-
Attaching Jetways to AI Aircraft - Finally possible?
I've been working on a few apps to augment AI in the sim, all built using Claude Code (for personal use only - dumb things like Airshow, departures boards, even have managed to get ground services for AI aircraft, etc.)...all seems to work well. One thing that I've always hit a brick-wall with is getting jetways to connect to the aircraft, as they are not controlled by the simulator, but by my apps (i think this is identical to the way BATC, SIAI and FSHUD are doing it)...and they have always said its impossible given sim limitations, so I always gave up when looking through the API. Now, it looks like the team at BATC have been able to get around the limitation and are releasing something soon: https://www.youtube.com/watch?v=9tDUBWBQDaM&pp=ygUKYmV5b25kIGF0Yw%3D%3D Anyone have any idea what method they have used to get around the sim-limitation? Hats off to them, this is game changing, and I hope other developers will follow suit.
-
[BETA] - ACE of ATCs are going live
I'm not saying that this is going to fail, but I will say that i highly skeptical. BATC, SIAI, FSHUD have been at this for years, all with various uses of AI (especially SIAI) and all of them are struggling with traffic handling. its enormously complex even with the rapid progression of AI. Also, to have [BETA] in the title, while not having a single screenshot or video? Give me a break. This is pre-alpha. Best of luck to you sir, I wish you success. But let's not be snake-oil salesmen here.
- Sim Update 6 (v1.8.14.0) now available
-
MSFS2024 Update now Chaseplane Inop
Thanks for the heads up; hopefully that works. To be clear: my frustration is being forced to update the sim the moment it releases (something that was never a requirement before MSFS), not that developers don't immediately have updates ready.
- Sim Update 6 (v1.8.14.0) now available
-
MSFS2024 Update now Chaseplane Inop
Tonight was the one night this week I could actually sim and now Asobo drops this mandatory update stuff that breaks compatibility. Why!?
-
JustFlight has BlueBird 757 page up
Seeing those images of the old Iberia livery on the front page and I am ready to throw my money at the screen.... Has anyone seen a full livery list anywhere?
- Sim Update 6 (v1.8.14.0) now available
- FSHud - Traffic who is using?
-
How to use ADE tool in P3D V6.1?
I don't know what you all are dealing with in terms of difficulties, but I have ADE working fine for editing sceneries for P3Dv6? Maybe the difference is I also have v5 installed and thus I just load ADE in "v5 mode" and edit v6 sceneries. Never had an issue. ADE V01.79.7475 Dev
-
v7 in Unreal?
Definitely looks like a non-publlic release, oh well, back to v6.
-
v7 in Unreal?
Very true, but to be clear: this doesn't mean this won't be available to port into P3D or as a new "version" available to consumers. We know LMs simulators are geared towards this audience, but that doesn't mean we can't reap the benefits as we always have ๐
-
v7 in Unreal?
....its 12:30pm EST. Patience. From their website it seems they are revealing it at I/ITSEC which is going on as we speak. So that would indicate this is of course meant for their commercial customers but we will see how it can maybe link to us lowly consumers. "4. New Simulation for All Environments Weโve quietly developed a state-of-the-art simulation engine that will serve as the backbone for all of our training solutions. It will also be available for integration into training solutions currently in the field. See it first at I/ITSEC."
-
v7 in Unreal?
Even if we assume this is v7 or something replacing P3D that is available to the consumer community... I'm not sure what to make of this. v6 was a huge step forward from v5 IMHO just for the Lighting / Atmospherics improvement...but not a big enough step forward to bring developers back to P3D. I use v6 and I already have to spend a lot of time tweaking to install things and make them work properly, so the idea of another version removed from the latest supported version of P3D would only make that work (if it's even possible at all to make old versions work). Still excited to see what this will bring, though.
-
FFTF Dynamic Servers Down?
Thankfully I was wrong too. I do hope the developer looks in to removing the server necessity for the tool to run (after itโs been activated, of course) in case for some reason we no longer have access one day.
DChockey08
Members
-
Joined
-
Last visited