Saturday at 08:37 PM3 days 41 minutes ago, V1ROTA7E said:I mean, with all due respect, you were satisfied with 30 FPS for a long time before upgrading…not saying you’re wrong, but just different standards."Different standards" seems a bit broad and subjective to the point of potentially obscuring reality. If we are truly comparing apples to oranges we would need to both look at images captured from 2020 of old, and 2024 current, from similar distances from various objects, and at a zoom level we would actually use in game. Something like that has the best chance of being as close to an objective comparison as possible. My bet is that if you and I did that somehow, we would likely concur w/ each other. 30FPS was the best I could do at the time and discovering the value of sterling FTV truly made 30FPS tolerable, when that was the best I could reliably get while keeping all parameters at Ultra. It would be hard to accept now that I have become used to 60-90FPS. But I've also traded in best image quality for that higher FPS-fg. Because of the strobe effect in some terrain types using NV DLSS FG at low rates like 60FPS I sometimes have to go to 90 FPS or more....or turn FG off and live with 45FPS-native.From late 2020, Fussen, Germany:Similar view from 2024 now. I see more detail in this image especially in the mountains and even the grass field immediately below: Edited Saturday at 09:19 PM3 days by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
Sunday at 09:10 AM2 days On 6/19/2026 at 11:27 PM, V1ROTA7E said:lol, i've got a 3 Gigibit connection...def not my internet or pc.Haha yes the usual "it's your PC not the game" when it's extremely factual that Hi Res textures disappeared a year ago due to a "bug" as Asobo claim it to be.Let's see if they sweep it under the carpet during the next Q&A as I'd be amazed if they've done anything to rectify their error. Edited Sunday at 09:10 AM2 days by MarcG Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
Sunday at 01:04 PM2 days 3 hours ago, MarcG said:...Hi Res textures disappeared a year ago due to a "bug" as Asobo claim it to be...Overblown vitriol by the usual culprits always ready to bash Asobo with every opportunity. The real extremely factual is that any degradation that happened is so modest it's hardly noticeable. Go look at the images I posted from 2020 and 2024 and on no uncertain terms the difference is so modest to be irrelevant and that is a remote area and is very close to surfaces involved. In fact 2024 is sharper and more detailed. Edited Sunday at 01:11 PM2 days by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
Sunday at 01:57 PM2 days 17 hours ago, Noel said:"Different standards" seems a bit broad and subjective to the point of potentially obscuring reality. If we are truly comparing apples to oranges we would need to both look at images captured from 2020 of old, and 2024 current, from similar distances from various objects, and at a zoom level we would actually use in game. Something like that has the best chance of being as close to an objective comparison as possible. My bet is that if you and I did that somehow, we would likely concur w/ each other. 30FPS was the best I could do at the time and discovering the value of sterling FTV truly made 30FPS tolerable, when that was the best I could reliably get while keeping all parameters at Ultra. It would be hard to accept now that I have become used to 60-90FPS. But I've also traded in best image quality for that higher FPS-fg. Because of the strobe effect in some terrain types using NV DLSS FG at low rates like 60FPS I sometimes have to go to 90 FPS or more....or turn FG off and live with 45FPS-native.From late 2020, Fussen, Germany:Similar view from 2024 now. I see more detail in this image especially in the mountains and even the grass field immediately below:MSFS 2024 has an improved atmospheric engine so that makes it look different. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
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