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TerrenceK

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Everything posted by TerrenceK

  1. I am building the installers for the the 1.02 update for the World Airliners 1 and 2. As soon as I am done with that, I'll do the FS9 American Eagle liveries.
  2. Hi Tom,Thanks, I actually had heaps of fun last night, trying to get those textures out, before the event started. Funny thing is : We had no intentions, releasing those American Eagle liveries yesterday. If all ya'll weren't that persistent, we'd probably shut down the lights and closed the office at 18.00. After a while, it started to become a race against the clock (which is a game, and I like games, especially if I 'win').I must admit : usually when people gang up on me like the way you all did yesterday, I tend NOT to do what is requested, but for some reason the more people dropped in, the harder we tried to release them in time. :( It also helped that it was for a twice(?) yearly VATSIM event.I hope you guys had a nice event.
  3. No, but you get to trade your old Ford in, or you can sell your old ford, and use the money towards the new more luxerious model... :(
  4. And don't forget : Specular and Bump mapping for the FSX version!!
  5. I wonder where you got that idea..??It runs just fine on my x64 system. It does so on the other 4 x64 sytems we have here as well. So did the E-Jet by the way, ow and the Airbus volume 2....
  6. We actually pulled half our team of the UHDT 757's last week to transfer them to 'ERJ 2.0 detail' to be ready in time. Most of us are still working on them as we speak. So we prioritized the ERJ (stock and expansion) liveries... There must be a reason for that.... :( On the other hand, who knows why I make decisions like this... :(
  7. TerrenceK

    PMDG 777!

    We, we, we, we? Who's 'we'? I see just YOU... screaming and yelling.. ;)
  8. I love it! I love it! Great to see a TA from another 'profession'...
  9. But hurry, cause the more I look at it, the more I think we should get it pulled from the library and replace it with a v4, more cleaner version...;)
  10. Ah yes, Leen at his best : finding tedious little irritating spots and messing about until he found the answer. I see no joy whatsoever in this sort of things. Luckily Leen does..;)
  11. I am actually working on those, thanks for the tip. They were indeed to clean for an otherwise rugged and worn fuselage. Kyle, I can only respond to you with this : "Envy is a close sister to jealousy. She is an angry little monster that lives in a lot of people. A lot of times, envy and jealousy like to have a monster mash inside our bodies. They torment and drive us to think about things that are unrealistic."Let go of the jalousy Kyle, there is enough attention and admiration in the world for ALL painters and texture artists out there... You'll live a much nicer life, without spending so much time fighting battles on the internet with people who actually do not care who you are, or what you say. Really...I do understand you though, you've been trying to let people know we are really bad at what we do, whenever you had the chance, since day 1. On your Myspace page, on Posky's forums, on IFDG's forum. You even made a repaint really dirty and send it to your MSN buddies so ya'll could have a laugh. When we announced UHDT, you were one of the first to scream to whomever wanted to hear that UHDT would produce oversharpened textures, with the little knowledge you had and have about HDT. Which was clearly not the case..In the mean time, this list gets longer and longer : http://www.mcphatstudios.net/index.php?opt...&Itemid=116 and it ####### you off!You're a great TA Kyle, really. You have talent, and skills and are not afraid to think outside the box, with your see through engine textures. But your attitude!! Boy!! : Let go of that jalousy and envy dude. There WILL be more people with skills. When you get older you'll notice that other people will have that same expensive car you have. Some will even have a more expensive and bigger car than you. Your house will not be the biggest, some people will make more money than you, you will not always be the only one people will admire, you may not be your boss' favorite employee.Chill out Kyle and let us do our thing, as we have always let you do your thing as well..
