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JDLinn

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Everything posted by JDLinn

  1. Going to the library/manage and add desktop shortcut works perfectly. Thank you for that. I had it once before and was trying to re-create it and always got all the steam advertisments, etc. Much appreciated Doug
  2. When I start from a shortcut for the Fs2020 exe, I ALWAYS get the safe mode prompt. When I go to steam and start from there, it never happens.
  3. We have multiple locations (water-runway airports) in single packages at RTMM. Example: Tongass Docks A, 8 locations in a single package. We can use the new helipad object successfully at the first dock (TF01) and it works as it should, rejecting fixed wing aircraft, accepting helicopters, etc. However, when we attempt to put in a helipad at the second dock (TF02), the new helipad is basically inactive and starts any aircraft out on the water runway. This would tend to say you cannot put multiple helipads into a package containing multiple airports. Then I created a test scenery location where I put a land based and water based airport near each other, multiple airports same package. I successfully put a helipad at each and both work as expected. (TEST PACKAGE). Is there a some programming trick we could use (maybe using internal groups?) to have multiple airports within a scenery package each with their own helipad. I can provide source code if requested.
  4. Yep, we are changing things all the time (like everybody else) trying to keep up with the quickly moving events. So we fixed it and I changed the home page ... you were correct, it did say that, and it was correct "then" ... but alas, the times make us update things! 🙂 Doug
  5. From Doug Linn, RTMM. If you are looking for the ultimate Alaska/Canadian BC bush flying experience, you have landed in the correct place. To get started. Follow the quick start to add 161 FREE cabin locations, and 29 Sea Plane Bases, 69 lighthouses and all RTMM special objects. Also available are 12 other free locations. We guarantee you hours of pleasure seeking the locations we have placed for you in the breathtaking Alaska/Canadian BC area. QUICK START - Individual Download Method 1. Download the RTMM Object Library HERE - adds all of the specialized RTMM scenery objects. 2. Download the RTMM Effects Library HERE - adds special effects, (smoke, etc). 3. Download "Windy Things" (Optional) HERE - adds moving objects, windsocks, etc. 4. Download all 8 USFS Cabins Groups HERE -This gives you all 161 Cabins 5. Download Sea Plane Bases for RTMM - By Doug HERE - This gives you 17 SPBs* 6. Download Sea Plane Bases for RTMM - By Jan HERE - This gives you 12 SPBs* 7. Downlad the Alaskan Lighthouses - By Doug Linn HERE - This gives you 18 lighthouses. 8. Download the Canadian Lighthouses - By Doug Linn HERE - This gives you 48 lighthouses. 9. Put all of these into your COMMUNITY folder - Restart FS2020 - And Enjoy! QUICKER START! - SINGLEPACKAGE DOWNLOAD METHOD -All files in one! Alternately to all of the single file downloads, there is a single master RTMM Add-on Scenery Package download for MSFS2020 that contains all of the required RTMM libraries as well as all of the RTMM scenery locations. (Extract and the libs and every scenery piece is ready to use: either direct link into the community folder using MSFS Add-ons linker, or cut/paste the individual scenery pieces into the community folder and all of the RTMM scenery for MSFS2020 is setup.. <=== https://tinyurl.com/4ztvwmd The only additional scenery addition required is "Windy Things" (by trfsto - Link: https://flightsim.to/file/14024/windy-things) which supports our windsocks and flags. NOTAM1: Misty's Place is our fictional "home base" and you can download that from the top of the Scenery Page HERE. All other locations in RTMM are REAL locations, only Misty's Place is fictional. NOTAM2: RTMM is now compatible with ORBX Alaska Mesh, in fact it is RECOMMENDED. The Beaver is what we all have been waiting for...it is perfect for the RTMM scenery package as most of our locations are on the water. Each location has its own ICAO so you can set it into your GPS "direct" and go right to the location. Each location has "transparent" water runways and all have docks or mooring balls. We hope you will visit us, select the freeware you need for 161 cabins, 29 SPBs, 66 lighthouses, and 15 special lodges ... one stop FREEware shopping for Canadian and Alaska Bush lovers! FLIGHT PLANS TO ALL RTMM LOCATIONS: A single download for all RTMM Scenery Flight plans for LNM and MSFS2020 that cover all of various RTMM scenery locations. <=== https://tinyurl.com/4ztvwmdy https://return.mistymoorings.com/z20_homepage/index.php. Doug
  6. How do you turn the Morse on and off (in a 310r)? I cannot hear it at all, perhaps it is "low volume" but it seems "off" to me.
