely, something like ortho4xp does get LR dev attention because it uses the authorized scenery API channels for displaying ortho. There's nothing shady (pun intended) about it. 

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

8 hours ago, Brian Mackie said:

May we invite a moderator to terminate this "discussion", which has strayed way off topic and into the realms of near-personal attack?

The last few pages of it have been all "You´ve chosen to ignore content by..." for me - try the "ignore" functionality to improve the signal-to-noise ratio, it´s very relaxing! 😆

7 hours ago, Mike_CFII_MEL said:

It's not my job to train the masses, you want something bad enough.. make it happen, although it seems typical of todays thinking... wanting others to do the work!

Umm...

 

6 hours ago, blingthinger said:

Conversely, something like ortho4xp does get LR dev attention because it uses the authorized scenery API channels for displaying ortho. There's nothing shady (pun intended) about it. 

Map Enhancement also uses the authorized channels, with the difference that orthos (i.e. ground textures) are downloaded "on the fly", so to speak. No rendering engine hacking takes place.

I think O4XP gets a free pass because the user has to manually and knowingly click "Generate" for each terrain tile, making it their and the utility developer's problem when some broad shouldered people with ortho provider branded baseball bats show up at their respective doors. In contrast, Map Enhancement and AutoOrtho scraping X-Plane's position API to determine which tile imagery to download next might lead to another instance of finger pointing when the baseball bats also arrive at Laminar's door.

But on the other hand, satellite imagery streaming has been around for so long, I really doubt that any ortho provider cares about the odd X-Plane user in the first place. If their public API takes up too much traffic from one client, they'll just ban it and done. And as seen with OpenStreetMap's Overpass server, most of the traffic that is hammering APIs nowadays is AI scrapers anyway.

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

1 hour ago, Bjoern said:

scraping X-Plane's position API

I'm not convinced that's the ultimate problem. The legal rubber hits the road with constant streaming of data through the paid API without actually paying for it, regardless of what triggers the download.

WED streams ortho to the user. Pretty sure it doesn't get cached. That's an official LR tool that both uses a legal source (quality is meh) and won't drive up usage to the point of putting anyone's IP address on the naughty list leading to:

1 hour ago, Bjoern said:

If their public API takes up too much traffic from one client, they'll just ban it and done.

It's been a while since I needed to build an ortho tile in ortho4xp but I do recall that google used to ban my IP very quickly.

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

I would like to see LR provide an option for streaming geo similar to MSFS and I’d happily pay a monthly fee.  I have no problems with subscriptions so long as they provide a service.  This is optional, if you don’t want streaming geo then stick with current tools and get what you get.

Sure, that will bring up the question of why do I have to pay for geo in XP when I can get it free from MSFS.  I have no idea how much it’s costing Microsoft to support the bandwidth requirements for serving of data and/or if they’re just piggy backing on under utilized infrastructure so the cost is distributed. 

I have no problems paying for Map Enhancement “Pro” license to Google for $40/yr (not sure how it’s so cheap as Google API keys I’ve paid for in my own projects at work are FAR more expensive … but will leave that alone for now).

It’s the “I want everything for free” band wagon that is a huge road block to XP progress and timelines.  

@blingthinger … I’m not going to WHITELIST AVSIM, sorry, I’ve donated and would happily pay a monthly fee to keep the servers going as my donations don’t remove Ads and I can’t stand Ads.  A LOT of websites are now moving to a subscription if you want to see content, I wouldn’t have a problem if AVSIM went that direction … heck, think of all the “pirates” (aka thieves) that would lose a resource … violins out.

Edited by SayAgain

Extraordinary claims require extraordinary evidence. - Carl Sagan

34 minutes ago, SayAgain said:

I’ve donated

Haha! Ultimately this is all that matters, right? I'd bet you're the minority as far as the demographic that uses ad blockers is concerned. It's too common for people to demand "100% free" all the time. Perpetual motion machines aren't real at any level.

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

  • Commercial Member
11 hours ago, blingthinger said:

Near, far, wherever it are, the implication was the same.

Ironically this thread is like re-arranging the chairs on the titanic. (Titanic being a metaphor for reshade) 😄
 

Quote

 You found the filter recipe that will never ever cause a CTD


Heck you didn't even need to do that, people will get tripped up over selecting the wrong graphics api

12 hours ago, Mike_CFII_MEL said:

Funny how the go to response on XP discord channel when faced with a user having an issue with X-Plane stating its a bug... their go to statement that follows is "if it were a bug everyone would have the issue". Yet when reshade has users using it on a regular basis, they still claim bug. Sorry, but you can't have it both ways!!! 