  12. What I don't understand Alex is the following : You used to be a member on our forum, a pretty darn satisfied and happy one member, if I recall it : http://www.mcphatstudios.net/index.php?opt...&id=453#480Then, at some point, you pointed out something you thought we did wrong, to which we replied that we had to work with what was presented to us by feelThere and that we had to choose for what we thought was the least bad solution. You replied that you could fix it. We asked you to show it to us, you never replied and never came back : http://www.mcphatstudios.net/index.php?opt...&id=893#919Three people, spend 2 hours researching your 'suggestion', which was based on an assumption. All we asked was if you -in the future- could check first to be sure, before mentioning it to us.We kinda cornered you there. Our so called 'Quality Control Expert' was one of those persons. Is that why you hold a grudge and rant on other forums about how 'terribly incorrect' our textures are? Cause, like I said, you used to be pretty excited about our work...Look, it's been over a year now. You were wrong about the night lighting, we were right. You tried to make us look bad, by saying you could fix it. We dared you to show it to us, which you didn't. I believe we had a laugh or two, after we had a feeling you would never show us wrong, simply cause you couldn't.What did we win, eventually? Nothing, cause a year later, you still hold a grudge and make fun of that exact same person that kinda made fun of you back then, trying to catch him on every little mistake you can find. So, we made you look like an *ss, now you make us look like an *ss. How about we kiss and make up? :( To go ontopic again : There are many repainters and texture artists out there. 99% of them make clean, glossy textures, which is perfectly okay. We like ours dirty, and so do the thousands of users who download and buy our textures and visit our website. The difference is though : You do not see us give 'well meant advice' to glossy painters how they should dirty up their planes. EVER. It's not up to us to tell another artist how to interpret his or her art. You want to paint glossy, go ahead. You want to paint clean? Go ahead. There's thousands of people who like glossy planes!This topic is not about dirty or clean textures though. It's about HD textures, the first on a tube, and the most detailed (px/m ratio, measured from the fuselage) ever, without losing framesm without oversharpened textures. Something many professionals and want to be professionals did not think was possible. With matching specular, bump and alpha channels on all maps, FOR US it is a milestone, as it is something we have never done before, and is not done before by anybody else yet either.Look, I may be an Audi fan, and I may think that Mercedes makes ugly cars. But if my neigbour comes home with a flying Mercedes that runs on hydrogen, I will not say : Your Mercedes is ugly. No, I'll applaud him for having a flying mercedes that runs on hydrogen.
  13. Like I said guys : Focus on the things you like, not on the things you don't like!
  14. First of all, I did not link to our forum. I linked to pages on our website, where we gathered what reviewers, developers, company owners, fellow artists thought of us, and our work. But let's, for the sake of argument link OTHER forums, see what people think of us (so not our forum, OTHER forums) : FSWFSWFSWFSWFSWFlightsim.comREXREXREXIVAOCoolskyLike I said, the hate or love depends on the forum you go to, or the crew hang out with. We know the majority of the Posky painters/members/visitors think we suck/that our paints are too dirty/that they can do better. We know you, we know Kyle and how he copies our work for fun and sends it around to his MSN buddies so they can all have a laugh, we now Jacob and how he claims he can paint better with his shitstains (that is a quote), we know Demetris who leaves no forum untouched telling people how we do not know how to paint, we know Ron Waite, we know Nick Wilkinson. But you know what is sad Emilio? I don't know your work, your sounds, that is not what I know you for. I know you, cause you always complain. You are one of those people Emilio. If I do a search on your own forum, you will leave no chance to say something about 'pulling a McPhat', or making jokes, or stating how you don't like our repaints. You do it here, you do it on your own forum. It's okay though. Like I said : We know who those haters are. It are always the same people. Let it go...We have our style, people like it. Most people like it. But the most important : WE like it. Out of all the comments we've had on the American Airlines, only 2 people had something to complain about the level of dirt: You, and a Coolsky BETA tester, from whom we KNOW he does not like our style. Still, you think you are important enough for us to 'listen to your constructive critism' and change what 98% of our users DO like?Posky does what Posky wants. I'd like Posky to give us FSX, DXT10 ready planes, sporting specs and bumps. I don't get that either? Why? Cause Posky don't want to. Posky wants to make FS9 planes. I could go around, -over and over and over- telling people how much I think Posky is wrong for not following my 'well meant constructive critism' about not building FSX planes.But I don't. You know why?It's Poksy's choice, so I respect that. Now... let it go Emilio. I know you don't like the way we paint. You've said so on many occasion. Thanks, but if you don't mind : We like the way we paint, and so do many other people. Perhaps YOU can respect that as well.
  15. People shouldn't hate, it's so negative! :( It depends on where you go, and which crowd 'you hang with'.I'd say we are not hated, we do pretty alright : http://www.mcphatstudios.net/index.php?opt...&Itemid=116http://www.mcphatstudios.net/index.php?opt...&Itemid=106Yeah, some people 'hate' us. We know who they are, cause it are the same people every single time, making it their life goal to tell everybody how 'everybody hates us', and how much we 'suck'. We try not to waste time on people that hate and focus on the people that appreciate our work. People that don't like us, or our textures, should just not download our textures and focus on the things they DO like..Now, to Soya : I've seen the shots already, but still : Kudos! Although, I must say, I like them better in DXT10. I am not too fond about the way DXT9 handles reflections.