  7. I think you will be pleasantly surprised at the new FS2020 Web Page set from RTMM. There are not "thousands of things" to download anymore. The Special Object Library for RTMM comes down to you with one click in about 30 seconds. Each cabin group is one click (there are now 3). With one click you get 11 new Sea Plane Bases that are in the cabin group areas. Four clicks/four mods and you have everything except New Eddystone Rock, which is only another one click away. There is more than cabin placement to making RTMM work in FS2020. We have found many (almost half) of the lakes the cabins are situated upon are simply missing (dry lake beds). So we have not only put in the cabin, we have had to put in the whole lake upon which it was situated. The geography is "close" but not nearly as exact as P3D in the RTMM area. Often we are having to do terraforming to put in a location. (For Wilson View cabin, I literally had to move half a mountain to make the location work as it does in real life.) Our locations, this time, will all be REAL, not fictional as many were in FSX/P3D RTMM. The only exception is Misty's Place which is our "home base." But everything else has a LINK on the WayPoint table to the real world, Wikipedia, SkyVector, etc. If we can't link it, we don't put it in. If you want to get a peek of what the SPB's are going to look like, check this RTMM Forum Thread: https://forum.mistymoorings.com/index.php?topic=5353.0 If you would like to see the some of the cabins, check this thread: https://forum.mistymoorings.com/index.php?topic=5337.0 Those plus Robert's Video (previously posted here) should give you a fairly good idea of what is coming for you as FREEWARE on July 6th. We look forward to you joining us at "virtual" Misty's Place for free "virtual" beer to discuss the "REAL" world of the RTMM area. Now you too can RETURN to Misty Moorings. Doug/RTMM
  8. My Skylark's buttons don't work. I lost the special livery I had for it. The Cub Amphibian is now "gone". Telling me things are still "installed" when they obviously are not is a bit aggravating. So, where to start to get this thing running correctly again? Doug
  9. OK, I found that little black bar ... top left of the MF2020 screen (I'll be darned!). The FPS in it is turned off. I turned it on just to see what would happen, and got a very colorful FPS display ... pretty neat. Then I turned it off. So the little green number doesn't seem to be coming from that. In Steam, i have the gam FPS turned off ... but again wouldn't have known with out Aktorstyl's comment. So that is checked. It sure acts like a frame rate and the numbers are about what I would expect for FPS. But the number doesn't change, it overwrites itself. That's why it is so hard to see. But when I first start up (the first 10 seconds) the number is very clear and is about 30 ... then it gets overwritten. It only shows in that External Camera view, doesn't show in the cockpit view. And sometimes it can be in a different position, but I think that is because I'm swinging the camera around. This isn't a "big deal" ... but makes be curious. Appreciate the comments ... a great way to learn this sim is listen to you folks! Thank you. Doug
  10. OK, THANK YOU!!! For all the great information. "Flying in a Cessna" ... that was a VERY helpful explanation and now I better understand the process of what is happening. I solved the problem using JoeC63 ... I turned that gyro off and the "notification" has not returned. (Now I'll probably wind up in Egypt instead of Newark! 🙂 Thanks everyone! Doug
  11. I’m not a pilot. So tell me, when the D key is pressed, what is supposed to be going on? How would I manually do it, not using the D key? (Does that sync heading have anything to do with it?)
  12. OK, thank you. When I open that Developer page, there is nothing on it ... I can only turn it off and on. Using "steam" wonder if something got lost in the download?
  13. I should have mentioned, I'm seeing it in the 152 and the 172. Haven't tried the others yet.
  14. Lotharen, have you got "STEAM" ... I've not used steam before, would there be a difference?
  15. Would that have anything to do with the "DEVELOPER" information not being there?
  16. Nope, the "D" key doesn't do anything, then the notification comes back about 30 seconds later. I just turned notifications off ... at least now I don't see it.
  17. Now I'm pretty sure it is frame rates. I'm told this can be turned on and off in the "Developer" menu, but when I open that, there is nothing in it. (I'm using Steam).
  18. OK, got it. Thank you very much. DOug
  19. I'm using Steam. I don't have anything showing up when I open the Developer View, just a blank page with the option to turn it on and off. (I'm trying to get rid of the little green frame rates number)
  20. I haven't yet found a way to set the cruising altitude for a flight plan. I can make the plan fine (and it works very well), but how do I set the cruising altitude. Yesterday I let the copilot fly and he magically already knew to go to 8400 feet ... I'd like to know how "he" figured that out! 🙂 Doug
  21. What is the "green number" (or whatever it is) to the right of the aircraft? Thank you. Doug
  22. I keep getting a notification to Press D to reset my heading indicator ... nothing happens when I press D.
  23. Problem Solved. There appears to be an incompatibility between ORBX and Prepar3D when it comes to "frozen surfaces". You will notice, if you are using Vector and P3D, that many shorelines in the northern areas, especially around communities, have no shorelines. Vector leaves out the shorelines on purpose to avoid this problem (As with Circle City, AK). In the above screenshot, you can see, I added (manually) a shoreline where one was "missing." And the result was the black rectangles. Solution #1: If you go into Vector Configuration under Water Features, you need to UNCHECK the Frozen Surfaces (in winter only) button. Of course your lakes and rivers will not freeze in winter (showing ice), but the black rectangle problem is solved. Solution #2: The other way to solve the problem (without un-freezing the water) is to look in a scenery folder for a bgl that creates the shoreline and change that bgl from "bgl" to "off". The incompatibility is not a major problem as long as people who are doing scenery design are aware of it. I hope this post helps those people and will save them the time I've lost trying to solve the problem. Doug/RTMM
  24. I'm putting a scenery location in at Circle City (PACR). If you look at the community there, there is no shoreline for miles. So I used SBuilderX to put in a "line tool" shore line and it looks fine. EXCEPT I get black rectangles on the water that have a HARD surface. If I "slew" over it the plane's gear locks down. Just wondering if anybody else has seen this and if there is a fix for it. Thanks Doug
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