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1st fltsimguy

Abacus Scenery Shortcut

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A kind soul brought to my attention yesterday the subject program. And the fact that the publisher was allowing its download gratis. That

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Have ordered it and will see what's there. Respects to size at 31mb, don't forget there are two instructional videos, which I'm guessing (not assuming) accounts for a large portion of the download.And Thanks to Tom for pointing this out!

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I'm a sucker for stuff like this but I have to say it un-nerves me that THEY "Abacus" would require a VISA Card # and all person info to get the FREEWARE file.This looks like some slick marketing to me. If something is really free the download should start on one click. Why not post it on Flighsim.com or AVSIM then for free.

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Hi bwallis:"This looks like some slick marketing to me. If something is really free the download should start on one click. Why not post it on Flighsim.com or AVSIM then for free". I could be wrong... however, I believe that it's just a matter of their order entry software requiring character input into all REQUIRED fields to complete the transaction and the subsequent download. In short they

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Hi Tom.This is very strange.To read their ad, it seems their program is needed to place a scenery object outside of a mission environment. But the Object Placement Tool already does this!Right under the "Save Mission" button in the Object Placement Tool, is a miracle button named "Save Scenery". That should have given them the hint before their program was developed ( 35Mb download ).The Tool already saves scenery as an XML file. All the developer then needs is to 'drag-n-drop' the xml file onto BGLComp, and a scenery placement BGL is made. You can also load an XML file, or merge XML files. All without Abacus' program.No wonder it's free. As noted above, all it could be is a front-end for BGLComp ( which only requires 'drag-n-drop' ).Dick

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Dick thanks for the insight. I have yet to try the tool. But that all sounds easy to me.

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Thank you very much, Dick. That one went right by me. Did not even notice.Perhaps that is why Abacus is offering this tool for free, although for the life of me, I cannot imagine what it does besides provide video tutorials on placing scenery.This Save Scenery option is not mentioned at all in the scenery S.D.K.s, nor does it appear in the mission S.D.K., so as usual we are left to stumble our way through the possibilities until coming upon them.Anyway, it is a great help and an extremely useful tool for us, and greatly simplifies object placement.Best regards.LuisBy the way, while viewing the objects, I came across a number of them that display no textures, and wonder if anybody else had noticed this - some of the wood-brick houses and one of the marinas has what look like an untextured shed over the boats. It could be the shader problem, but would appreciate confirmation. Thank you.

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No credit card was required when I downloaded. In fact there was a large red statement at the top of the order form saying that it wasn't required. They may have added this after the initial poster's notice.PD

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Hi Luis.One warning about saving the XML files.The Mission XML and the Scenery XML will default to the same name!So, be sure to change the name each file is saved as to avoid overwriting a mission XML with a scenery XML.Also, before using the object placer, enter slew mode, elevate the position "Q", and tip the aircraft naerly straight down with the "(" key. Then the objects are easier to place.DIck

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I have never used missions and when I tried to find the buttons mentioned I failed. If I start a mission and then use the ";" key to save I am placed in the normal Save Flight Screen with none of the buttons mentioned. I feel dumb, but how do I get to those buttons??I will continue to search but/////EDIT-- Is the developers SP1 the key. Downloading now. Wanted to beat the edit clock....Dick Boley>Hi Tom.>>This is very strange.>>To read their ad, it seems their program is needed to place a>scenery object outside of a mission environment. >>But the Object Placement Tool already does this!>>Right under the "Save Mission" button in the Object Placement>Tool, is a miracle button named "Save Scenery". That should>have given them the hint before their program was developed (>35Mb download ).>>The Tool already saves scenery as an XML file. All the>developer then needs is to 'drag-n-drop' the xml file onto>BGLComp, and a scenery placement BGL is made. You can also>load an XML file, or merge XML files. All without Abacus'>program.>>No wonder it's free. As noted above, all it could be is a>front-end for BGLComp ( which only requires 'drag-n-drop' ).>>DickRegards,Dick Boley

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For an illustrated explanation, please see here:http://forums.avsim.net/dcboard.php?az=sho...2&mesg_id=33462(I was completely mistaken in that thread, and the file can be saved for scenery use.)Then, when you have added all the objects, return to the Mission tab andhttp://forums.avsim.net/user_files/164942.jpgAn xml file that can be dropped on BGLComp will be saved.Be careful, when exiting the Object Placement Tool, you will be asked if you want to save. If you do, the file will be saved in mission format and will be useless for placing objects, so do not save over the scenery xml file.Best regards.Luis