  16. You won't be disappointed! I used to fly with the classic pretty often, but nowadays all my add-ons sit in my virtual hangar, doing nothing but getting painted.. It is nice to see what's up though, who does what, so I tend to buy em all... Captain Sim 757, Captain Sim 767, LDS 767, PMDG 747, PMDG MD11. When FSX came out, I had all these FS9 add-ons doing nothing, so I held off for a while, cautious not to make the same mistake again (buying a lot of add-ons which were going to useless when the new FS would come out), but hey....IT LOOKS LIKE FSX IS THE LAST ONE, SO MIGHT AS WELL BUY EM ALL! ;)Have fun with your Super 80, don't forget to pick up a nice and shiny American Airlines livery from our website.
  17. Actually, I love it. And not only their 767, but also their C-130 and 757. There's always bugs in software. If EA, a multi, MULTI-billion dollar company with thousands of employees on staff, can't prevent from delivering bugless products, I don't expect a Captain Sim, or any other FS related company, employing perhaps 5, to deliver bugfree products.They'll fix it. And if not : Don't act like you just bought a 100 million dollar expensive full motion, Level-D simulator. You bought a piece of software. Downloadable software, worth 40 bucks. A saturday night out in town, and you spend double that amount of money. ;)
  18. Always, always, always busy Tim... ;) The Super 80's are up first, then the CS757's and then... who will tell? We started work on the LDS767, so I'd say Level-D is up then. But out of the 5 people working on the LDS kit, 3 are on vacation, and one is not starting till the 2nd of August, which leaves just one person working on the kit at the moment. On the other hand, we have a 85% finished PMDG 747 kit and a 75% finished PMDG MD11 kit as well...But, let's talk CS767. I bought it. I am like you. I also bought the LDS767, the Maddog 2006, the Coolsky Super 80 classic AND pro. By the way, I buy those, I do not ask them as a favor from the developers that make them. So even though we signed a deal with CS for their 757, the participating TA's, have a bought/paid for copy. Same with the CS767, it came out and I bought it. So did my fellow TA Nicolas and some others on my team.Why? Cause we like to look at pretty things. I don't care if the center fuel tank does not drain first as long as the real thing works like it is supposed to, when it takes me back from Miami to Amsterdam. I just want to play with pretty stuff, and make pretty stuff for pretty stuff, to make it even prettier. The LDS767 is ageing. Slowly, but she is. I think it is a good thing CS released theirs. There's not much releasin' going on lately, so I for one applaud every developer that does so. I like the CS767. It looks rockin. She's a looker, she's sexy and smoking hot. I never was fan of the 767, I always rooted for the 757, with her long legs, sleek body, big...ehm..engines and cute nose. Until a couple of years ago, when LDS released their 767. I came to love the rather unsexy robust looks, the way she leans backwards, instead of forward, her rather flat nose.. Everything.So thanks to LDS for introducing me to the 767 and thanks to CS for giving me the opportunity to run a good looking 767 for at least another 3 years.Now, go build me a Triple 7!
  19. I believe I've seen several LDS 767 freighter repaints pass by on the IVAO forums. They have a repaint specific topic in the screenshots section. This is where you should look...Good luck
  20. ALmost. The specular does not handle glossy(ness), but reflectivity. Two different things, as the specular handles the amount of light reflected AND the colour it reflects. The Alpha is the one handling glossyness (in the diffuse). In the specular, the alpha regulates the amount of reflectivity.
  21. Or just open it using Adobe illest Illustrious Illustrator, select it, either change the colour directly, by double clicking and changing the foreground colour, or select it, and drag and drop it from Illustrator to Photoshop and change the colour there and then. By doing so, Photoshop treats it as a smart object, so you can resize (smaller AND bigger) without a loss in quality. By dragging and dropping, there is no need for magic wands, as Illustrator treats the logo as a seperate 'layer', disconnected from the (transparent) background.Of course you need to be using Adobe's Suite (or at least Photoshop and Illustrator).
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