jimdbird

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  1. jimdbird

    Farewell to Tom Allensworth

    My sincerest condolences to Tom's family and friends. May you R.I.P Tom. Jim Birdsell
  2. jimdbird

    Pilotable boats and autos.

    Hey Dave,I just finished a test, and the following screens are what I
  3. >Bob, >>Would you mind posting a pic of that experiment? I just>curious what a super high rest texture would look like in the>sim and your experiment is interesting.>>TonyI believe the screens are in this thread.http://forums.avsim.net/dcboard.php?az=sho...ing_type=search Cheers,Jim
  4. jimdbird

    7cm Textures

    The way I understand it the max texture resolution for FS9 is 4.8m, and FSX shipped with 1.2m textures, giving a 16(X) increase.My question is, since the texture resolution slider in FSX goes to 7cm does that mean the 1.2m textures could be replaced with 7cm textures, and FSX would display them?Wouldn
  5. Thanks Tim,>>Accel also added new subsystems<<"Subsystems" helped a lot.:-beerchug Hopefully after CS 101 I'll catch on quicker. :+ Thanks again,Jim
  6. Thanks Jon,With the new functionality and content of Acceleration, I assumed it functioned in that manner, but I wanted to verify that I was getting my head wrapped around it properly. I already have Acceleration, I should have said that in my first post.Thanks again,Jim
  7. Look about half way down in this thread. It tells how to get the waves back.http://www.simforums.com/forums/forum_posts.asp?TID=22037Hope this helps,Jim
  8. jimdbird

    FS Recorder Module

    If a flight is recorded at one Autogen level (i.e. Sparse), can it then be played back, at a different Autogen level (i.e. Dense)? Or are all the scenery details preserved, and must be the ones played back?Cheers,Jim
  9. I have 2 questions about Acceleration.1)
  10. jimdbird

    Acceleration: Winch on helicopter.

    Thanks Paul,I appreciate the screen shot. Now, its just a matter of exploring the new possibilities.CheersJim
  11. jimdbird

    Size of Acceleration

    How much disk space will Acceleration need?I tried searching, but couldn
  12. jimdbird

    Acceleration: Winch on helicopter.

    >Yes, you will. However pick-up-able objects only exist as>parts of missions currently. Several of the missions in>Acceleration require you to do just that.Thanks Brian,You got my full attention with that answer. Is it possible to design objects that are transportable, and detachable, in