 

Actually you can, because it is reshade that is inserting itself within the rendering flow. It's a bit like cutting into the top most layer of a cake... you've stuffed yours with a ganache that only you like, whereas the rest of the wedding guests have decided to stuff it with something savoury and non-complimentary. But I suppose it's the chef's fault for not accommodating either 🙂

It's a bit selective using the Discord too... when we process (probably hundreds) of people each week just trying to help each other. Some of which is user error, and some of which is Laminar bugs/limitations, and some of it will be a third-party issue. It really does not need to be more complicated or accusatory than that...

Where even am I? I thought OP just wanted Australian scenery 😂

Community Management for Laminar Research

 

 

10 hours ago, blingthinger said:

But there's nothing inaccurate about that statement.

Because what you wrote isn't unconditionally correct now or looking forward in time. The recipe you've found could very well just be a lucky coincidence for your machine setup.

Reshade is wildly different. It's not even tweaking the "forbidden" back-door art datarefs. It's sneaking in through the vulkan basement. Messing with art drefs just leads to weird display on screen. Reshade is a messy CTD.

Recently they did ban all incompatible plugins. Across the board, for multithreading violations. They squash the mosquitoes as necessary.

Conversely, something like ortho4xp does get LR dev attention because it uses the authorized scenery API channels for displaying ortho. There's nothing shady (pun intended) about it. 

1. They are incorrect, no matter how many times you try to convince otherwise. Here is a quick test you can perform!!! Install reshade but add no filters, now run xplane.

2. Just lucky, sorry but there are thousands of downloads on my reshade setup along, there are hundreds of other downloads for XP12 as well. So that is also an incorrect statement.

3. Good, nothing wrong with that.

4. Never said there was anything shady about ortho4xp! I talked about the mapping programs! 

Edited by Mike_CFII_MEL

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

34 minutes ago, DeltaWho said:

Heck you didn't even need to do that, people will get tripped up over selecting the wrong graphics api

Keep making my point for me, it's the end users that are the problem not rehade program itself.

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

1 hour ago, SayAgain said:

I have no problems paying for Map Enhancement “Pro” license to Google for $40/yr (not sure how it’s so cheap as Google API keys I’ve paid for in my own projects at work are FAR more expensive … but will leave that alone for now).

How is google getting paid from Map enhancement Pro? 

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

  • Commercial Member
5 minutes ago, Mike_CFII_MEL said:

Keep making my point for me, it's the end users that are the problem not rehade program itself.

I really can't keep going like this if you're willfully ignoring 99% of what people are communicating here. Especially since this decision has already passed through multiple engineers and evaluated.

  • Reshade is still available for you to use. So no toys have been thrown out the pram here
  • It is an external injector, and as such is not an approved part of the rendering pipeline (So if you shoot yourself, at least you know what the waiver is)
  • There's no way it's coming back. We've seen the stats. Mourn as you will.

Community Management for Laminar Research

 

 

9 minutes ago, DeltaWho said:

I really can't keep going like this if you're willfully ignoring 99% of what people are communicating here. Especially since this decision has already passed through multiple engineers and evaluated.

  • Reshade is still available for you to use. So no toys have been thrown out the pram here
  • It is an external injector, and as such is not an approved part of the rendering pipeline (So if you shoot yourself, at least you know what the waiver is)
  • There's no way it's coming back. We've seen the stats. Mourn as you will.

1. Yes it's still available, I use it everyday! Glad it hasn't been deliberately disabled completely!
2. Can't argue with what is or isn't approved for their pipline!
3. Since it still works, it's actually here so no need to make any comeback. Nor is there any reason to morn unless things change.

No one is ignoring the 99% of what people are saying, L/R classified the bugs/crashes incorrectly in blaming the base program.

Edited by Mike_CFII_MEL

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

48 minutes ago, Mike_CFII_MEL said:

shady

It was intended to be a graphics programming pun. But I suppose not entirely accurate given that reshade doesn't actually fiddle with the app's shaders. 

53 minutes ago, Mike_CFII_MEL said:

Here is a quick test you can perform!!! Install reshade but add no filters

Sorry wut? You do realize that you just got laughed out of the conference room, right? 

56 minutes ago, Mike_CFII_MEL said:

hundreds of other downloads for XP12 as well. So that is also an incorrect statement.

Only 100s? I'm not surprised. XP's native lighting keeps getting better and better.

Incorrect maybe for now but you have no guarantees. XP12 is a good example of that. What might have worked in 11 is now broken in 12.

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

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