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>Anyway, it is a great help and an extremely useful tool for>us, and greatly simplifies object placement.>>Best regards.>>Luis>>>By the way, while viewing the objects, I came across a number>of them that display no textures, and wonder if anybody else>had noticed this - some of the wood-brick houses and one of>the marinas has what look like an untextured shed over the>boats. It could be the shader problem, but would appreciate>confirmation. Thank you.hi Luis,I just checked this tool too, and had also a number of objects with no textures.I have used EZ Scenery from Abacus before with FS9, but that one worked a lot better...Kind regardsBert

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I too viewed the free Abacus dowload with interest and the one thing I want to place in my scenery is People (humans). Can anybody tell me if this type of scenery is available in the drop down menus?Also, (I have the deluxe version) is the SDK automatically installed with FSX or is this installed manually. If so, where do I find it, ie which disk etc?Many thanks Guys.

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Every time I try to add a scenery object using this tool, I get an error message that states "you must be looking at or closer to the ground." I am positioned at ground level with a front cockpit view (with the panel hidden). I've tried it both in slew mode and flight mode and keep getting the same error message, no matter which object I try to add. Has anybody received the same message?Doug

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re last message...that problem was resolved when I changed the path in dll.xml to the SDK where I originally installed it. Now I do not get the error message but when I add a scenery object, it doesn't appear in the FSX window. although its information appears in the property box.Doug

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Doug:I usually switch to Outside view/Top down view to have a better look at the crosshairs. However, using the Object Placer Tool you could just use the hatswitch on your joystick to tip the nose down.

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Thanks for the tip. It seems that the object placer initially places the chosen object at the viewing aircraft's location, not off-set like indicated in the instructional material. Everything seem to be working now.Doug

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>I too viewed the free Abacus dowload with interest and the>one thing I want to place in my scenery is People (humans). >>Can anybody tell me if this type of scenery is available in>the drop down menus?>>Also, (I have the deluxe version) is the SDK automatically>installed with FSX or is this installed manually. If so, where>do I find it, ie which disk etc?>>Many thanks Guys. Thanks for the help, NOT.

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hi Luis,After some playing with the Abacus Scenery Shortcut tool i wrote them this email:_________________________________________________________________At the Abacus site i read at the bottom of the Scenery ShortCut page: Note: the EZ-Libraries are Not Available At This TimeIncluded with Scenery Shortcut is a set of libraries that we've built from the ground up. They contain several hundred 3D objects. Known as the EZ-Libraries, they are filled with vehicles, signs, buildings and other unique objects to use in your own designs. The EZ-Libraries are freely available to all Flight Simulator users to download and install on their Flight Simulator systems, thereby simplifying the sharing of your sceneries that use any of these 3D objects. But I want you to remind you that most of the EZ-Scenery I have created in FS9 NOT visible is in FSX...and that are the same EZ-libraries...!?__________________________________________________________________What is your opinion about this Luis?Might that be the same reason that some objects show up in "darkgrey" as we both saw already?kind regards.Bert

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Patience....Yes indeed, there are people, many of them animated. I think the names are prefixed 'ppl'. There are also animated animals. Of course the object library is large and it does take some searching to find useful stuff.From memory I don't think the SDK is installed during the FSX installation. Look at the disks in Windows Explorer (possibly Disk 1) and the SDK set up should be easy to find.Best regards, Chris

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Slipstream:To add to Chris's note, Luis just posted a tutorial on AvSim about using the Object Placement Tool for scenery. But it ALSO includes installation instructions, which you will find helpful. Regarding people, there are a few scaattered in there that do not have the PPL prefix. Likewise with some of the animals. Read thru the whole list.

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This is strange... All scenery I created with EZ-Scenery in FS9 is visible in FSX.Did you copy the libraries over to FSX? Are there specific libraries/objects not showing?

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>This is strange... All scenery I created with EZ-Scenery in>FS9 is visible in FSX.>>Did you copy the libraries over to FSX? Are there specific>libraries/objects not showing?>I linked the FS9 EZ-Scenery directory to FSX and only 30 % is showing up.Airport buildings not.Bert

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