Jump to content

Captain2000

Frozen-Inactivity
  • Content Count

    41
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

0 Neutral

Contact Methods

  • Website URL
    http://
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    FLL357/12

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    No
  1. 461 - 737NG508 - 747-400/400F134 - MD-111488 - Total in my Logbook (includes PMDG stuff above)When you look back on it like this, its quite a bit!
  2. It does for me on ATI, although not all the time. I can see why HiFi is having such a hard time figuring this out as I have not been able to nail down the conditions at which it happens on my side. If I were to guess I would say it has something to do with the local suppression setting, but not entirely sure of that either!Hopefully they will get it sorted out. I agree with all that it is annoying and detracts from the experience, particularly on approach to have the condiitons suddenly shift. Drives me nuts when expecting low cloud cover and low vis only to get there and find it clear and then POP! it changes again...I have had some success with playing with the visibility smoothing in registered FSUIPC to at least make it not as severe by gaining control of visibility. Clouds still pop, but at least my runway doesn't appear and dissapear in a flash...Good luck in getting this sorted out! Many of us looking forward to the fix.
  3. Here's a strange one that I have never seen before is FS9 and didn't find after a search...My ground textures have decided to stop loading. It's like they are frozen in place...the airplane continues but no additional textures are loaded. I fly from the usual detail, to less detail, to the base textures usually only seen at the horizon, and ultimately to no textures...just plain white. Clouds, sky and aircraft are normal...only ground textures have the problem.This has only happened twice, but that's two more times than I have seen in 5 years of FS9...Anyone else run into this before?Thank you!
  4. That second shot is fantastic! Thanks for sharing.
  5. Agreed on XP 64bit. Runs like a champ and OOM errors are a thing of the past.
  6. Excellent suggestion. Thanks! :(
  7. Greetings all!Know that this topic is a bit aged...but does anyone know where to get the patches to help with FlightZone Portland and Ultimate Terrain? The links referenced in their forum are not good anymore.Finally got on the UT-USA bandwagon and have run into a few CTD issues when flying into this airport and a few other 3rd party sceneries (including Imaginesim KATL).Any suggestions would be greatly appreciated!Thank you.
  8. Looks pretty good. See my specs in the sig...similar to what you are looking at. I have my E8500 running at 3.8GHz which is plenty fast for FS9. Quick and fluid in any condition with any add-ons so far. Agree with the post above that recommends a second drive. I have been running FS off a dedicated drive for a long time now. Helps greatly with performance and texture load times. Good luck!
  9. Agreed with all above. It is better on resources than the 747. (And a lot of fun too...)
  10. Alex,Thanks for the further suggestions. The lack of a continuous horizon is one of the reasons that I have never quite gotten where I wanted to be. Seems we are up against some FS limitations on that one.On another note, your reorganization of cockpit panels and windows got me thinking on how to better take advantage of screen real estate. Made some changes to the PMDG 747 layout to my liking, but was disappointed to realize that even if you save the flight, any change in aircraft would revert it back. Since I didn't really want to have saved flights for each and every engine and paint variation, I was inspired to play with the panel.cfg to see if I could make those changes universal for that aircraft. After a few hours of trial and error (and some help from the MS Panels SDK), made changes using the "window_pos" and "window_size" parameters and now have a widescreen layout that loads everytime. Now I'm considering going back and working on the 737NG too! (PMDG MD-11 already has native support, and the good old LDS 767 has a mod already done.)Exciting to take advantage of the widescreen! Next steps are to follow your suggestions and start putting the multiple monitors to better use (rather than just keeping the FMC/MCDU...)Thanks again!
  11. Alex,Thanks for the info. Just added a new widescreen to the mix and wanted to play a bit. Always had trouble with getting the forward left/right views to align to my satisfaction. Didn't think of the obvious solution to wrap the monitors around me... Time to try again!I appreciate your insight!
×
×
  • Create New...